Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Check out the Astral Deadnought from Mordenkainen's Tome
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenmarable" data-source="post: 7742108" data-attributes="member: 40359"><p>Looks like a lot of fun to me. Personally, when I DM, hit points are more of a guideline than written in stone. I'll lower or raise them as necessary to make it fun. What is far more interesting to me is that the Donjon abilities aren't just "take out the threatening PC" abilities - they are plot hooks! It wouldn't be the first time I've had PCs trying to intentionally get swallowed in order to get something they needed. Given how long these things probably live, there's got to be plenty of interesting things (or beings!) in their stomach planes.</p><p></p><p>With a low intelligence, I can also see PCs trying to lead a major attack on a githyanki fortress and having the githyanki herd one of these to rip through the incoming forces. </p><p></p><p>Actually, considering that when it dies, everything from inside the Donjon appears around it, if you could have some control over where it goes, it makes a nasty Trojan Horse - either used by the PCs or against them. (The barbarian re-appears covered in numerous claw and bite marks, and says "I was just teleported into some cave -" The wizard interrupts, "It's the beast's donjon - basically a demiplane in place of its stomach." The barbarian continues, annoyed, "Whatever it was, I couldn't see what was in there, but there were a lot of them, and they were NOT nice!")</p><p></p><p>Toe-to-toe high level battles of just reducing hit points as fast as possible always seem boring to me. I really like the astral dreadnought because it's so much more than a bag of hit points, and can be used in some really creative ways. For really high CR battles, it's best to have some other goal than just getting it's hit points to zero, and this creature has some nice hooks for that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="kenmarable, post: 7742108, member: 40359"] Looks like a lot of fun to me. Personally, when I DM, hit points are more of a guideline than written in stone. I'll lower or raise them as necessary to make it fun. What is far more interesting to me is that the Donjon abilities aren't just "take out the threatening PC" abilities - they are plot hooks! It wouldn't be the first time I've had PCs trying to intentionally get swallowed in order to get something they needed. Given how long these things probably live, there's got to be plenty of interesting things (or beings!) in their stomach planes. With a low intelligence, I can also see PCs trying to lead a major attack on a githyanki fortress and having the githyanki herd one of these to rip through the incoming forces. Actually, considering that when it dies, everything from inside the Donjon appears around it, if you could have some control over where it goes, it makes a nasty Trojan Horse - either used by the PCs or against them. (The barbarian re-appears covered in numerous claw and bite marks, and says "I was just teleported into some cave -" The wizard interrupts, "It's the beast's donjon - basically a demiplane in place of its stomach." The barbarian continues, annoyed, "Whatever it was, I couldn't see what was in there, but there were a lot of them, and they were NOT nice!") Toe-to-toe high level battles of just reducing hit points as fast as possible always seem boring to me. I really like the astral dreadnought because it's so much more than a bag of hit points, and can be used in some really creative ways. For really high CR battles, it's best to have some other goal than just getting it's hit points to zero, and this creature has some nice hooks for that. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Check out the Astral Deadnought from Mordenkainen's Tome
Top