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<blockquote data-quote="I'm A Banana" data-source="post: 56117" data-attributes="member: 2067"><p>And what's wrong with their original, intended use as alcoholic containers, Hmm?!</p><p></p><p>As for the minis/counters thing:</p><p>For me, counters like this are not a realistic option. The fact is, I play with 6-7 people crammed in a 10' by 10' dorm room, and I'm relegated to a little corner...floor space is very, very precious. I can't lay out a mat or anything. Half the time, I sketch out the setting, show it around, and have them look at it. Usually, they take my word for where things are, but I'd like to change that.</p><p></p><p>Any advice out there on representing battles when you can't lay anything out?</p><p></p><p>This is also why I'm interested in a computer-thing to help me out. Something simple is the key, since I can use my laptop at a game session. Something I could, say, download a map from Jamis Buck, slap it in the program, and show everybody where they are with various icons and things, simply by showing them the screen. Maybe even give it a bit of video-game feel by having "life bars" that deplete as you get hit, "subdual bars" that fill up with subdual damage, etc....though dice may be used for that, too...</p><p></p><p>One thing that's more dificult to represent is the creautres that are larger-than-normal...especially without any sort of counters.</p><p></p><p>That's why I'm tempted to try a Final Fantasy style Fade-Out, at least for a quest or two.</p><p></p><p>Hurm...whatever. I'd just really like to find a system that's easy, takes up little to no space, and can be useful for passing around.</p><p></p><p>The Index Cards are genious...I'd do that if I had the time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 56117, member: 2067"] And what's wrong with their original, intended use as alcoholic containers, Hmm?! As for the minis/counters thing: For me, counters like this are not a realistic option. The fact is, I play with 6-7 people crammed in a 10' by 10' dorm room, and I'm relegated to a little corner...floor space is very, very precious. I can't lay out a mat or anything. Half the time, I sketch out the setting, show it around, and have them look at it. Usually, they take my word for where things are, but I'd like to change that. Any advice out there on representing battles when you can't lay anything out? This is also why I'm interested in a computer-thing to help me out. Something simple is the key, since I can use my laptop at a game session. Something I could, say, download a map from Jamis Buck, slap it in the program, and show everybody where they are with various icons and things, simply by showing them the screen. Maybe even give it a bit of video-game feel by having "life bars" that deplete as you get hit, "subdual bars" that fill up with subdual damage, etc....though dice may be used for that, too... One thing that's more dificult to represent is the creautres that are larger-than-normal...especially without any sort of counters. That's why I'm tempted to try a Final Fantasy style Fade-Out, at least for a quest or two. Hurm...whatever. I'd just really like to find a system that's easy, takes up little to no space, and can be useful for passing around. The Index Cards are genious...I'd do that if I had the time. :) [/QUOTE]
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