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Cheating at the Game Table
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<blockquote data-quote="Severson" data-source="post: 4026573" data-attributes="member: 59725"><p>Funnily enough, this mechanic has completely erased my "itch" to cheat on the close rolls because now I can legally do it! I love what Action Points bring to the game. The person that I used as an example of cheating is a class that makes a lot of skill rolls so he can't use that many AP's.</p><p></p><p></p><p></p><p>This is a very good point. More appropriate if you are with a DM that is open to such risky strategies, such as Grease spells...</p><p></p><p></p><p></p><p>...and then there are those who seemingly use the addition of many numbers to come up with a hit no matter what!</p><p></p><p>Reveille, when I was in grade school, I shaved down the "high side" numbers on a d20 so that it would be more likely to land on a good number facing up but it was never proven that it worked.</p><p></p><p>In terms of a general consensus, it seems that folks are more likely to cheat when they are young players or as GMs when they need to spice things up or elongate encounters. Nobody really expressed outrage or claimed that they would immediately confront the one suspected, and some of you thought that the bigger point was a good time had by all. In the game I mentioned, I think that not much harm is done by this Skill Rollin' Mastah and I completely trust that the DM would treat the issue fairly if he discovered it.</p><p></p><p>I am considering actively asking the person how they come up with some of their high 20s, low 30s consistently.</p><p></p><p>Thanks for all your input.</p></blockquote><p></p>
[QUOTE="Severson, post: 4026573, member: 59725"] Funnily enough, this mechanic has completely erased my "itch" to cheat on the close rolls because now I can legally do it! I love what Action Points bring to the game. The person that I used as an example of cheating is a class that makes a lot of skill rolls so he can't use that many AP's. This is a very good point. More appropriate if you are with a DM that is open to such risky strategies, such as Grease spells... ...and then there are those who seemingly use the addition of many numbers to come up with a hit no matter what! Reveille, when I was in grade school, I shaved down the "high side" numbers on a d20 so that it would be more likely to land on a good number facing up but it was never proven that it worked. In terms of a general consensus, it seems that folks are more likely to cheat when they are young players or as GMs when they need to spice things up or elongate encounters. Nobody really expressed outrage or claimed that they would immediately confront the one suspected, and some of you thought that the bigger point was a good time had by all. In the game I mentioned, I think that not much harm is done by this Skill Rollin' Mastah and I completely trust that the DM would treat the issue fairly if he discovered it. I am considering actively asking the person how they come up with some of their high 20s, low 30s consistently. Thanks for all your input. [/QUOTE]
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