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<blockquote data-quote="IIsi 50MHz" data-source="post: 4164754" data-attributes="member: 2986"><p>Ahem...I could reply about multiple alternate commands, aliases, and extra commands that are "Important!" to me, but I think that requires another thread. I'm too lazy to make another thread <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-P" title="Stick out tongue :-P" data-smilie="7"data-shortname=":-P" /></p><p></p><p>On a more related vein: in-browser IRC clients, Flash chats, and most instant messengers have an advantage over IRC by working "out of the box" without requiring the user to manually dig up a server name and port, find out where to put them, hope that the server has something of relevance, find out how to get someplace with actual users (a channel, rather than server status messages: "It says connected, but I don't see anybody talking or any users!"). Messengers generally have a much more friendly sign-up process, too. NickServ works differently from network to network, generally requires longer login sequences, and requires extra user training for the user to be able to make the IRC client "integrate" NickServ such that signing on to the server actually /signs you on/ rather than resulting in being muted and/or changed into Guest283501 (or similar). NickServ may not even be present.</p><p></p><p>I guess, new IRC users who are at least a little familiar with "signing into a service" expect it to work the same way: you download the software, double-click, get led through username and password creation, confirm, and Bam--you get presented with options, buttons, or lists of people. Later, you go back by just double-clicking the programme. Bam! There are your people, or email messages, or buttons for doing your banking... None of this "Ok, I installed the programme; now it's asking me for all this other crap. Some of it sounds like the same thing (username/nickname/userid). Why does it want my real name? How do I find what to put in the Server and Port boxes? Hmm, it says it connected and a whole lot of stuff just /flew/ past. I can't see any people or rooms..." or, later "What do you MEAN I wasn't on the same server as you? I don't want to go through that setup again. I'm just uninstalling this crap!". And don't get me started on netsplits.</p><p></p><p>Argh, I'm giving Micheal_Morrus fuel. ^_^;;; Give me logging and scripting, or give me death! This is what happens when I try to be on-topic while irritated about unrelated things: rant mode, and feeding the "enemy".</p><p></p><p>MM, will this new EN World have the go-faster stripes? I'd love to see a light-weight layout that loads in a jiffy--or, for that Googley feeling, one that has features galore, but loads most of the in the background and reuses cached code to due lots of client-side snazziness. Or, nevermind. I'll just sit here hugging my various IRC clients and wait for the final show, shall I?</p><p></p><p>Thinking of chat, I think I'll have decent time for it this week, at last. Whew!</p><p></p><p>-- </p><p>IIsi "Rambling" 50MHz</p><p>Chanop</p><p>irc://irc.otherworlders.org/#dnd3e</p></blockquote><p></p>
[QUOTE="IIsi 50MHz, post: 4164754, member: 2986"] Ahem...I could reply about multiple alternate commands, aliases, and extra commands that are "Important!" to me, but I think that requires another thread. I'm too lazy to make another thread :-P On a more related vein: in-browser IRC clients, Flash chats, and most instant messengers have an advantage over IRC by working "out of the box" without requiring the user to manually dig up a server name and port, find out where to put them, hope that the server has something of relevance, find out how to get someplace with actual users (a channel, rather than server status messages: "It says connected, but I don't see anybody talking or any users!"). Messengers generally have a much more friendly sign-up process, too. NickServ works differently from network to network, generally requires longer login sequences, and requires extra user training for the user to be able to make the IRC client "integrate" NickServ such that signing on to the server actually /signs you on/ rather than resulting in being muted and/or changed into Guest283501 (or similar). NickServ may not even be present. I guess, new IRC users who are at least a little familiar with "signing into a service" expect it to work the same way: you download the software, double-click, get led through username and password creation, confirm, and Bam--you get presented with options, buttons, or lists of people. Later, you go back by just double-clicking the programme. Bam! There are your people, or email messages, or buttons for doing your banking... None of this "Ok, I installed the programme; now it's asking me for all this other crap. Some of it sounds like the same thing (username/nickname/userid). Why does it want my real name? How do I find what to put in the Server and Port boxes? Hmm, it says it connected and a whole lot of stuff just /flew/ past. I can't see any people or rooms..." or, later "What do you MEAN I wasn't on the same server as you? I don't want to go through that setup again. I'm just uninstalling this crap!". And don't get me started on netsplits. Argh, I'm giving Micheal_Morrus fuel. ^_^;;; Give me logging and scripting, or give me death! This is what happens when I try to be on-topic while irritated about unrelated things: rant mode, and feeding the "enemy". MM, will this new EN World have the go-faster stripes? I'd love to see a light-weight layout that loads in a jiffy--or, for that Googley feeling, one that has features galore, but loads most of the in the background and reuses cached code to due lots of client-side snazziness. Or, nevermind. I'll just sit here hugging my various IRC clients and wait for the final show, shall I? Thinking of chat, I think I'll have decent time for it this week, at last. Whew! -- IIsi "Rambling" 50MHz Chanop irc://irc.otherworlders.org/#dnd3e [/QUOTE]
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