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<blockquote data-quote="Pauper" data-source="post: 6826533" data-attributes="member: 17607"><p>A gold piece cost to an escape option would be justifiable -- the Vistani are known to have some ability to travel through the mists, and many are willing to take bribes as a persuasion.</p><p></p><p>Of course, the Vistani in Barovia are connected to Strahd by some strange agreement between himself and one of the Vistani elders, so if Strahd wants you to stay in Ravenloft (and I suspect the story behind the season will eventually reveal that your character's arrival in Ravenloft is part of Strahd's plan, so he clearly wants you there), it would be very difficult to find a Vistani willing to go against Strahd's wishes, for any amount of gold.</p><p></p><p>Wandering blindly into the Mists, on the other hand, is a good way to be lost forever -- there are far worse places than Barovia in Ravenloft, after all.</p><p></p><p>A good compromise might be a Mist-walking downtime activity that gives you a roll, like the one in Season 2 regarding being tried for breaking the rule about arcane casting in Mulmaster. If you've done things to anger the Vistani or otherwise draw the attention of the Dark Powers, you've got a solid chance of being lost forever, but with enough time and effort, you just might escape.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6826533, member: 17607"] A gold piece cost to an escape option would be justifiable -- the Vistani are known to have some ability to travel through the mists, and many are willing to take bribes as a persuasion. Of course, the Vistani in Barovia are connected to Strahd by some strange agreement between himself and one of the Vistani elders, so if Strahd wants you to stay in Ravenloft (and I suspect the story behind the season will eventually reveal that your character's arrival in Ravenloft is part of Strahd's plan, so he clearly wants you there), it would be very difficult to find a Vistani willing to go against Strahd's wishes, for any amount of gold. Wandering blindly into the Mists, on the other hand, is a good way to be lost forever -- there are far worse places than Barovia in Ravenloft, after all. A good compromise might be a Mist-walking downtime activity that gives you a roll, like the one in Season 2 regarding being tried for breaking the rule about arcane casting in Mulmaster. If you've done things to anger the Vistani or otherwise draw the attention of the Dark Powers, you've got a solid chance of being lost forever, but with enough time and effort, you just might escape. -- Pauper [/QUOTE]
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