Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Meta - Forums About Forums
Meta
Chat.... Chat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ToreadorVampire" data-source="post: 4130525" data-attributes="member: 9619"><p>The first part of that is easy: A Mibbit embedded client is just plain HTML that can be poked on any web page. All it requires to run is Javascript support. "Here's one I made earlier" for the dumpshock.com chat: <a href="http://toreadorvampire.co.uk/dumpshock/" target="_blank">http://toreadorvampire.co.uk/dumpshock/</a> It's very minimal by design, since I'd like the DS admins to adopt it as their semi-official dumpshock chat (their website is currently without chat). Hence I've left it fairly easy to customise.</p><p></p><p>The second part (integrating with the boards user list) is a little harder, but not impossible, and does have a few implications. (here's where I get a little techie):</p><p></p><p><strong>Integrating an IRC connection with the forum user database</strong> </p><ul> <li data-xf-list-type="ul">You would set the IRC channel to have a channel-key that is not shared with anybody in plaintext (lest it become comprimised and shared amongst the wrong people).</li> <li data-xf-list-type="ul">You follow the instructions at <a href="http://wiki.mibbit.com/index.php/Widget#Securing_your_widget" target="_blank">http://wiki.mibbit.com/index.php/Widget#Securing_your_widget</a> to make it so that it is impossible to use a Mibbit widget to connect to <the ENworld channel> from any other website</li> <li data-xf-list-type="ul">Configure the channel key with the Mibbit backend (IE: Go to irc.mibbit.com #help and tell Axod the server, channel, and they channel key and he will configure it for you)</li> <li data-xf-list-type="ul">Configure the Mibbit embedded widget to prevent nickname changes and joining other channels (if desired) - again - ask axod on irc.mibbit.com how to do this - he's real helpful</li> <li data-xf-list-type="ul">You use server-side logic on the ENW chat page so that the widget does not appear unless the user is logged in using a valid boards nickname (that is not banned)</li> </ul><p></p><p>With that - you have your wish. However the implications (that I can think of) are:</p><ul> <li data-xf-list-type="ul">The only way to connect to the channel would be via the web page, which whilst not based on Java or Flash, will annoy some people</li> <li data-xf-list-type="ul">You should probably prefix nicknames when connecting to the network (say connect using the nick en_Nickname) - in order to avoid nick collisions with other chatters that use the network. Say we had a chatter named It_Trolls (actually we do) - he uses the otherworlders.org network but is nothing to do with #dnd3e or ENWorld, (he lives under the bridge in #dumpshock). If you had a forums member named the same, your forums user wouldn't be able to connect, because their nick is already in use by someone else who (legitimately) got there first.</li> </ul><p></p><p>As a closing statement - whilst this is possible, it does go against the general (considered good-practice) "online community model" of allowing people to participate as much as possible without having to sign up. Some visitors who cannot access the chat without having a valid forums username will simply walk away, because they don't like signup forms. Of note is recent ALA article: <a href="http://www.alistapart.com/articles/signupforms" target="_blank">http://www.alistapart.com/articles/signupforms</a></p><p></p><p>Also, I would strongly advise against using a chat that cannot be accessed via a normal IRC client. Being able to chat without having to have a full web browser open (monopolising your screen) is a huge plus that's going for #dnd3e, and the reason that I continued using it 5 years (or however long) ago when WotC changed their chat system to a "can only interact via a web page" model. When WotC did that a LOT of the regulars - including some really valued ones - vanished and dispersed to other chats.</p><p></p><p>Either way - even if #dnd3e is to be de-sponsored as the ENW official chat (and a new channel created named #enworld, with new admins and whatever) there is no reason not to use otherworlders.org for it.</p><p></p><p><em>Not that I care, I'm from the 'doesn't use ENWorld' camp, I'm just offering suggestions that will avoid the gradual breaking up of a community I have grown to love over the last 6/7 years. I barely even play D&D anymore yet I still connect to #dnd3e because I like the people.</em></p></blockquote><p></p>
[QUOTE="ToreadorVampire, post: 4130525, member: 9619"] The first part of that is easy: A Mibbit embedded client is just plain HTML that can be poked on any web page. All it requires to run is Javascript support. "Here's one I made earlier" for the dumpshock.com chat: [url]http://toreadorvampire.co.uk/dumpshock/[/url] It's very minimal by design, since I'd like the DS admins to adopt it as their semi-official dumpshock chat (their website is currently without chat). Hence I've left it fairly easy to customise. The second part (integrating with the boards user list) is a little harder, but not impossible, and does have a few implications. (here's where I get a little techie): [B]Integrating an IRC connection with the forum user database[/B] [list] [*]You would set the IRC channel to have a channel-key that is not shared with anybody in plaintext (lest it become comprimised and shared amongst the wrong people). [*]You follow the instructions at [url]http://wiki.mibbit.com/index.php/Widget#Securing_your_widget[/url] to make it so that it is impossible to use a Mibbit widget to connect to <the ENworld channel> from any other website [*]Configure the channel key with the Mibbit backend (IE: Go to irc.mibbit.com #help and tell Axod the server, channel, and they channel key and he will configure it for you) [*]Configure the Mibbit embedded widget to prevent nickname changes and joining other channels (if desired) - again - ask axod on irc.mibbit.com how to do this - he's real helpful [*]You use server-side logic on the ENW chat page so that the widget does not appear unless the user is logged in using a valid boards nickname (that is not banned) [/list] With that - you have your wish. However the implications (that I can think of) are: [list] [*]The only way to connect to the channel would be via the web page, which whilst not based on Java or Flash, will annoy some people [*]You should probably prefix nicknames when connecting to the network (say connect using the nick en_Nickname) - in order to avoid nick collisions with other chatters that use the network. Say we had a chatter named It_Trolls (actually we do) - he uses the otherworlders.org network but is nothing to do with #dnd3e or ENWorld, (he lives under the bridge in #dumpshock). If you had a forums member named the same, your forums user wouldn't be able to connect, because their nick is already in use by someone else who (legitimately) got there first. [/list] As a closing statement - whilst this is possible, it does go against the general (considered good-practice) "online community model" of allowing people to participate as much as possible without having to sign up. Some visitors who cannot access the chat without having a valid forums username will simply walk away, because they don't like signup forms. Of note is recent ALA article: [url]http://www.alistapart.com/articles/signupforms[/url] Also, I would strongly advise against using a chat that cannot be accessed via a normal IRC client. Being able to chat without having to have a full web browser open (monopolising your screen) is a huge plus that's going for #dnd3e, and the reason that I continued using it 5 years (or however long) ago when WotC changed their chat system to a "can only interact via a web page" model. When WotC did that a LOT of the regulars - including some really valued ones - vanished and dispersed to other chats. Either way - even if #dnd3e is to be de-sponsored as the ENW official chat (and a new channel created named #enworld, with new admins and whatever) there is no reason not to use otherworlders.org for it. [I]Not that I care, I'm from the 'doesn't use ENWorld' camp, I'm just offering suggestions that will avoid the gradual breaking up of a community I have grown to love over the last 6/7 years. I barely even play D&D anymore yet I still connect to #dnd3e because I like the people.[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Meta
Chat.... Chat?
Top