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Chess is not an RPG: The Illusion of Game Balance
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<blockquote data-quote="Campbell" data-source="post: 6403000" data-attributes="member: 16586"><p>Is there anything in particular that we gain as a community or from a design standpoint by coming up with a particular concrete definition of what is and is not a role playing game? When I sit down to play Apocalypse World, Demon - The Descent, Munchkin, Fiasco, Diplomacy, Magic, Don't Rest Your Head, or any given version of Dungeons and Dragons does it really matter to the play experience if what particular category other people consider the game to fall under? Should designers sit down to create role playing games or should they just design games with a particular play experience in mind?</p><p></p><p>Honestly, I'm of the opinion that we should stop putting our particular conception of role playing games on a pedestal. Enjoy the games you like. don't play the games you don't. There is nothing particularly special about role playing games, board games, card games, story games, etc. Honestly with the amount of conceptual bleed between categories are the categories particularly helpful?</p></blockquote><p></p>
[QUOTE="Campbell, post: 6403000, member: 16586"] Is there anything in particular that we gain as a community or from a design standpoint by coming up with a particular concrete definition of what is and is not a role playing game? When I sit down to play Apocalypse World, Demon - The Descent, Munchkin, Fiasco, Diplomacy, Magic, Don't Rest Your Head, or any given version of Dungeons and Dragons does it really matter to the play experience if what particular category other people consider the game to fall under? Should designers sit down to create role playing games or should they just design games with a particular play experience in mind? Honestly, I'm of the opinion that we should stop putting our particular conception of role playing games on a pedestal. Enjoy the games you like. don't play the games you don't. There is nothing particularly special about role playing games, board games, card games, story games, etc. Honestly with the amount of conceptual bleed between categories are the categories particularly helpful? [/QUOTE]
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Chess is not an RPG: The Illusion of Game Balance
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