Chase rules?

Skanth

First Post
Are there any good rules around to cover street chases?

This appears to happen a fair bit in my games and I would like some extra rules to spice things up a bit.
 

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I have heard people refer favourably to the Spycraft rules for chases, although I've not seen them personally. Might be worth checking up (check the generic d20 thread too - good chance of a Spycraft fan piping up there).

Cheers
 

there isn't a chase system in d20modern, and so it plays like a board game. and can take yards of table space.

Spycraft's Chase system works amazingly well, and it's a lot of fun. Sort of a D20 rock/papers/scissors game. It's dynamic and abstract and allows room for a lot of narative flavor and color. No hotwheels or figures needed. I found that it works well with d20M with very little modification. I'm using it in my Modern Game.
 

I belive the Spycraft Chase Rules are OGC (I need to check my book at home.) However you can get the Sypcraft Lite rules for free and get half the chase manuvers. Also you can down load the Chase Cards as well. However there is the roll modifer chart which isn't included.

-The Luddite
 


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