Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Chess is not an RPG: The Illusion of Game Balance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6404710" data-attributes="member: 4937"><p>I played that way for a long time myself. But, I should point out that even choosing to play that way is itself the beginning of creeping away from random and toward 'above average'. Why are you choosing 4d6 keep the best three (probably rearranging to taste)? Why not if you really like randomness and diversity go straight up 3d6 in order?</p><p></p><p>If IIRC, the average on 4d6 keep three goes up from like 10.5 to 12.7, but the really big thing is just how much less common it makes truly crippling scores of 7 or less and how much more common it makes truly useful scores of 16 or higher. This means that you probably don't end up with a character that has significant flaws in 1e terms and are more likely to have a character with a real advantage. And in my experience, it was characters like that that got played with. I never actually saw a lot of people trying to play characters with sub par stats. </p><p></p><p></p><p></p><p>Goofs are mentioned in my rant. I'm not entirely opposed to goofs, but well... they aren't really involved with the rules primarily.</p><p></p><p></p><p></p><p>Again, this is all randomness mitigation. You can't truly claim you like random if you are doing more and more to make sure the results are decidedly non-random and that everyone at the least gets a functional character. Eventually, down that route you are just deceiving yourself. Once I realized that, I gave up on random stat generation.</p><p></p><p></p><p></p><p>This is a good example of what I mean. You claim to like random because it gives you diversity. But if you really like diversity, why are you making Bob #3 when Bob #2 dies? Point buy doesn't prevent diversity. It just highlights for you what you really want. And if you are making Bob #3 to replace Bob #2 whenever the rules allow you to.... diversity isn't really your highest priority.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6404710, member: 4937"] I played that way for a long time myself. But, I should point out that even choosing to play that way is itself the beginning of creeping away from random and toward 'above average'. Why are you choosing 4d6 keep the best three (probably rearranging to taste)? Why not if you really like randomness and diversity go straight up 3d6 in order? If IIRC, the average on 4d6 keep three goes up from like 10.5 to 12.7, but the really big thing is just how much less common it makes truly crippling scores of 7 or less and how much more common it makes truly useful scores of 16 or higher. This means that you probably don't end up with a character that has significant flaws in 1e terms and are more likely to have a character with a real advantage. And in my experience, it was characters like that that got played with. I never actually saw a lot of people trying to play characters with sub par stats. Goofs are mentioned in my rant. I'm not entirely opposed to goofs, but well... they aren't really involved with the rules primarily. Again, this is all randomness mitigation. You can't truly claim you like random if you are doing more and more to make sure the results are decidedly non-random and that everyone at the least gets a functional character. Eventually, down that route you are just deceiving yourself. Once I realized that, I gave up on random stat generation. This is a good example of what I mean. You claim to like random because it gives you diversity. But if you really like diversity, why are you making Bob #3 when Bob #2 dies? Point buy doesn't prevent diversity. It just highlights for you what you really want. And if you are making Bob #3 to replace Bob #2 whenever the rules allow you to.... diversity isn't really your highest priority. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Chess is not an RPG: The Illusion of Game Balance
Top