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<blockquote data-quote="resistor" data-source="post: 4453882" data-attributes="member: 9142"><p>I'm going to take a completely different approach to the "different playstyle" angle...</p><p></p><p>It might be an indication that she's more interested in a narrative rather than gamist or simulationist playstyle. A lot of very narrative-oriented games allow players a lot more direct control over their character's success. The most abstract narrative system often using bidding of some form, in which a declared action always succeeds unless someone "outbids" the declarer.</p><p></p><p>To use myself as an example: I cheat in (single player) computer games. Yes, I know it's cheap, but I don't care. I don't play them for the challenge, I don't play them for any simulation. I play them to find out what happens. I'm motivated to create the next step of the story, to create the super-awesome army that's fun to pound the computer into the ground with, even if it's totally a false victory 'cause I have all the cheats on. And you know what? I enjoy it.</p><p></p><p>Maybe she's similar.</p><p></p><p>In terms of concrete advice, I don't have much to offer you. Perhaps D&D with a fairly gamist/simulationist group just isn't the game for her.</p></blockquote><p></p>
[QUOTE="resistor, post: 4453882, member: 9142"] I'm going to take a completely different approach to the "different playstyle" angle... It might be an indication that she's more interested in a narrative rather than gamist or simulationist playstyle. A lot of very narrative-oriented games allow players a lot more direct control over their character's success. The most abstract narrative system often using bidding of some form, in which a declared action always succeeds unless someone "outbids" the declarer. To use myself as an example: I cheat in (single player) computer games. Yes, I know it's cheap, but I don't care. I don't play them for the challenge, I don't play them for any simulation. I play them to find out what happens. I'm motivated to create the next step of the story, to create the super-awesome army that's fun to pound the computer into the ground with, even if it's totally a false victory 'cause I have all the cheats on. And you know what? I enjoy it. Maybe she's similar. In terms of concrete advice, I don't have much to offer you. Perhaps D&D with a fairly gamist/simulationist group just isn't the game for her. [/QUOTE]
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