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cheating in the game design
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<blockquote data-quote="Shard O'Glase" data-source="post: 1922075" data-attributes="member: 1134"><p>right, we're wrong when we say the game is cheating when the 1 in a few hundred chance happens oh 30-40% of the time. And yes its been happening in much older programs. I've had tanks lose to a guy with a spear its 16 defense to 1 attack, using the system civ claims to use its higly unlikely you'd get damaged much less actually lose the fight. At the higher difficulty levels losing the tank happens multiple times in a game. </p><p></p><p>And in KOTOR2 while I don't have the oppenents stats there either cheating on the rolls or giving them mystery bonuses. Like hey lets make them level 100 but only get 1 hp a level and then there save will be like 50's so force powers wont work on them. Or a nice unnamed bonus of +20. But even then a one would fail on a save and I've thrown easily 60 force powers at groups of 3 to 4 so about 180 save attempts without one failure. </p><p></p><p>Possible if they only need a 1 vs DC 38 effects, but if there more like me and would need a 15+ to save and 180 15+'s right no cheating. I beat the crap out of them after wasting rounds with powers and then finally pull out my blades. When I'm the non fighting class vs the mid range fighting class and we're outnumbered So, without some lame gimick they most likely have worse saves which makes it worse. I think there is some lame cheat where they just roll 20's on saves 99% of the time or something and actually get a random roll 1% of the time.</p><p></p><p>This has been going on for ever and it was lame back then its even lamer now since I'd suspect game design and ai design should of been improving alog the way with graphics.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1922075, member: 1134"] right, we're wrong when we say the game is cheating when the 1 in a few hundred chance happens oh 30-40% of the time. And yes its been happening in much older programs. I've had tanks lose to a guy with a spear its 16 defense to 1 attack, using the system civ claims to use its higly unlikely you'd get damaged much less actually lose the fight. At the higher difficulty levels losing the tank happens multiple times in a game. And in KOTOR2 while I don't have the oppenents stats there either cheating on the rolls or giving them mystery bonuses. Like hey lets make them level 100 but only get 1 hp a level and then there save will be like 50's so force powers wont work on them. Or a nice unnamed bonus of +20. But even then a one would fail on a save and I've thrown easily 60 force powers at groups of 3 to 4 so about 180 save attempts without one failure. Possible if they only need a 1 vs DC 38 effects, but if there more like me and would need a 15+ to save and 180 15+'s right no cheating. I beat the crap out of them after wasting rounds with powers and then finally pull out my blades. When I'm the non fighting class vs the mid range fighting class and we're outnumbered So, without some lame gimick they most likely have worse saves which makes it worse. I think there is some lame cheat where they just roll 20's on saves 99% of the time or something and actually get a random roll 1% of the time. This has been going on for ever and it was lame back then its even lamer now since I'd suspect game design and ai design should of been improving alog the way with graphics. [/QUOTE]
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