Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Chemistry, D&D, Potassium, Symbionts and Adventure!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RUMBLETiGER" data-source="post: 5758649" data-attributes="member: 6674868"><p>Thank you all very much for the input! </p><p></p><p>Is there another element or compound that would be more reactive in water than Potassium?</p><p></p><p>Because it's a fantasy world, I will have the existence of pure Potassium. I'll handwave how it came to exist, formed as deposits within existing stone. </p><p></p><p>It's very helpful with what you've all taught me. First off, instead of Earthquake-style eruptions, I'll have the deposits of Potostone, having dissolved, collapse the land. Exposed cliff faces would result not from the earth erupting upward, but from sections of land collapsing downward. The resulting caves will be from cracks and empty spaces. Since many, many years have passed, erosion and other natural processes have expanded upon the caves. </p><p></p><p>Since the surface Potassium would react, days worth of rain dissolving the Potostone would cause collapsing, fractured cavern pockets underground, hydrogen buildups that explode, stress fractures across miles of landscape, etc. </p><p></p><p>I'll see that the surrounding stone is non-porous. I want to seal the raining Potostone from oxygen, because I do not want it to Oxidize and become an inert salt. I want it to remain potentially active and still dangerous. Another question, if pure Potassium would Oxidize, how deep would that Oxidation go? Could someone chip through an inch to get to the untouched stuff? Six Inches? Three feet?</p><p></p><p>As an Aberration, which by definition are creatures that are aberrant/different/alien, I can handwave nearly anything about things like nutritional details. I do, however, really like the Potassium/Vigor&Inertial Armor connection, and will use that! The Psionic Sinews actually metabolize the salt, not the pure Potassium, and so it's the Potassium Peroxide and Potassium Hydroxide that it considers food. They get nutrition from the Potassium compounds within the fruits as well, but not as intensely as the substance more directly from the metal/salt, and so this is why the Psionic Sinews have done from active, underground dwelling creatures to mostly hibernating at the bottom of a pool.</p><p></p><p>As for the Potostone dancing on top of the water, possibly catching in the fur, I'll change the concept from "Destroyed" to "Seriously Burned" if it catches in the Bugbear's fur. </p><p></p><p>The reality is, within the Argon cavern where the remaining pure Potassium resides, getting some drops of water on the Potostone would not lead to cataclysmic destruction, but since the knowledge has faded into mythology, the Elites will still take deadly caution to see the Potostone stays dry, by even a drop. </p><p></p><p>Thanks all! While I appreciate the Fantasy that is D&D, it's important that things make some sort of sense, at least when I'm sandboxing things, as per my own standards. Potostone will ultimately be a fictional, fantasy material, but I want some real world support for it's existance and actions. I appreciate all the input!</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 5758649, member: 6674868"] Thank you all very much for the input! Is there another element or compound that would be more reactive in water than Potassium? Because it's a fantasy world, I will have the existence of pure Potassium. I'll handwave how it came to exist, formed as deposits within existing stone. It's very helpful with what you've all taught me. First off, instead of Earthquake-style eruptions, I'll have the deposits of Potostone, having dissolved, collapse the land. Exposed cliff faces would result not from the earth erupting upward, but from sections of land collapsing downward. The resulting caves will be from cracks and empty spaces. Since many, many years have passed, erosion and other natural processes have expanded upon the caves. Since the surface Potassium would react, days worth of rain dissolving the Potostone would cause collapsing, fractured cavern pockets underground, hydrogen buildups that explode, stress fractures across miles of landscape, etc. I'll see that the surrounding stone is non-porous. I want to seal the raining Potostone from oxygen, because I do not want it to Oxidize and become an inert salt. I want it to remain potentially active and still dangerous. Another question, if pure Potassium would Oxidize, how deep would that Oxidation go? Could someone chip through an inch to get to the untouched stuff? Six Inches? Three feet? As an Aberration, which by definition are creatures that are aberrant/different/alien, I can handwave nearly anything about things like nutritional details. I do, however, really like the Potassium/Vigor&Inertial Armor connection, and will use that! The Psionic Sinews actually metabolize the salt, not the pure Potassium, and so it's the Potassium Peroxide and Potassium Hydroxide that it considers food. They get nutrition from the Potassium compounds within the fruits as well, but not as intensely as the substance more directly from the metal/salt, and so this is why the Psionic Sinews have done from active, underground dwelling creatures to mostly hibernating at the bottom of a pool. As for the Potostone dancing on top of the water, possibly catching in the fur, I'll change the concept from "Destroyed" to "Seriously Burned" if it catches in the Bugbear's fur. The reality is, within the Argon cavern where the remaining pure Potassium resides, getting some drops of water on the Potostone would not lead to cataclysmic destruction, but since the knowledge has faded into mythology, the Elites will still take deadly caution to see the Potostone stays dry, by even a drop. Thanks all! While I appreciate the Fantasy that is D&D, it's important that things make some sort of sense, at least when I'm sandboxing things, as per my own standards. Potostone will ultimately be a fictional, fantasy material, but I want some real world support for it's existance and actions. I appreciate all the input! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Chemistry, D&D, Potassium, Symbionts and Adventure!
Top