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Check Out The New Monster Manual’s Ancient Gold Dragon
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<blockquote data-quote="Upper_Krust" data-source="post: 9555984" data-attributes="member: 326"><p>You could still have the Alert feat, but I agree its a crazy high Initiative. But all that pales by comparison with Banish.</p><p></p><p></p><p></p><p>Now that I have seen the full stat-block, all it needs is to use Banish each Legendary Action and it probably wins.</p><p></p><p></p><p></p><p>Even an upcast Healing Word will undo the damage from the Fire Breath on a passed save.</p><p></p><p></p><p></p><p>Its a moot point now, Banish with a DC 24 CHA save, 3-4 times per round is an Auto-win for the dragon. Without specific prep against Banish the Party should be defeated.</p><p></p><p></p><p></p><p>It gets to use it 3-4 times per round. Its virtually unpassable for 2/3rds of character classes and a hard DC for the other 4 classes.</p><p></p><p></p><p></p><p>Its a +67% increase in Hit Points - OF COURSE IT AFFECTS ITS CHALLENGE RATING!</p><p></p><p></p><p></p><p>Under the current (broken) saving throw system that Banish from the gold Dragon is 100% insane.</p><p></p><p></p><p></p><p>So by definition its lost "A FRACTION" of its health. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" data-smilie="18"data-shortname=":ROFLMAO:" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 9555984, member: 326"] You could still have the Alert feat, but I agree its a crazy high Initiative. But all that pales by comparison with Banish. Now that I have seen the full stat-block, all it needs is to use Banish each Legendary Action and it probably wins. Even an upcast Healing Word will undo the damage from the Fire Breath on a passed save. Its a moot point now, Banish with a DC 24 CHA save, 3-4 times per round is an Auto-win for the dragon. Without specific prep against Banish the Party should be defeated. It gets to use it 3-4 times per round. Its virtually unpassable for 2/3rds of character classes and a hard DC for the other 4 classes. Its a +67% increase in Hit Points - OF COURSE IT AFFECTS ITS CHALLENGE RATING! Under the current (broken) saving throw system that Banish from the gold Dragon is 100% insane. So by definition its lost "A FRACTION" of its health. :ROFLMAO: [/QUOTE]
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