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General Tabletop Discussion
*Pathfinder & Starfinder
Cheating, Action Points, and Second Wind
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<blockquote data-quote="Hussar" data-source="post: 4001539" data-attributes="member: 22779"><p>No, they're not actually. There is NOTHING in the rules that state that raise dead should be easily available. The closest you get is the demographics tables which say that you should be able to find a high enough level cleric in a town of a certain size or larger. That's it.</p><p></p><p>The actual application of those rules is entirely up to the DM. If you're playing a campaign of wandering in the wilderness, nothing in the rules forces you to put towns within easy reach for raise dead.</p><p></p><p>However, the rules do specifically state that when you hit -10 hp, you die. Any attack which reduces your hp's that far kills the PC. If you institute a rule that takes death off the table, you are bending the rules. Or, houseruling anyway. You are deliberately changing an existing rule. Now, the "not playing as it should be played" is a wrongbadfun sort of thing and is just wrong.</p><p></p><p>That I do agree with.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4001539, member: 22779"] No, they're not actually. There is NOTHING in the rules that state that raise dead should be easily available. The closest you get is the demographics tables which say that you should be able to find a high enough level cleric in a town of a certain size or larger. That's it. The actual application of those rules is entirely up to the DM. If you're playing a campaign of wandering in the wilderness, nothing in the rules forces you to put towns within easy reach for raise dead. However, the rules do specifically state that when you hit -10 hp, you die. Any attack which reduces your hp's that far kills the PC. If you institute a rule that takes death off the table, you are bending the rules. Or, houseruling anyway. You are deliberately changing an existing rule. Now, the "not playing as it should be played" is a wrongbadfun sort of thing and is just wrong. That I do agree with. [/QUOTE]
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