Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Cheating - who cares?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jim Hague" data-source="post: 2816070" data-attributes="member: 17550"><p>The tone is very clearly so, yes.</p><p></p><p></p><p></p><p>Let me clarify, since you seem to miss the point - it is not <em>morally</em> acceptable, and doing so is an moral failing. That's pretty well accepted in the Western mode of thought, thus not really subject to debate.</p><p></p><p></p><p></p><p>'Honesty is the best policy,' I believe. It may not be the most expedient policy, but it does wonders to avoid trouble down the road when combined with communication. </p><p></p><p></p><p></p><p>They're both based in dishonesty, thus being morally and ethically suspect, yes.</p><p></p><p></p><p></p><p></p><p>I offered another hypothesis to the one you presented. And it would be the character nearly dying or being dead, I hope, not the player.</p><p></p><p></p><p></p><p>When I speak of actions leading to disruption of the group, we're talking basic behaviors that have nothing to do with metagaming - running far ahead of the party and provoking encounters to the detriment of the group, playing 'lone wolf' characters in group-oriented campaigns, etc. Those are player behaviors, and if they lose their supposedly valued playing piece engaging in disruptive behavior, it's best for them to learn from the experience.</p><p></p><p></p><p></p><p>Well, as paralogic goes, that's still a weak argument - you have yet to provide evidence that supports a situation where being dishonest, be it by fiddling with your character sheet, cheating on die rolls, metagaming, is something that's acceptable. You keep falling back on social lubricant arguments (the 'little white lie'), when the issue is nothing of the sort. We're speaking violation of social contract, violation of trust and disruptive, damaging behavior at the game table that leads to other people not having fun. That's the opposite of social lubricant, diplomacy and manners - it's selfish, unsupportable behavior at the expense of others. And no, I don't abide that.</p></blockquote><p></p>
[QUOTE="Jim Hague, post: 2816070, member: 17550"] The tone is very clearly so, yes. Let me clarify, since you seem to miss the point - it is not [i]morally[/i] acceptable, and doing so is an moral failing. That's pretty well accepted in the Western mode of thought, thus not really subject to debate. 'Honesty is the best policy,' I believe. It may not be the most expedient policy, but it does wonders to avoid trouble down the road when combined with communication. They're both based in dishonesty, thus being morally and ethically suspect, yes. I offered another hypothesis to the one you presented. And it would be the character nearly dying or being dead, I hope, not the player. When I speak of actions leading to disruption of the group, we're talking basic behaviors that have nothing to do with metagaming - running far ahead of the party and provoking encounters to the detriment of the group, playing 'lone wolf' characters in group-oriented campaigns, etc. Those are player behaviors, and if they lose their supposedly valued playing piece engaging in disruptive behavior, it's best for them to learn from the experience. Well, as paralogic goes, that's still a weak argument - you have yet to provide evidence that supports a situation where being dishonest, be it by fiddling with your character sheet, cheating on die rolls, metagaming, is something that's acceptable. You keep falling back on social lubricant arguments (the 'little white lie'), when the issue is nothing of the sort. We're speaking violation of social contract, violation of trust and disruptive, damaging behavior at the game table that leads to other people not having fun. That's the opposite of social lubricant, diplomacy and manners - it's selfish, unsupportable behavior at the expense of others. And no, I don't abide that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cheating - who cares?
Top