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*Pathfinder & Starfinder
cheesy things to do with 2wf
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<blockquote data-quote="Blue" data-source="post: 2375900" data-attributes="member: 20564"><p>I agree that it's fishy, but don't agree with the same armament profile. For instance, you could start a trip with a weapon, fail, get counter-tripped, and loose the weapon. This does not end your attack sequence - you could attack (or trip) unarmed, you could quickdraw, etc.</p><p></p><p>Heck, normal thrown weapons (quickdrawing them again) will give you a different weapon for every single attack, and they could be a mix - a +1 dagger, silver throwing axe, and masterwork javelin is a valid mix for throwing three weapons.</p><p></p><p>Back to the original abuse, I think the feeling of unease comes from using both hands on multiple weapons. But as I've mentioned above, this seems viable in the rules. But this still feels cheesy.</p><p></p><p>One question that it brings up is "what order do your attacks happen?", which I don't thik is defined. Because the 2-hands on the longsword trick only works before drawing the short sword.</p><p></p><p>By the RAW, it seems allowable. It means that with the quickdraw feat and using a non-light weapon in your on hand, the first round you two-weapon fight you get a bonus of 1/2 of strength on a few attacks. Nothing gamebreaking, though annying. I personally would frown on in in my games (and yes, I've called other players cheezy to their face for doing abusive stuff.)</p><p></p><p>Cheers,</p><p>=Blue</p></blockquote><p></p>
[QUOTE="Blue, post: 2375900, member: 20564"] I agree that it's fishy, but don't agree with the same armament profile. For instance, you could start a trip with a weapon, fail, get counter-tripped, and loose the weapon. This does not end your attack sequence - you could attack (or trip) unarmed, you could quickdraw, etc. Heck, normal thrown weapons (quickdrawing them again) will give you a different weapon for every single attack, and they could be a mix - a +1 dagger, silver throwing axe, and masterwork javelin is a valid mix for throwing three weapons. Back to the original abuse, I think the feeling of unease comes from using both hands on multiple weapons. But as I've mentioned above, this seems viable in the rules. But this still feels cheesy. One question that it brings up is "what order do your attacks happen?", which I don't thik is defined. Because the 2-hands on the longsword trick only works before drawing the short sword. By the RAW, it seems allowable. It means that with the quickdraw feat and using a non-light weapon in your on hand, the first round you two-weapon fight you get a bonus of 1/2 of strength on a few attacks. Nothing gamebreaking, though annying. I personally would frown on in in my games (and yes, I've called other players cheezy to their face for doing abusive stuff.) Cheers, =Blue [/QUOTE]
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cheesy things to do with 2wf
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