Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Chess is not an RPG: The Illusion of Game Balance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bedrockgames" data-source="post: 6406360" data-attributes="member: 85555"><p>I appreciate the good faith here. I would just add to this, these are not mutually exclusive things. I've already said part of the attraction is the hope of a good roll. I want to roll well, absolutely. Getting an 18 is exciting. But part of the requirement of that excitement is that bad results also be allowed to stand. I think the gambling comparison is a good. That is in fact one of the key draws to the random method for me. But it ceases to be exciting if I can re-roll every bad result I get. I'm fine with 4d6 drop the lowest. I am even okay with doing two sets if that is what the group really wants to do. But anything beyond that and the excitement starts to diminish considerably for me because the higher results become more of a foregone conclusion. So it isn't just about the high results. I want them, but for the excitement of the roll to mean anything to me, there needs to be the possibility of doing poorly. And when a bad result happens I can take it in good spirits and work it into the fun of the game (it is actually one of the unique challenges to rolling stats that sometimes you get stuck with this terrible number and need to make sense of it---having a 4 Dex is very different flavor wise than an 8). </p><p></p><p>I think these discussions are a lot more productive when folks do not assume people in favor of one thing or the other are not trying to pull a fast one.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 6406360, member: 85555"] I appreciate the good faith here. I would just add to this, these are not mutually exclusive things. I've already said part of the attraction is the hope of a good roll. I want to roll well, absolutely. Getting an 18 is exciting. But part of the requirement of that excitement is that bad results also be allowed to stand. I think the gambling comparison is a good. That is in fact one of the key draws to the random method for me. But it ceases to be exciting if I can re-roll every bad result I get. I'm fine with 4d6 drop the lowest. I am even okay with doing two sets if that is what the group really wants to do. But anything beyond that and the excitement starts to diminish considerably for me because the higher results become more of a foregone conclusion. So it isn't just about the high results. I want them, but for the excitement of the roll to mean anything to me, there needs to be the possibility of doing poorly. And when a bad result happens I can take it in good spirits and work it into the fun of the game (it is actually one of the unique challenges to rolling stats that sometimes you get stuck with this terrible number and need to make sense of it---having a 4 Dex is very different flavor wise than an 8). I think these discussions are a lot more productive when folks do not assume people in favor of one thing or the other are not trying to pull a fast one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Chess is not an RPG: The Illusion of Game Balance
Top