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Cheating cheaters
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<blockquote data-quote="Obryn" data-source="post: 4453019" data-attributes="member: 11821"><p>...</p><p></p><p>You know, I'm more than a little shocked.</p><p></p><p>I don't consider running a game to be my opportunity to help my players' psychological fights against their inner demons. They can get psychoanalyzed, go to counseling, or get put on medications at their own leisure. During the game, it's time to throw some dice around and kill orcs.</p><p></p><p>I agree with catsclaw - since when is cheating just an acceptable playstyle? It's not acceptable in Monopoly, it's not acceptable in Football, it's not acceptable in marriage, and no group I've ever been involved with has considered it acceptable in RPGs.</p><p></p><p>Am I just completely naive to think that "don't cheat" is part of an assumed social construct when playing games with rules?</p><p></p><p>I don't want to torment her, I don't want her to feel bad. It's a behavior that's a problem at the table, and I'm looking for the simplest, least offensive way possible to correct that behavior.</p><p></p><p></p><p>That's missing the point, though. I'm looking to keep an otherwise good player, but solve a problem behavior without aggressively calling her out. Asking her to leave the game without any reference to the problem is exactly the opposite of what I'm trying to accomplish - which is keep the player, solve the problem.</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4453019, member: 11821"] ... You know, I'm more than a little shocked. I don't consider running a game to be my opportunity to help my players' psychological fights against their inner demons. They can get psychoanalyzed, go to counseling, or get put on medications at their own leisure. During the game, it's time to throw some dice around and kill orcs. I agree with catsclaw - since when is cheating just an acceptable playstyle? It's not acceptable in Monopoly, it's not acceptable in Football, it's not acceptable in marriage, and no group I've ever been involved with has considered it acceptable in RPGs. Am I just completely naive to think that "don't cheat" is part of an assumed social construct when playing games with rules? I don't want to torment her, I don't want her to feel bad. It's a behavior that's a problem at the table, and I'm looking for the simplest, least offensive way possible to correct that behavior. That's missing the point, though. I'm looking to keep an otherwise good player, but solve a problem behavior without aggressively calling her out. Asking her to leave the game without any reference to the problem is exactly the opposite of what I'm trying to accomplish - which is keep the player, solve the problem. -O [/QUOTE]
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