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Chess is not an RPG: The Illusion of Game Balance
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<blockquote data-quote="Janx" data-source="post: 6415491" data-attributes="member: 8835"><p></p></blockquote><p></p><p>Probably the key virtue in a TableTop RPG is that if we are in a modern setting with Cellphones and my PC has a Ed Begley Jr's number, then the GM inherently has to allow me to attempt to call him. Even though the rules don't cover it specifically. The GM is expected to abjudicate it, even though it's outside of the rules.</p><p></p><p>I suspect it is relying on the Simulation aspect of the game, where the GM is trying to process things reasonably and plausibly.</p><p></p><p>In other games (like Advanced Squad Leader), that's not even possible. If the squad captures a farmhouse, they can't dial the phone to call back home and tell Mom you're OK. Because the rules don't exist and it is outside the scope of the game.</p><p></p><p>Personally, I would consider that an RPG typically has this flexibility of scope, and a non-RPG does not. However, Computer RPGs have always lacked this capability, and if nothing else it is the dividing line for Table Top vs. Computer RPG.</p><p>[/QUOTE]</p>
[QUOTE="Janx, post: 6415491, member: 8835"] [/QUOTE] Probably the key virtue in a TableTop RPG is that if we are in a modern setting with Cellphones and my PC has a Ed Begley Jr's number, then the GM inherently has to allow me to attempt to call him. Even though the rules don't cover it specifically. The GM is expected to abjudicate it, even though it's outside of the rules. I suspect it is relying on the Simulation aspect of the game, where the GM is trying to process things reasonably and plausibly. In other games (like Advanced Squad Leader), that's not even possible. If the squad captures a farmhouse, they can't dial the phone to call back home and tell Mom you're OK. Because the rules don't exist and it is outside the scope of the game. Personally, I would consider that an RPG typically has this flexibility of scope, and a non-RPG does not. However, Computer RPGs have always lacked this capability, and if nothing else it is the dividing line for Table Top vs. Computer RPG. [/QUOTE]
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Chess is not an RPG: The Illusion of Game Balance
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