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Check Out The New Monster Manual’s Ancient Gold Dragon
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<blockquote data-quote="Chaosmancer" data-source="post: 9559846" data-attributes="member: 6801228"><p>I don't care if you have them, or you saved them for the occasion. "I needed to use an 8th level spell to keep my party from dying" =/= "That attack was utterly trivial and no threat to the party". If it was no threat, <strong><u>why did you need a powerful spell to counter it?</u></strong></p><p></p><p></p><p></p><p></p><p></p><p>No, it shouldn't. Heck, check out MonsterEnvy's test: <a href="https://www.enworld.org/threads/testing-against-the-gold-dragon.709673/page-3" target="_blank">D&D (2024) - Testing against the Gold Dragon</a></p><p></p><p>PCs aren't doing so great, and yet not a single one of them has been dropped yet. The idea that a CR 30 should almost drop 2 PCs a turn is absurd, because most tables have only 4 PCs. That means that you are saying that the Tarrasque or Titan monsters should WIN against a level 20 party in two turns. That's not fun for anyone. Especially since you mean that they should be able to do so WHILE overcoming the counter-abilities from the party, because if the Cleric can heal the party up from that damage then it doesn't count.</p><p></p><p></p><p></p><p>But the DC 24 Fire Breath isn't broken, despite having the same high DC. In fact, you believe the Fire Breath to be weak and trivial. </p><p></p><p>So it isn't the DC that is the problem...</p><p></p><p></p><p></p><p>... is that it? That's your entire argument for why removing one PC makes the fight a guaranteed TPK? Because tanks are meant to take hits? </p><p></p><p></p><p></p><p>They laughed because</p><p></p><p>1) Feats and Magic Items were not accounted for</p><p>2) People kept trying to have solo fights without strong lieutenants and minion. </p><p></p><p>And you are missing a LOT of design if you think PCs are going to be laughing at the new monsters. These things are going to be wrecking house.</p><p></p><p></p><p></p><p>Remove temporarily. They can remove a character from the fight TEMPORARILY. The fighter keeps showing back up after being banished. So you still have to defeat them. You aren't banishing them and then they are gone forever. It is a delay tactic.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9559846, member: 6801228"] I don't care if you have them, or you saved them for the occasion. "I needed to use an 8th level spell to keep my party from dying" =/= "That attack was utterly trivial and no threat to the party". If it was no threat, [B][U]why did you need a powerful spell to counter it?[/U][/B] No, it shouldn't. Heck, check out MonsterEnvy's test: [URL="https://www.enworld.org/threads/testing-against-the-gold-dragon.709673/page-3"]D&D (2024) - Testing against the Gold Dragon[/URL] PCs aren't doing so great, and yet not a single one of them has been dropped yet. The idea that a CR 30 should almost drop 2 PCs a turn is absurd, because most tables have only 4 PCs. That means that you are saying that the Tarrasque or Titan monsters should WIN against a level 20 party in two turns. That's not fun for anyone. Especially since you mean that they should be able to do so WHILE overcoming the counter-abilities from the party, because if the Cleric can heal the party up from that damage then it doesn't count. But the DC 24 Fire Breath isn't broken, despite having the same high DC. In fact, you believe the Fire Breath to be weak and trivial. So it isn't the DC that is the problem... ... is that it? That's your entire argument for why removing one PC makes the fight a guaranteed TPK? Because tanks are meant to take hits? They laughed because 1) Feats and Magic Items were not accounted for 2) People kept trying to have solo fights without strong lieutenants and minion. And you are missing a LOT of design if you think PCs are going to be laughing at the new monsters. These things are going to be wrecking house. Remove temporarily. They can remove a character from the fight TEMPORARILY. The fighter keeps showing back up after being banished. So you still have to defeat them. You aren't banishing them and then they are gone forever. It is a delay tactic. [/QUOTE]
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