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Cheating Death
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<blockquote data-quote="AuraSeer" data-source="post: 1045188" data-attributes="member: 1331"><p>Perhaps you aren't doing it on purpose, but have you considered it from the player's perspective? You're giving him only four choices, any of which could potentially cost his paladinhood.</p><p></p><p>1) He could refuse Fitch's request. That would be failing to help those in need, which is against the code of conduct.</p><p></p><p>2) He could accept Fitch's request, find out what is required of him, and then decide not to talk to Death. That would mean going back on his word to Fitch, which is not honorable.</p><p></p><p>3) He could go through with Death's mission, and end up killing an innocent. That's a clear no-no.</p><p></p><p>4) He could agree to Death's terms, and then change his mind on learning the target. Not only would this involve breaking an oath, it would get him stuck with a curse to boot.</p><p></p><p>Even if you're not purposely working to screw the paladin, you've managed to do it pretty well. From the PC's point of view, he is stuck in a box with no way out. Any choice he makes will turn him into a lowly fighter, only without the bonus feats. This is the worst kind of railroading, and if I were running the paladin I wouldn't stand for it.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 1045188, member: 1331"] Perhaps you aren't doing it on purpose, but have you considered it from the player's perspective? You're giving him only four choices, any of which could potentially cost his paladinhood. 1) He could refuse Fitch's request. That would be failing to help those in need, which is against the code of conduct. 2) He could accept Fitch's request, find out what is required of him, and then decide not to talk to Death. That would mean going back on his word to Fitch, which is not honorable. 3) He could go through with Death's mission, and end up killing an innocent. That's a clear no-no. 4) He could agree to Death's terms, and then change his mind on learning the target. Not only would this involve breaking an oath, it would get him stuck with a curse to boot. Even if you're not purposely working to screw the paladin, you've managed to do it pretty well. From the PC's point of view, he is stuck in a box with no way out. Any choice he makes will turn him into a lowly fighter, only without the bonus feats. This is the worst kind of railroading, and if I were running the paladin I wouldn't stand for it. [/QUOTE]
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