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General Tabletop Discussion
*Dungeons & Dragons
Chases, what has worked and what has not?
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<blockquote data-quote="CapnZapp" data-source="post: 6507541" data-attributes="member: 12731"><p>The most important question regarding chases?</p><p></p><p>Are you prepared to allow the quarry to be caught immediately?</p><p></p><p>If not, then don't use a chase scene. Not in the usual meaning of "an exciting sequence in itself" anyway. Instead, run normal combats where foes sometimes (or often) run away. </p><p></p><p>Sooner or later the die rolls will give you a proper chase scene.</p><p></p><p>Point is: any rules that will allow the party to quickly catch the fleeing npc means they often will. And any rules that means the party can't quickly catch their prey isn't a chase - it's a montage, a descriptive scene where the players will resent their restricted ability to act, so don't expect them to: instead simply describe the results.</p><p></p><p>TL;DR: You can't both have the cake and eat it too. Either have a proper chase which often ends before it begins, or just describe the chase with no turn-based action.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6507541, member: 12731"] The most important question regarding chases? Are you prepared to allow the quarry to be caught immediately? If not, then don't use a chase scene. Not in the usual meaning of "an exciting sequence in itself" anyway. Instead, run normal combats where foes sometimes (or often) run away. Sooner or later the die rolls will give you a proper chase scene. Point is: any rules that will allow the party to quickly catch the fleeing npc means they often will. And any rules that means the party can't quickly catch their prey isn't a chase - it's a montage, a descriptive scene where the players will resent their restricted ability to act, so don't expect them to: instead simply describe the results. TL;DR: You can't both have the cake and eat it too. Either have a proper chase which often ends before it begins, or just describe the chase with no turn-based action. [/QUOTE]
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Chases, what has worked and what has not?
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