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Cheating, Action Points, and Second Wind
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<blockquote data-quote="DonTadow" data-source="post: 3989818" data-attributes="member: 22622"><p>As an even bigger board game collector than i am a dungeon master, i can attest that breaking to look for rules in a board game is the NUMBER 1 way to make sure that game never comes out again, especially with newbies. </p><p></p><p>Again though, this depends on how competitive you are at d and d. My way of play says d and d is not adversarial, so i don't have players who challenge my interpretation of the rules becuase no ones trying to win at it. </p><p></p><p>The more i look at it, the more this discussion actually feels like a preference of where your playstyle lies as far as game and roleplaying. </p><p></p><p>My number one rule as a dm is to never break the emersion. The minute rules begin you stop role playing and begin remembering its a game and we play dungeons and dragons to get away from the board game feel, else there's a dozen rpg board games like runebound and shadow of the emperor we could play. </p><p></p><p>Because of the large amount of rules in dungeons and dragons, it is not built to be played like a board game.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3989818, member: 22622"] As an even bigger board game collector than i am a dungeon master, i can attest that breaking to look for rules in a board game is the NUMBER 1 way to make sure that game never comes out again, especially with newbies. Again though, this depends on how competitive you are at d and d. My way of play says d and d is not adversarial, so i don't have players who challenge my interpretation of the rules becuase no ones trying to win at it. The more i look at it, the more this discussion actually feels like a preference of where your playstyle lies as far as game and roleplaying. My number one rule as a dm is to never break the emersion. The minute rules begin you stop role playing and begin remembering its a game and we play dungeons and dragons to get away from the board game feel, else there's a dozen rpg board games like runebound and shadow of the emperor we could play. Because of the large amount of rules in dungeons and dragons, it is not built to be played like a board game. [/QUOTE]
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