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<blockquote data-quote="Just Passing Through" data-source="post: 9553426" data-attributes="member: 7025960"><p>Wholeheartedly agree with all of this. It is refreshing to see someone else who understands the nuances and difficulties inherent in epic level 5e play. As someone who has played for and DMed for epic level characters in every edition of the game, I understand many of those issues all too well.</p><p></p><p>That being said, I am wary of giving PCs legendary resistance for multiple reasons.</p><p></p><p>It is a mechanic I dislike on both sides of the table (and I have ran multiple variants to greater success), and with everyone already getting prof in all saves seems like it might be overkill. The auto success nature of it has always bothered me, it reduces the number of options available in the toolboxes of both players and DMs for providing challenges, and in a system that scales as high as your own seemingly does leads to a lot of questions.</p><p></p><p>Can a hero-deity just shrug off multiple reality warping effects thrown by an overgod? What about from something greater than an overgod?</p><p></p><p>Discussion of legendary resistance aside, I am quite curious about your system.</p><p></p><p>How it works, how you expect it to play out, and whether you have done any play testing with it yet. Nothing beats experience at the table when it comes to identifying pain points and potential fixes in regards to home brewed or custom content.</p></blockquote><p></p>
[QUOTE="Just Passing Through, post: 9553426, member: 7025960"] Wholeheartedly agree with all of this. It is refreshing to see someone else who understands the nuances and difficulties inherent in epic level 5e play. As someone who has played for and DMed for epic level characters in every edition of the game, I understand many of those issues all too well. That being said, I am wary of giving PCs legendary resistance for multiple reasons. It is a mechanic I dislike on both sides of the table (and I have ran multiple variants to greater success), and with everyone already getting prof in all saves seems like it might be overkill. The auto success nature of it has always bothered me, it reduces the number of options available in the toolboxes of both players and DMs for providing challenges, and in a system that scales as high as your own seemingly does leads to a lot of questions. Can a hero-deity just shrug off multiple reality warping effects thrown by an overgod? What about from something greater than an overgod? Discussion of legendary resistance aside, I am quite curious about your system. How it works, how you expect it to play out, and whether you have done any play testing with it yet. Nothing beats experience at the table when it comes to identifying pain points and potential fixes in regards to home brewed or custom content. [/QUOTE]
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