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Cheiromancer's Classes
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<blockquote data-quote="Cheiromancer" data-source="post: 1119314" data-attributes="member: 141"><p>This is based substantially on quirk4u's <a href="http://pub102.ezboard.com/fokayyourturnfrm30.showMessage?topicID=337.topic" target="_blank">Shadow Knight</a>; it is also based on some novels by Laurell K. Hamilton (Kiss of Shadows, Caress of Twilight and others).</p><p></p><p><strong>Night Raven</strong></p><p></p><p><em>Andain, Queen of Air and Darkness and ruler of the Unseelie Court, was served by 27 court gentlemen known as the Queen’s Ravens. They were her bodyguards, her assassins and, often enough, her lovers. Few of the Queen’s Ravens survived the violent end of Andain’s long and bloody reign, but one, a fallen paladin known as Night, went on to train the elite guards of certain exiled nobles of Faerie. Those trained in Night’s philosophy and methods became known as Night Ravens. Night Ravens often receive further training as assassins, shadowdancers or blackguards.</em> </p><p></p><p><strong>Hit dice:</strong> d6</p><p></p><p><u>Requirements</u></p><p>To qualify to become a Night Raven, a character must fulfill all the following criteria.</p><p><strong>Race:</strong> fey, elf or half-elf</p><p><strong>Alignment:</strong> Any non good</p><p><strong>Gender:</strong> Male</p><p><strong>Base Attack Bonus:</strong> +4</p><p><strong>Knowledge (Religion):</strong> 4 ranks</p><p><strong>Profession (Bodyguard):</strong> 8 ranks</p><p><strong>Feats:</strong> Combat Reflexes, Quickdraw, Power Attack </p><p></p><p><u>Class Skills</u></p><p>The Night Raven’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (the Planes) (Int), Knowledge (Religion) (Int), Move Silently (Dex), Profession (Wis), Sense Motive (Wis) and Tumble (Dex).</p><p><strong>Skill Points at Each Level:</strong> 4 + Int modifier.</p><p></p><p>Level...BAB...Fort.....Ref….Will... Special</p><p>1.........+0.....+0......+0....+2.... malice, death attack</p><p>2.........+1.....+0......+0....+3.... dark shielding, blindfight</p><p>3.........+2.....+1......+1....+3.... command undead, ward</p><p>4.........+3.....+1......+1....+4.... speed of shadow, slice through shadow</p><p>5.........+3.....+1......+1....+4.... heartlink, shadow run</p><p>6.........+4.....+2......+2....+5.... improved dark shielding</p><p></p><p><u>Class Features</u></p><p>All of the following are class features of the Night Raven prestige class.</p><p></p><p><strong>Weapon and Armor Proficiency:</strong> Night Ravens gain no weapon or armor proficiencies.</p><p></p><p><strong>Malice (Su):</strong> As a standard action a Night Raven can channel a blast of negative energy at a living creature within 30 feet. The Night Raven must make a successful ranged touch attack; if successful, he deals an amount of negative energy damage equal to his charisma modifier multiplied by his class level. Paladin and Blackguard levels count as Night Raven levels for this purpose. The Night Raven may spread this damage out over multiple attacks in one day, as long as the total damage from all attacks never exceeds his class level multiplied by his charisma modifier.</p><p></p><p><strong>Death Attack (Ex):</strong> As the assassin class ability; furthermore, levels of assassin stack with Night Raven in determining the save DC for the death attack.</p><p></p><p><strong>Dark Shielding (Su):</strong> The Night Raven is trained to shape negative energy into a protective shroud. At second level the Night Raven receives his charisma bonus (if any) as a bonus to all saves. </p><p></p><p><strong>Blindfight (Ex):</strong> The Night Raven gets the Blindfight feat for free. If he already has the Blindfight feat, he may choose a different feat for which he is eligible.</p><p></p><p><strong>Command Undead (Su):</strong> The Night Raven rebukes and commands undead as a cleric two levels lower. Treat any ex-Paladin or Blackguard levels as Night Raven levels for this purpose. He may use this ability a number of times per day equal to 3 + his charisma modifier.</p><p></p><p><strong>Ward (Su):</strong> At third level the Night Raven may, by expending one use of his command undead ability, designate a single female as his ward. As long as his ward is within 5 feet, the benefit of the Night Raven’s Dark Shielding applies to the ward instead of to the Night Raven. If someone is protected by more than one Dark Shielding, the bonuses stack. A Night Raven may not have more than one ward at a time, but he can withdraw or shift his protection by expending another use of his command undead ability. </p><p></p><p><strong>Speed of Shadow (Su):</strong> The Night Raven gains a bonus to inititiative equal to his intelligence bonus (if any). This ability applies only in unholy areas (e.g. the area of a desecrate or unhallow spell), or in darkness deep enough to provide concealment.</p><p></p><p><strong>Slice through Shadow (Su):</strong> The Night Raven may ignore concealment (but not total concealment) due to darkness.</p><p></p><p><strong>Heartlink (Sp):</strong> The Night Raven’s control over negative energy allows him to protect his ward at his own expense. By expending one use of his command undead ability, the Night Raven may cast <em>shield other</em> on his ward, using his Night Raven level as caster level. It functions exactly as the spell except that it is dispelled if either the Night Raven or his ward is exposed to sunlight. </p><p></p><p><strong>Shadow Run (Su):</strong>The Night Raven gains a speed bonus equal to his Constitution modifier × 5 when wearing no or light armor (and not carrying a heavy load). This bonus is to his base speed, before modifiers such as taking the double move action are figured in. This ability applies only in unholy areas (e.g. the area of a desecrate or unhallow spell), or in darkness deep enough to provide concealment.</p><p></p><p><strong>Improved Dark Shielding (Su):</strong> As Dark Shielding, except the the Night Raven’s charisma bonus (if any) also applies to the recipient’s spell resistance. If the recipient does not have innate spell resistance this ability is the same as dark shielding.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 1119314, member: 141"] This is based substantially on quirk4u's [URL=http://pub102.ezboard.com/fokayyourturnfrm30.showMessage?topicID=337.topic]Shadow Knight[/URL]; it is also based on some novels by Laurell K. Hamilton (Kiss of Shadows, Caress of Twilight and others). [b]Night Raven[/b] [i]Andain, Queen of Air and Darkness and ruler of the Unseelie Court, was served by 27 court gentlemen known as the Queen’s Ravens. They were her bodyguards, her assassins and, often enough, her lovers. Few of the Queen’s Ravens survived the violent end of Andain’s long and bloody reign, but one, a fallen paladin known as Night, went on to train the elite guards of certain exiled nobles of Faerie. Those trained in Night’s philosophy and methods became known as Night Ravens. Night Ravens often receive further training as assassins, shadowdancers or blackguards.[/i] [b]Hit dice:[/b] d6 [u]Requirements[/u] To qualify to become a Night Raven, a character must fulfill all the following criteria. [b]Race:[/b] fey, elf or half-elf [b]Alignment:[/b] Any non good [b]Gender:[/b] Male [b]Base Attack Bonus:[/b] +4 [b]Knowledge (Religion):[/b] 4 ranks [b]Profession (Bodyguard):[/b] 8 ranks [b]Feats:[/b] Combat Reflexes, Quickdraw, Power Attack [u]Class Skills[/u] The Night Raven’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (the Planes) (Int), Knowledge (Religion) (Int), Move Silently (Dex), Profession (Wis), Sense Motive (Wis) and Tumble (Dex). [b]Skill Points at Each Level:[/b] 4 + Int modifier. Level...BAB...Fort.....Ref….Will... Special 1.........+0.....+0......+0....+2.... malice, death attack 2.........+1.....+0......+0....+3.... dark shielding, blindfight 3.........+2.....+1......+1....+3.... command undead, ward 4.........+3.....+1......+1....+4.... speed of shadow, slice through shadow 5.........+3.....+1......+1....+4.... heartlink, shadow run 6.........+4.....+2......+2....+5.... improved dark shielding [u]Class Features[/u] All of the following are class features of the Night Raven prestige class. [b]Weapon and Armor Proficiency:[/b] Night Ravens gain no weapon or armor proficiencies. [b]Malice (Su):[/b] As a standard action a Night Raven can channel a blast of negative energy at a living creature within 30 feet. The Night Raven must make a successful ranged touch attack; if successful, he deals an amount of negative energy damage equal to his charisma modifier multiplied by his class level. Paladin and Blackguard levels count as Night Raven levels for this purpose. The Night Raven may spread this damage out over multiple attacks in one day, as long as the total damage from all attacks never exceeds his class level multiplied by his charisma modifier. [b]Death Attack (Ex):[/b] As the assassin class ability; furthermore, levels of assassin stack with Night Raven in determining the save DC for the death attack. [b]Dark Shielding (Su):[/b] The Night Raven is trained to shape negative energy into a protective shroud. At second level the Night Raven receives his charisma bonus (if any) as a bonus to all saves. [b]Blindfight (Ex):[/b] The Night Raven gets the Blindfight feat for free. If he already has the Blindfight feat, he may choose a different feat for which he is eligible. [b]Command Undead (Su):[/b] The Night Raven rebukes and commands undead as a cleric two levels lower. Treat any ex-Paladin or Blackguard levels as Night Raven levels for this purpose. He may use this ability a number of times per day equal to 3 + his charisma modifier. [b]Ward (Su):[/b] At third level the Night Raven may, by expending one use of his command undead ability, designate a single female as his ward. As long as his ward is within 5 feet, the benefit of the Night Raven’s Dark Shielding applies to the ward instead of to the Night Raven. If someone is protected by more than one Dark Shielding, the bonuses stack. A Night Raven may not have more than one ward at a time, but he can withdraw or shift his protection by expending another use of his command undead ability. [b]Speed of Shadow (Su):[/b] The Night Raven gains a bonus to inititiative equal to his intelligence bonus (if any). This ability applies only in unholy areas (e.g. the area of a desecrate or unhallow spell), or in darkness deep enough to provide concealment. [b]Slice through Shadow (Su):[/b] The Night Raven may ignore concealment (but not total concealment) due to darkness. [b]Heartlink (Sp):[/b] The Night Raven’s control over negative energy allows him to protect his ward at his own expense. By expending one use of his command undead ability, the Night Raven may cast [i]shield other[/i] on his ward, using his Night Raven level as caster level. It functions exactly as the spell except that it is dispelled if either the Night Raven or his ward is exposed to sunlight. [b]Shadow Run (Su):[/b]The Night Raven gains a speed bonus equal to his Constitution modifier × 5 when wearing no or light armor (and not carrying a heavy load). This bonus is to his base speed, before modifiers such as taking the double move action are figured in. This ability applies only in unholy areas (e.g. the area of a desecrate or unhallow spell), or in darkness deep enough to provide concealment. [b]Improved Dark Shielding (Su):[/b] As Dark Shielding, except the the Night Raven’s charisma bonus (if any) also applies to the recipient’s spell resistance. If the recipient does not have innate spell resistance this ability is the same as dark shielding. [/QUOTE]
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