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Charwoman Gene's Scales of War - Rogue's Gallery
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<blockquote data-quote="EvolutionKB" data-source="post: 4535387" data-attributes="member: 47833"><p>[sblock=Character Sheet]</p><p><strong>Kazim</strong></p><p> </p><p>Male Earthsoul Genasi</p><p>Shielding Swordmage</p><p>Lawful Good</p><p>AP: 1</p><p>XP: 471</p><p> </p><p>Str 13 +1 (1 PB +2 racial)</p><p>Con 14 +2 (5 PB)</p><p>Dex 14 +2 (5 PB)</p><p>Int 18 +4 (9 PB +2 racial)</p><p>Wis 12 +1 (2 PB)</p><p>Cha 8 -1 (0 PB)</p><p> </p><p>Speed 6</p><p> </p><p>Hit Points 29</p><p>Bloodied 14</p><p>Surge Value 7</p><p>Healing Surges 10</p><p> </p><p><strong>Defenses:</strong></p><p>Armor Class 19</p><p>Fortitude 13</p><p>Reflex 14</p><p>Will 13</p><p> </p><p><strong>Racial Features</strong></p><p>+1 on saving throws</p><p>+1 to fort defense</p><p>+2 to endurance/nature checks</p><p>Earthshock racial power</p><p> </p><p><strong>Class Features</strong></p><p>Swordbond</p><p>Aegis of shielding</p><p>Swordmage warding</p><p> </p><p><strong>Languages</strong></p><p>Common</p><p>Primordial</p><p> </p><p><strong>Skills</strong></p><p>Arcana +9</p><p>Athletics +6</p><p>History +9</p><p>Insight +6</p><p> </p><p>Passive Perception: 11</p><p>Passive Insight: 16</p><p> </p><p><strong>Feats</strong></p><p>Earthshock Master</p><p> </p><p><strong>At-will Spells</strong></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />Melee Basic Attack (Longsword +4, 1d8+1)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Ranged Basic Attack (Dagger +5, 1d4+1, 5/10)</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Booming Blade (Longsword +7 vs AC, 1d8+4, if opp moves away 1d6+2 thunder damage)</p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Sword Burst (Longsword +4 vs Ref, Burst 1, 1d6+4 to all enemies in burst)</p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Aegis of shielding(minor action, close burst 2): Target is marked and takes a -2 to attack targets other than me. If marked creature attacks and hits a creature, I can use an immediate interrupt to prevent 7 damage from that attack.</p><p> </p><p><strong>Encounter Spells</strong></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Earthshock(reliable), Close burst 1, +4 vs Fort(con based), 1d8 damage and knocks prone</p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Flame Cyclone, Close blast 3, +4 vs Ref, 1d8+5 fire damage</p><p> </p><p><strong>Daily Spells</strong></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Frost Backlash(Immed interrupt, a creature hits you, Longsword +7 vs reflex, 3d8+4 cold damage, miss: half damage) </p><p> </p><p><strong>Equipment</strong></p><p>Leather Armor</p><p>Longsword</p><p>5 Daggers</p><p>Standard Adventurers kit</p><p>40gp</p><p>5cp [/sblock]</p><p> </p><p>[sblock=Appearance]</p><p>At a normal 5 feet and 10 inches tall and 170 pounds, Kazim could pass for a tanned, if bald, young human male. He could, if not for the golden marking covering his body and his face, including his head. The solid golden orbs kind of give it away as well. The markings on his face, feature many a sharp angle, much like chips of stone. His body is scarred in places, though the golden markings shine over any scars. Kazim is stronger than the average human, but only as strong as the average genasi or dragonborn. His hands are calloused from relentless bladework and his jaw is squre. His armaments are kept in plain view. He wears worn leather armor. A dagger is sheathed at each hip. Another dagger is tucked into each boot, and a final is hidden in the longsword sheathe that is on his back. The leather wrapped hilt of his longsword is a deep brown, and shows the grooves of his long fingers. The blade though ultimately plain, is well-cared for, and sharp as a wizened debater.[/sblock]</p><p> </p><p>[sblock=Personality]</p><p>Kazim prefers to watch, and interpret the body language and words of those before judging them. He is slow to speak his mind, but when a cause rises his sprits, he is as active as an earthquake.[/sblock]</p><p> </p><p>[sblock=Background]</p><p>A small village outside of town, is home to Kazim's parents, who initially migrated there from their home in the mountains. They raised their son with an eye for justice, for helping those in need, and for fighting evil in all it's forms. Both his parents were earthsoul genasi as well, and they implanted a love for the land in their son. Kazim came to Brindol for a brief apprenticeship with an Eladrin swordmage, who often passed through their small village on his way to Brindol. Kazim met the fey-mage in a tavern in Brindol and began his apprenticeship. This went on for a few weeks. Kazim would train during the day, and spend his nights at the taven, where he had met some ones of like worship. Life was good, until one morning, Kazim's master did not show up for his training. Kazim searched Brindol for him, there was no sign...he was just explaining his master's abscence to his friends, for it wasn't like the eladrin to disappear. Plus, Kazim's final test was today...his master was supposed to take him out and they would face a real threat...[/sblock]</p><p> </p><p>[sblock=Combat Stat Block]</p><p>Speed 6</p><p> </p><p>Hit Points 29</p><p>Bloodied 14</p><p>Surge Value 7</p><p>Healing Surges 10</p><p> </p><p><strong>Defenses:</strong></p><p>Armor Class 19</p><p>Fortitude 13</p><p>Reflex 14</p><p>Will 13</p><p> </p><p><span style="color: green"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Booming Blade (Longsword +7 vs AC, 1d8+4, if opp moves away 1d6+2 thunder damage)</span></p><p><span style="color: green"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Sword Burst (Longsword +4 vs Ref, Burst 1, 1d6+4 to all enemies in burst)</span></p><p><span style="color: green"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Aegis of shielding(minor action, close burst 2): Target is marked and takes a -2 to attack targets other than me. If marked creature attacks and hits a creature, I can use an immediate interrupt to prevent 7 damage from that attack.</span></p><p> </p><p><span style="color: red"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Earthshock(reliable), Close burst 1, +4 vs Fort(con based), 1d8 damage and knocks prone</span></p><p><span style="color: red"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" />Flame Cyclone, Close blast 3, +4 vs Ref, 1d8+5 fire damage</span></p><p> </p><p><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Frost Backlash(Immed interrupt, a creature hits you, Longsword +7 vs reflex, 3d8+4 cold damage, miss: half damage)</span>[/sblock]</p><p> </p><p>[sblock=Wishlist]</p><p>Lv 1: Restful bedroll, AV, 176</p><p>Lv 2: Veteran's Leather armor, AV, 55</p><p>Lv 3: Catstep boots, PHB, 246</p><p>Lv 4: Cloak of the walking wounded, AV, 151</p><p>Lv 5: Lifedrinker weapon, PHB, 235[/sblock]</p></blockquote><p></p>
[QUOTE="EvolutionKB, post: 4535387, member: 47833"] [sblock=Character Sheet] [B]Kazim[/B] Male Earthsoul Genasi Shielding Swordmage Lawful Good AP: 1 XP: 471 Str 13 +1 (1 PB +2 racial) Con 14 +2 (5 PB) Dex 14 +2 (5 PB) Int 18 +4 (9 PB +2 racial) Wis 12 +1 (2 PB) Cha 8 -1 (0 PB) Speed 6 Hit Points 29 Bloodied 14 Surge Value 7 Healing Surges 10 [B]Defenses:[/B] Armor Class 19 Fortitude 13 Reflex 14 Will 13 [B]Racial Features[/B] +1 on saving throws +1 to fort defense +2 to endurance/nature checks Earthshock racial power [B]Class Features[/B] Swordbond Aegis of shielding Swordmage warding [B]Languages[/B] Common Primordial [B]Skills[/B] Arcana +9 Athletics +6 History +9 Insight +6 Passive Perception: 11 Passive Insight: 16 [B]Feats[/B] Earthshock Master [B]At-will Spells[/B] :bmelee:Melee Basic Attack (Longsword +4, 1d8+1) :ranged:Ranged Basic Attack (Dagger +5, 1d4+1, 5/10) :melee:Booming Blade (Longsword +7 vs AC, 1d8+4, if opp moves away 1d6+2 thunder damage) :close:Sword Burst (Longsword +4 vs Ref, Burst 1, 1d6+4 to all enemies in burst) :close:Aegis of shielding(minor action, close burst 2): Target is marked and takes a -2 to attack targets other than me. If marked creature attacks and hits a creature, I can use an immediate interrupt to prevent 7 damage from that attack. [B]Encounter Spells[/B] :close:Earthshock(reliable), Close burst 1, +4 vs Fort(con based), 1d8 damage and knocks prone :close:Flame Cyclone, Close blast 3, +4 vs Ref, 1d8+5 fire damage [B]Daily Spells[/B] :melee:Frost Backlash(Immed interrupt, a creature hits you, Longsword +7 vs reflex, 3d8+4 cold damage, miss: half damage) [B]Equipment[/B] Leather Armor Longsword 5 Daggers Standard Adventurers kit 40gp 5cp [/sblock] [sblock=Appearance] At a normal 5 feet and 10 inches tall and 170 pounds, Kazim could pass for a tanned, if bald, young human male. He could, if not for the golden marking covering his body and his face, including his head. The solid golden orbs kind of give it away as well. The markings on his face, feature many a sharp angle, much like chips of stone. His body is scarred in places, though the golden markings shine over any scars. Kazim is stronger than the average human, but only as strong as the average genasi or dragonborn. His hands are calloused from relentless bladework and his jaw is squre. His armaments are kept in plain view. He wears worn leather armor. A dagger is sheathed at each hip. Another dagger is tucked into each boot, and a final is hidden in the longsword sheathe that is on his back. The leather wrapped hilt of his longsword is a deep brown, and shows the grooves of his long fingers. The blade though ultimately plain, is well-cared for, and sharp as a wizened debater.[/sblock] [sblock=Personality] Kazim prefers to watch, and interpret the body language and words of those before judging them. He is slow to speak his mind, but when a cause rises his sprits, he is as active as an earthquake.[/sblock] [sblock=Background] A small village outside of town, is home to Kazim's parents, who initially migrated there from their home in the mountains. They raised their son with an eye for justice, for helping those in need, and for fighting evil in all it's forms. Both his parents were earthsoul genasi as well, and they implanted a love for the land in their son. Kazim came to Brindol for a brief apprenticeship with an Eladrin swordmage, who often passed through their small village on his way to Brindol. Kazim met the fey-mage in a tavern in Brindol and began his apprenticeship. This went on for a few weeks. Kazim would train during the day, and spend his nights at the taven, where he had met some ones of like worship. Life was good, until one morning, Kazim's master did not show up for his training. Kazim searched Brindol for him, there was no sign...he was just explaining his master's abscence to his friends, for it wasn't like the eladrin to disappear. Plus, Kazim's final test was today...his master was supposed to take him out and they would face a real threat...[/sblock] [sblock=Combat Stat Block] Speed 6 Hit Points 29 Bloodied 14 Surge Value 7 Healing Surges 10 [B]Defenses:[/B] Armor Class 19 Fortitude 13 Reflex 14 Will 13 [COLOR=green]:melee:Booming Blade (Longsword +7 vs AC, 1d8+4, if opp moves away 1d6+2 thunder damage)[/COLOR] [COLOR=green]:close:Sword Burst (Longsword +4 vs Ref, Burst 1, 1d6+4 to all enemies in burst)[/COLOR] [COLOR=green]:close:Aegis of shielding(minor action, close burst 2): Target is marked and takes a -2 to attack targets other than me. If marked creature attacks and hits a creature, I can use an immediate interrupt to prevent 7 damage from that attack.[/COLOR] [COLOR=red]:close:Earthshock(reliable), Close burst 1, +4 vs Fort(con based), 1d8 damage and knocks prone[/COLOR] [COLOR=red]:close:Flame Cyclone, Close blast 3, +4 vs Ref, 1d8+5 fire damage[/COLOR] [COLOR=white]:melee:Frost Backlash(Immed interrupt, a creature hits you, Longsword +7 vs reflex, 3d8+4 cold damage, miss: half damage)[/COLOR][/sblock] [sblock=Wishlist] Lv 1: Restful bedroll, AV, 176 Lv 2: Veteran's Leather armor, AV, 55 Lv 3: Catstep boots, PHB, 246 Lv 4: Cloak of the walking wounded, AV, 151 Lv 5: Lifedrinker weapon, PHB, 235[/sblock] [/QUOTE]
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