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<blockquote data-quote="hero4hire" data-source="post: 3791477" data-attributes="member: 20711"><p>Whether you are sure or not that is the design philosophy of Flaws is it not? "Half effective"? or "Limits the character about half the time"?</p><p></p><p>Skills are not weighed in thier effectiveness of counteracting flaws, but if you spent 2pp in a skill that would be <em>8 ranks </em> plus whatever their stat bonus.</p><p></p><p>a 30% failure (or less)?</p><p></p><p>Still a Big <span style="color: Red">NO</span> from me. Way to easily circumvented to be an adequate flaw for the masses. Only in certain cases would this be Flaw-worthy.</p></blockquote><p></p>
[QUOTE="hero4hire, post: 3791477, member: 20711"] Whether you are sure or not that is the design philosophy of Flaws is it not? "Half effective"? or "Limits the character about half the time"? Skills are not weighed in thier effectiveness of counteracting flaws, but if you spent 2pp in a skill that would be [I]8 ranks [/I] plus whatever their stat bonus. a 30% failure (or less)? Still a Big [COLOR=Red]NO[/COLOR] from me. Way to easily circumvented to be an adequate flaw for the masses. Only in certain cases would this be Flaw-worthy. [/QUOTE]
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