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CharOp: Hybrid BM Ranger/Shaman, with dual MC's
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<blockquote data-quote="chorolus" data-source="post: 5190730" data-attributes="member: 89552"><p>I realize that having 15 instead of 20ish in Dex isn't optimal for damage, but we are trying to aim more for a support role for her, hence the Wis focus. More Dex would make her a lot less squishy though...although her Con seems pretty high as well, she gains temp HP bonuses from it by using Protecting Strike, and 13 Con is also required for the Battle-Scarred Vet feat.</p><p></p><p>You are right that she is pretty much a 100% ranged character, but her Axe feats and Ranged At-Wills work perfectly at range: Twin Strike and Nimble strike both ignore Str when attacking at range, so there really isn't any point for her to split her stats even more by getting any Str so far as I can tell. If she takes the Beast Protector feat or decides to take some Beast-attacking Powers Str might be handy, but thusfar her beast is pretty much just there to block and occasionally flank/make OA's. </p><p></p><p>With her high Wisdom, it is tempting to get Predator Strike and pair it with the Cruel Cut Style feat to give her pet quite a nasty bite...but we would have to drop Twin Strike or Nimble Strike to do that, and both have important roles in her tactics/damage. Though Nimble strike has been more effective so far, once she gets the Reaving Axe feats, Twin Strike will be much more attractive for the increased chance to crit on one of her attacks.</p><p></p><p>Although a Bow might make for more range, we are pretty much sold on using throwing axes. Her character 'fluff' explains that she tosses around Glave-like weapons (rather like the age-old movie Krull), but stat-wise they are basically Handaxes. And the main tactical reason for using axes is for the knock-down crit effect. A similar effect can be gained with any weapon by taking the Overwhelming Critical feat, but she would not create more OA's for her allies with that feat. </p><p></p><p>It is worth pointing out that if enemies stay prone for their turn, waiting for her to take her next turn first, they will not provoke OA's when they stand. However this will effectively keep them out of combat for twice the amount of time per crit...so whether or not the GM wants to allow OA's by standing ASAP or waiting an extra round before standing up again is still a good bonus either way. Another interesting feat-combo would be for her to take Grounding Shot and Headman's Chop to get a nice bonus to her damage while attacking Prone enemies...but she's already running out of room for feats as it is...</p><p></p><p>Also, I didn't point it out in my last post, but she does favor Distance-enchanted Handaxes, which essentially doubles her range with them to 10/20 instead of 5/10, which is comperable to many crossbows and other mid-ranged weapons.</p><p></p><p>So far as the Spirit Boon goes, I am still confused on how that class mechanic works. I noticed that it is a choice on the Character Builder, but I can't choose Beastmaster AND the Spirit Boon anyways...well unless she goes and takes the Hybrid PP. And we are still undecided on her PP.</p><p></p><p>We aren't exactly 'married' to her build though, as you said...I'm actually itching to switch her to a full melee/strikery focus and drop her pets to become a Str/Dex Warrior/Ranger hybrid instead, but so far she really likes the hit-and-run guerrilla-style combat. She has been quite good at healing allies in a pinch from time to time as well.</p></blockquote><p></p>
[QUOTE="chorolus, post: 5190730, member: 89552"] I realize that having 15 instead of 20ish in Dex isn't optimal for damage, but we are trying to aim more for a support role for her, hence the Wis focus. More Dex would make her a lot less squishy though...although her Con seems pretty high as well, she gains temp HP bonuses from it by using Protecting Strike, and 13 Con is also required for the Battle-Scarred Vet feat. You are right that she is pretty much a 100% ranged character, but her Axe feats and Ranged At-Wills work perfectly at range: Twin Strike and Nimble strike both ignore Str when attacking at range, so there really isn't any point for her to split her stats even more by getting any Str so far as I can tell. If she takes the Beast Protector feat or decides to take some Beast-attacking Powers Str might be handy, but thusfar her beast is pretty much just there to block and occasionally flank/make OA's. With her high Wisdom, it is tempting to get Predator Strike and pair it with the Cruel Cut Style feat to give her pet quite a nasty bite...but we would have to drop Twin Strike or Nimble Strike to do that, and both have important roles in her tactics/damage. Though Nimble strike has been more effective so far, once she gets the Reaving Axe feats, Twin Strike will be much more attractive for the increased chance to crit on one of her attacks. Although a Bow might make for more range, we are pretty much sold on using throwing axes. Her character 'fluff' explains that she tosses around Glave-like weapons (rather like the age-old movie Krull), but stat-wise they are basically Handaxes. And the main tactical reason for using axes is for the knock-down crit effect. A similar effect can be gained with any weapon by taking the Overwhelming Critical feat, but she would not create more OA's for her allies with that feat. It is worth pointing out that if enemies stay prone for their turn, waiting for her to take her next turn first, they will not provoke OA's when they stand. However this will effectively keep them out of combat for twice the amount of time per crit...so whether or not the GM wants to allow OA's by standing ASAP or waiting an extra round before standing up again is still a good bonus either way. Another interesting feat-combo would be for her to take Grounding Shot and Headman's Chop to get a nice bonus to her damage while attacking Prone enemies...but she's already running out of room for feats as it is... Also, I didn't point it out in my last post, but she does favor Distance-enchanted Handaxes, which essentially doubles her range with them to 10/20 instead of 5/10, which is comperable to many crossbows and other mid-ranged weapons. So far as the Spirit Boon goes, I am still confused on how that class mechanic works. I noticed that it is a choice on the Character Builder, but I can't choose Beastmaster AND the Spirit Boon anyways...well unless she goes and takes the Hybrid PP. And we are still undecided on her PP. We aren't exactly 'married' to her build though, as you said...I'm actually itching to switch her to a full melee/strikery focus and drop her pets to become a Str/Dex Warrior/Ranger hybrid instead, but so far she really likes the hit-and-run guerrilla-style combat. She has been quite good at healing allies in a pinch from time to time as well. [/QUOTE]
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CharOp: Hybrid BM Ranger/Shaman, with dual MC's
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