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Chess is not an RPG: The Illusion of Game Balance
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<blockquote data-quote="Hussar" data-source="post: 6406249" data-attributes="member: 22779"><p>That's not really true though. Looking at 3e, mostly because that's the system I'm most familiar with, a 35 point buy character is operating in all respects at one level higher than a 25 point buy character - his HP, AC, saves, bonus spells, skill bonuses - are all one level higher.</p><p></p><p>Whether you consider that to be broken or not is a matter of taste, but, the math certainly says its a pretty big advantage.</p><p></p><p>I mean, if you were to go to your DM and say, "Ok, I'll make a 25 point buy character instead of 4d6 drop lowest, roll twice. But, I start at 2nd level instead of 1st like everyone else," do you think any DM would go for it? </p><p></p><p>Heck, can I play an 18 point buy character in your game, but start two levels ahead of everyone else? Would that be perfectly fine?</p><p></p><p>At the end of the day, die rolled characters are almost always higher value than point buy characters. And that's a balance issue. It might not be a huge one, but, it does make a difference. I know that my earlier D&D experiences vary wildly from, say, [MENTION=4937]Celebrim[/MENTION]'s because we were very generous with character generation. The idea of a fighter that didn't have a percentile strength was a foreign one to my groups. Why would you play a fighter if you didn't have percentile strength? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 6406249, member: 22779"] That's not really true though. Looking at 3e, mostly because that's the system I'm most familiar with, a 35 point buy character is operating in all respects at one level higher than a 25 point buy character - his HP, AC, saves, bonus spells, skill bonuses - are all one level higher. Whether you consider that to be broken or not is a matter of taste, but, the math certainly says its a pretty big advantage. I mean, if you were to go to your DM and say, "Ok, I'll make a 25 point buy character instead of 4d6 drop lowest, roll twice. But, I start at 2nd level instead of 1st like everyone else," do you think any DM would go for it? Heck, can I play an 18 point buy character in your game, but start two levels ahead of everyone else? Would that be perfectly fine? At the end of the day, die rolled characters are almost always higher value than point buy characters. And that's a balance issue. It might not be a huge one, but, it does make a difference. I know that my earlier D&D experiences vary wildly from, say, [MENTION=4937]Celebrim[/MENTION]'s because we were very generous with character generation. The idea of a fighter that didn't have a percentile strength was a foreign one to my groups. Why would you play a fighter if you didn't have percentile strength? :p [/QUOTE]
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