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Check Out The New Monster Manual’s Ancient Gold Dragon
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<blockquote data-quote="UngeheuerLich" data-source="post: 9554021" data-attributes="member: 59057"><p>I think the problem is the spell, not the saving throw. </p><p></p><p>It isba duration mechanic. Older wditions could take someone out for rounds/level, minutes/level or more. </p><p></p><p>With scaling saving throw DCs, you also increase average sticking time with level. Problem: some spells don't grant another saving throw on the next turn. </p><p></p><p>While in 3e I hated spells with saves every round, in 5e all should get that. Because duration can be scaled by that. </p><p></p><p>Only at very high level. </p><p>And only if you decide to dump some stats.</p><p></p><p>Problem is the mix of one save spells and save every round spells. </p><p></p><p>Exactly.</p><p></p><p>Maybe. </p><p></p><p>Funny idea.</p><p>Maybe half proficiency bonus to all saves rounded down would be the easiest solution...</p><p></p><p>Problem here is that everyone starts with +1 to all saves. Maybe raising DC to 9 + prof bonus would be a compromise then.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9554021, member: 59057"] I think the problem is the spell, not the saving throw. It isba duration mechanic. Older wditions could take someone out for rounds/level, minutes/level or more. With scaling saving throw DCs, you also increase average sticking time with level. Problem: some spells don't grant another saving throw on the next turn. While in 3e I hated spells with saves every round, in 5e all should get that. Because duration can be scaled by that. Only at very high level. And only if you decide to dump some stats. Problem is the mix of one save spells and save every round spells. Exactly. Maybe. Funny idea. Maybe half proficiency bonus to all saves rounded down would be the easiest solution... Problem here is that everyone starts with +1 to all saves. Maybe raising DC to 9 + prof bonus would be a compromise then. [/QUOTE]
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