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Chicago Gameday XIV: Aftermath...
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<blockquote data-quote="buzz" data-source="post: 2829543" data-attributes="member: 6777"><p>[size=-2]<a href="http://gameday.buzzmo.com/?page_id=5" target="_blank">Read the FAQ</a> to learn more about Chicago Gameday.[/size]</p><p></p><p>[h1]Chicago Gameday XIV Sign-Up Thread[/h1]</p><p>ENWorld Chicago Gameday XIV is a day of FREE gaming held at earth's finest game store, <a href="http://www.games-plus.com/" target="_blank">Games Plus</a>. </p><p></p><p><span style="font-size: 12px"><strong>Gameday XIV is June 17th.</strong></span></p><p></p><p>To participate, simply post to this thread with your intention to play in one of the following events. Event sign-up is first-come, first-serve. Be aware that the event schedule may be subject to change until the last week before Gameday. No changes will be made to the schedule after that point. PM or email me (buzz[at]buzzmo[dot]com) with any questions.</p><p></p><p>The Gameday prize giveaway is open to donations from attendees. We solicit prizes from publishers, but attendees are also welcome to donate games they'd like to "swap" to the prize pool.</p><p></p><p>[highlight]PLEASE NOTE: This thread is the primary means of communicating information about Gameday XIV. Please keep an eye on the thread for any updates or schedule changes, especially in the day or so prior to Gameday. <strong>This goes double for GMs.</strong> If you'd like to be on the Gameday mailing list, just shoot me an email.[/highlight]</p><p></p><p>[h2]Location[/h2]</p><p><a href="http://www.games-plus.com/" target="_blank">Games Plus</a></p><p>101 W Prospect Ave </p><p>Mount Prospect, Illinois 60056 </p><p>(847) 577-9656 </p><p>Hosts: Curt Duval & Jeff Swegler (owners)</p><p></p><p>[h2]Schedule[/h2]</p><ul> <li data-xf-list-type="ul">Slot 0: Breakfast<br /> To be held from 8:00am to 9:00am at <a href="http://maps.yahoo.com/dd_result?ed=Ubyt9OV.wilIR1uIeNU3e_PJ2osYLpGELbvxV7pSRlw0l.uIN8j5EWvQFX0w8dnAJqnNhnEXFrjeWkzIZGVp&csz=60056&country=us&tcsz=60056&tcountry=us" target="_blank">Little America</a> (located across the Metra tracks and a couple blocks northwest of Games Plus). Ask for the "Games Plus" table.</li> <li data-xf-list-type="ul">[highlight]Arrive at the store by <strong>9:15am</strong> to settle in to your game tables.[/highlight]</li> <li data-xf-list-type="ul">Slot 1: Morning events from <strong>9:30am to 2:30pm</strong><br /> <p style="margin-left: 20px">Game 1: <strong>Wasn’t This A Bad Cartoon From the ‘80’s?</strong>, Buffy RPG, FCWesel<br /> Game 2: <strong>The Sword</strong>, <a href="http://www.burningwheel.org" target="_blank">Burning Wheel</a> revised, buzz<br /> Game 3: <strong>Introductory adventure to Warhammer</strong>, WFRP2, JoeGKushner<br /> Game 4: <strong>Jupiter City #1: Prehistoric Peril</strong>, M&M 2e, Reidzilla<br /> Game 5: [highlight]There is no game 5[/highlight]<br /> Game 6: <strong>Beyond the Veil</strong>, D&D 3.5, Trevalon Moonleirion<br /> Game 7: <strong>Minitaures Painting Seminar</strong>, Painfully</p> </li> <li data-xf-list-type="ul">Meal break from <strong>2:30pm to 3:30pm</strong>. Be sure to come back on time for the...</li> <li data-xf-list-type="ul">Prize drawing from <strong>3:30pm to 4:00pm</strong>. [highlight]We'll be doing a special drawing for the chance to win two 4-day passes for GenCon 2006.[/highlight]</li> <li data-xf-list-type="ul">Slot 2: Afternoon events from <strong>4:00pm to 9:00pm</strong> (or later)<br /> <p style="margin-left: 20px">Game 1: <strong>Blue Buckaroo Sunset</strong>, <a href="http://www.serenityrpg.com/" target="_blank">Serenity</a>, FCWesel<br /> Game 2: <strong>The King's Wedding Day... or should I say DEADDING DAY! (Is that McBain-y enough for you?)</strong>, D&D 3.5, TracerBullet42<br /> Game 3: [highlight]There is no Game 3.[/highlight]<br /> Game 4: <strong>The Iron Heroes vs. White Plume Mountain</strong>, <a href="http://www.montecook.com/cgi-bin/page.cgi?mpress_IL" target="_blank">Iron Heroes</a> (d20), Pbartender<br /> Game 5: <strong>Gaelic Sunrise</strong>, <a href="http://www.tiltingatwindmills.net/dread/index.html" target="_blank">Dread</a>, Ninjacat<br /> Game 6: <strong>Minitaures Painting Seminar</strong>, Painfully<br /> Game 7: <strong>The Great Space Race</strong>, Kenzer & Co.'s <a href="http://www.kenzerco.com/product_info.php?cPath=32_65&products_id=271" target="_blank">The Great Space Race</a> boardgame, thalmin</p> </li> </ul><p></p><p>[h2]Event Listings[/h2]</p><p>[h3]Slot 0 (Breakfast)[/h3]</p><p>No limit to number of attendees.</p><p>1. buzz</p><p>2. Pbartender </p><p>3. Trevalon Moonleirion</p><p>4. William Ronald</p><p>5. GORAK</p><p>6. Sharraunna</p><p>7. Nazriel</p><p>8. ...</p><p></p><p>[h3]Slot 1[/h3]</p><p>Game 1: <strong>Wasn’t This A Bad Cartoon From the ‘80’s?</strong></p><p>Buffy RPG</p><p>FCWesel, private room</p><p>[bq]When: Halloween. Where: Great America Fright Fest. What: Everyone knows that real monsters avoid messing around on Halloween and take the night off, letting the wankers and wanna’bes do whatever. Who: Enter Lowell Czerwinski and his new magical toy. You know, the one that is going to transport those damnable Scoobies to a world of fantasy and adventure and pain (lots of pain!)…He’ll use it when they’ll least expect it, just when the Demon roller coaster starts to get under way. Why: He’ll show him who the Master of the Dungeon is, once and for all. Oh yes, he will!</p><p></p><p>Come play a game of high adventure and higherest hijinks where Buffy the Vampire Slayer and Dungeons & Dragons the Cartoon do the juxtaposition dance. No experience with the Buffy RPG is needed, nor is any experience with the old 80’s cartoon (though it wouldn’t hurt…or actually, it might…watching it I mean, not having it). Come ready to have fun and have a good time. I will provide characters and the adventure type stuff.[/bq]</p><p>1. Ninjacat</p><p>2. Redwind</p><p>3. Mrs. FCWesel</p><p>4. Der Spot</p><p>5. thalmin</p><p>6. Nazriel</p><p>[highlight]This event is full.[/highlight]</p><p></p><p>Game 2: <strong>The Sword</strong></p><p><a href="http://www.burningwheel.org" target="_blank">Burning Wheel</a></p><p>buzz, tall table in back</p><p>[bq]You've journeyed long through this crumbling, ancient citadel. Down through ruined chambers into muck filled tubes until you arrived, at last, in the wreckage of this collapsed temple. Laying on the shattered altar, in the chamber before you, is that which you seek: The sword! But... which one of you gets to keep it? And who's going to pay the rat?</p><p></p><p>It's up to you; the adventure is on your character sheets.</p><p></p><p>"The Sword" is a four-player introductory scenario for the <a href="http://www.burningwheel.org" target="_blank">Burning Wheel</a> fantasy RPG. Pregens will be provided and rules will be taught. Each player should have at least six d6's handy.</p><p></p><p><a href="http://gameday.buzzmo.com/downloads/" target="_blank">Download the character sheets</a> if you'd like to peruse them in advance.</p><p></p><p><a href="http://www.burningwheel.org" target="_blank">Burning Wheel</a> was nominated for Best Rules and Best Monster Book in the 2004 Ennies, won three Indie RPG Awards in 2004, and was hailed by Ken Hite as the Best RPG of 2003.[/bq]</p><p>1. pvt. patterson</p><p>2. Pbartender </p><p>3. rvalle</p><p>4. </p><p></p><p>Game 3: <strong>Introductory adventure to Warhammer</strong></p><p>WFRPG2</p><p>JoeGKushner</p><p>[bq]Through the Drakwald, where the players are fleeing from a ruined town to seek sanctuary from the beastmen gathering to destroy the remains of the town. During the course of the journey, the characters get to meet some odd ends of the Warhammer setting and learn that despite appearances, things are rarely what they seem.</p><p></p><p>Characters will be provided. Bring pen, scratch paper and 2d10 (% dice)[/bq]</p><p>1. Mark</p><p>2. Talgian</p><p>3. GORAK</p><p>4. </p><p>5.</p><p>6.</p><p></p><p>Game 4: <strong>Jupiter City #1: Prehistoric Peril</strong></p><p>M&M 2e</p><p>Reidzilla</p><p>[bq]Jupiter City is once again in distress as prehistoric creatures have mysteriously appeared and attacked the populous! Even stranger, the primeval beasts seem to disappear without a trace! It is up to American Hero Alliance to overcome these antediluvian antagonists and uncover their origins. For more information on participating in a Jupiter City Saga event, <a href="http://www.dicegoblins.com/vistaevents.htm" target="_blank">please click here</a>.[/bq]</p><p>1. sw3333</p><p>2. TracerBullet42</p><p>3. reidmcc</p><p>4. reidmcc's guest</p><p>5. spacepirat3</p><p>6. Sharraunna</p><p>[highlight]This event is full.[/highlight]</p><p></p><p>Game 5: <strong>Legends of the Shining Jewel</strong></p><p>D&D 3.5</p><p>kenobi65</p><p>[highlight]This event has been removed.[/highlight]</p><p></p><p></p><p>Game 6: <strong>Beyond the Veil</strong></p><p>D&D 3.5</p><p>Trevalon Moonleirion</p><p>[bq]The northern reaches of the Derideth Swamp were once plagued by a rampaging dragon, named Storamere. He took a mad glee in attacking human villages, wiping out orc camps, driving off the lizardfolk, and decimating farmland. He met his untimely end, though in an ambush devised by the monks of the Order of St. Chausle. Storamere died with a curse upon his draconic tongue: "You could not have defeated me in my lair," he told his slayers. "I am forever invincible in my lair."</p><p></p><p>Now Storamere is back, with a horde of his misshapen half-dragon offspring, to have his vengeance. All that remains of the once-heoic monks are two old men driven mad by their last encounter with the black dragon, so it falls to a band of adventurers to again defeat the mighty dragon–this time in his palace, where the boastful Storamere claims he is at his strongest.</p><p></p><p>6 9th level pregenerated characters will be provided.[/bq]</p><p>1. waterdhavian</p><p>2. Thorindale</p><p>3. William Ronald</p><p>4. Hedgehog</p><p>5. pucky</p><p>6. wintermute57</p><p>[highlight]This event is full.[/highlight]</p><p></p><p>Game 7: <strong>Minitaures Painting Seminar</strong></p><p>Painfully</p><p>[bq]This will be a "paint-and-take" event. Each participant will be given a free Reaper figure which they can paint, and then take home with them after the event. All necessary materials will be provided, but feel free to bring your own painting materials.</p><p></p><p>New painters are encouraged to join!</p><p></p><p>Optional: Speed painting competition!</p><p>If enough participants are interested, I will propose a 1 or 2 hour speed painting competition towards the end of the time slot. The winner can expect a prize![/bq]</p><p>1. Beachbaker</p><p>2. </p><p>3. </p><p>4. </p><p>5. </p><p>6. </p><p></p><p>[h3]Slot 2[/h3]</p><p>Game 1: <strong>Blue Buckaroo Sunset</strong></p><p><a href="http://www.serenityrpg.com/" target="_blank">Serenity</a></p><p>FCWesel, private room</p><p>[bq]"After the Earth was used up, we found a new solar system and hundreds of new Earths were terraformed and colonized. The central planets formed the Alliance and decided all the planets had to join under their rule. There was some disagreement on that point. After the War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies; a ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying."</p><p></p><p>Three months ago Captain Reynolds and the crew of the Serenity paid in blood to 'wave the truth of Miranda out to the peoples and places of the Alliance (and to thems thats a bit more independent minded). For the most part, life aboard Serenity has turned back to normal and all the good and bad that that implies.</p><p></p><p>That was until last night.</p><p></p><p>When Captain Reynolds was taken by a number of men under Adelie Niska's, "...very most solid orders."</p><p></p><p>Now, the only man who can help the crew of Serenity get Reynolds back is the very same man who caused them a world of pain and hurt...The Operative.</p><p></p><p>Come play a game in the 'world' of FIREFLY and SERENITY. Character Sheets of the Crew of the Serenity are pre-generated and rules will be taught. Come ready to have fun.</p><p></p><p>I will take seven Players.[/bq]</p><p>1. spacepirat3</p><p>2. Der Spot</p><p>3. BOB</p><p>4. Nazriel</p><p>5. Sharraunna</p><p>6. salmacis</p><p>7. salmacis' guest</p><p>[highlight]This event is full.[/highlight]</p><p></p><p>Game 2: <strong>The King's Wedding Day....or should I say DEADDING DAY! (Is that McBain-y enough for you?)</strong></p><p>D&D 3.5</p><p>TracerBullet42, tall table in back</p><p>[bq]The rescue of the Queen-to-be went smashingly well and now our group of heroes must escort her back to her loving King for their big day. They gather up their gear, with party mascot "The Fern" included, and begin the trek back to the kingdom. When you’ve got a princess, a king’s bodyguard, a savage northwoman, a royal woodsman, a mystical healer, and a master chef…what could possibly go wrong?</p><p></p><p>This adventure is suited for 6 players (no experience necessary) and picks up right where last gameday’s "The Runaway Bride" game left off. It is not necessary for you to have participated in the previous game. Newcomers welcome. Characters will be provided and a few simple house rules will be taught.[/bq]</p><p>1. Diremede</p><p>2. sw3333</p><p>3. Mrs. FCWesel</p><p>4. Redwind</p><p>5. gperez1234</p><p>6. rvalle</p><p>[highlight]This event is full.[/highlight]</p><p></p><p>Game 3: <strong>Jupiter City #2: A Sound Thrashing</strong></p><p>M&M 2e</p><p>Reidzilla</p><p>[highlight]This event has been removed.[/highlight]</p><p></p><p>Game 4: <strong>The Iron Heroes vs. White Plume Mountain</strong></p><p><a href="http://www.montecook.com/cgi-bin/page.cgi?mpress_IL" target="_blank">Iron Heroes</a> (d20)</p><p>Pbartender</p><p>[bq]Search ye far or search ye near, you'll find no trace of the three unless you follow instructions clear, for the weapons abide with me. North past forest, farm, and furrow you must go to reach the feathered mound. Then down away from the sun you'll burrow — forget life, forget light, forget sound. To rescue Wave, you must do battle with the Beast in the Boiling Bubble. 'Crost cavern vast, where chain-links rattle lies Whelm, past waterspouts double. Blackrazor yet remains to be won underneath inverted ziggurat. That garnered, think not that you’re done, for now you’ll find you are caught. I care not, former owners brave, what heroes you seek to hire. Though mighty, each shall be my slave or vanish into the fire. ~K.</p><p></p><p>This is an <a href="http://www.montecook.com/cgi-bin/page.cgi?mpress_IL" target="_blank">Iron Heroes</a> d20 adventure for up to six 7th-level pre-generated characters. No experience required, but familiarity with D&D 3.5 is helpful.</p><p></p><p><a href="http://www.enworld.org/attachment.php?attachmentid=24322" target="_blank">Download the character sheets</a> (.doc, 1.87MB)[/bq]</p><p>1. buzz</p><p>2. Trevalon Moonleirion</p><p>3. Thorindale</p><p>4. William Ronald</p><p>5. waterdhavian</p><p>6. Yort</p><p>[highlight]This event is full.[/highlight]</p><p></p><p>Game 5: <strong>Gaelic Sunrise</strong></p><p><a href="http://www.tiltingatwindmills.net/dread/index.html" target="_blank">Dread</a></p><p>Ninjacat, table between partitions</p><p>[bq]Ah the beautiful Irish highlands. You've spent a marvelous day on a small bus tour with a few of the other hotel patrons, driving through the gorgeous Irish countryside, visiting a coastal fishing village, lunching at a traditional, electricity-free farm, and the rest of the afternoon on a guided tour of the ancient and empty Castle Baer A Caigh. It's been a pleasant day, and the sun setting into the far edge of the sea lapping at the cliffs far below the castle is beautiful, but it's time to return to the hotel, or at least proper civilisaton, for the evening meal... That’s when you discover the tour bus won’t start...</p><p></p><p><a href="http://www.tiltingatwindmills.net/dread/index.html" target="_blank">Dread</a> is a diceless role-playing game that is guaranteed to keep you on the edge of your seat. The focus of the game is role play and communal story telling… ..and surviving the tension. <strong>IMPORTANT NOTE:</strong> A measure of manual dexterity is required to play <a href="http://www.tiltingatwindmills.net/dread/index.html" target="_blank">Dread</a>, so it is not a suitable game for small children. (Also, it's a game of dramatic tension in a horror/suspense setting, so not really appropriate for little kids anyway.)[/bq]</p><p>1. reidmcc</p><p>2. reidmcc's guest</p><p>3. Reidzilla</p><p>4. GORAK</p><p>5. pvt. patterson</p><p>6. </p><p></p><p>Game 6: <strong>Minitaures Painting Seminar</strong></p><p>Painfully</p><p>[bq]This will be a "paint-and-take" event. Each participant will be given a free Reaper figure which they can paint, and then take home with them after the event. All necessary materials will be provided, but feel free to bring your own painting materials.</p><p></p><p>New painters are encouraged to join!</p><p></p><p>Optional: Speed painting competition!</p><p>If enough participants are interested, I will propose a 1 or 2 hour speed painting competition towards the end of the time slot. The winner can expect a prize![/bq]</p><p>1. Mark</p><p>2. </p><p>3. </p><p>4. </p><p>5. </p><p>6.</p><p></p><p>Game 7: <strong>The Great Space Race</strong></p><p>thalmin</p><p>Kenzer & Co.'s <a href="http://www.kenzerco.com/product_info.php?cPath=32_65&products_id=271" target="_blank">The Great Space Race</a> boardgame</p><p>[bq]A short time ago, in a galaxy not too far away, powerful alien races gave the six most inept species a choice – win the Great Space Race or be destroyed. As one of these alien racers, you must use speed, tactics and luck to ensure the survival of your people! Of course, winning the Race is not as simple as it sounds. The greater your speed, the faster you travel, but the more difficult it becomes to avoid hazards – such as the black holes, space amoebas and other dangers of space, not to mention that each ship is armed with missiles and other deadly weapons. But don’t worry... at the speed of light, no one can hear you scream.[/bq]</p><p>1.</p><p>2.</p><p>3.</p><p>4.</p><p>5.</p><p>6.</p></blockquote><p></p>
[QUOTE="buzz, post: 2829543, member: 6777"] [size=-2][url=http://gameday.buzzmo.com/?page_id=5]Read the FAQ[/url] to learn more about Chicago Gameday.[/size] [h1]Chicago Gameday XIV Sign-Up Thread[/h1] ENWorld Chicago Gameday XIV is a day of FREE gaming held at earth's finest game store, [url=http://www.games-plus.com/]Games Plus[/url]. [size=3][b]Gameday XIV is June 17th.[/b][/size] To participate, simply post to this thread with your intention to play in one of the following events. Event sign-up is first-come, first-serve. Be aware that the event schedule may be subject to change until the last week before Gameday. No changes will be made to the schedule after that point. PM or email me (buzz[at]buzzmo[dot]com) with any questions. The Gameday prize giveaway is open to donations from attendees. We solicit prizes from publishers, but attendees are also welcome to donate games they'd like to "swap" to the prize pool. [highlight]PLEASE NOTE: This thread is the primary means of communicating information about Gameday XIV. Please keep an eye on the thread for any updates or schedule changes, especially in the day or so prior to Gameday. [b]This goes double for GMs.[/b] If you'd like to be on the Gameday mailing list, just shoot me an email.[/highlight] [h2]Location[/h2] [url=http://www.games-plus.com/]Games Plus[/url] 101 W Prospect Ave Mount Prospect, Illinois 60056 (847) 577-9656 Hosts: Curt Duval & Jeff Swegler (owners) [h2]Schedule[/h2] [list] [*]Slot 0: Breakfast To be held from 8:00am to 9:00am at [url=http://maps.yahoo.com/dd_result?ed=Ubyt9OV.wilIR1uIeNU3e_PJ2osYLpGELbvxV7pSRlw0l.uIN8j5EWvQFX0w8dnAJqnNhnEXFrjeWkzIZGVp&csz=60056&country=us&tcsz=60056&tcountry=us]Little America[/url] (located across the Metra tracks and a couple blocks northwest of Games Plus). Ask for the "Games Plus" table. [*][highlight]Arrive at the store by [b]9:15am[/b] to settle in to your game tables.[/highlight] [*]Slot 1: Morning events from [b]9:30am to 2:30pm[/b] [indent]Game 1: [b]Wasn’t This A Bad Cartoon From the ‘80’s?[/b], Buffy RPG, FCWesel Game 2: [b]The Sword[/b], [url=http://www.burningwheel.org]Burning Wheel[/url] revised, buzz Game 3: [b]Introductory adventure to Warhammer[/b], WFRP2, JoeGKushner Game 4: [b]Jupiter City #1: Prehistoric Peril[/b], M&M 2e, Reidzilla Game 5: [highlight]There is no game 5[/highlight] Game 6: [b]Beyond the Veil[/b], D&D 3.5, Trevalon Moonleirion Game 7: [b]Minitaures Painting Seminar[/b], Painfully[/indent] [*]Meal break from [b]2:30pm to 3:30pm[/b]. Be sure to come back on time for the... [*]Prize drawing from [b]3:30pm to 4:00pm[/b]. [highlight]We'll be doing a special drawing for the chance to win two 4-day passes for GenCon 2006.[/highlight] [*]Slot 2: Afternoon events from [b]4:00pm to 9:00pm[/b] (or later) [indent]Game 1: [b]Blue Buckaroo Sunset[/b], [url=http://www.serenityrpg.com/]Serenity[/url], FCWesel Game 2: [b]The King's Wedding Day... or should I say DEADDING DAY! (Is that McBain-y enough for you?)[/b], D&D 3.5, TracerBullet42 Game 3: [highlight]There is no Game 3.[/highlight] Game 4: [b]The Iron Heroes vs. White Plume Mountain[/b], [url=http://www.montecook.com/cgi-bin/page.cgi?mpress_IL]Iron Heroes[/url] (d20), Pbartender Game 5: [b]Gaelic Sunrise[/b], [url=http://www.tiltingatwindmills.net/dread/index.html]Dread[/url], Ninjacat Game 6: [b]Minitaures Painting Seminar[/b], Painfully Game 7: [b]The Great Space Race[/b], Kenzer & Co.'s [url=http://www.kenzerco.com/product_info.php?cPath=32_65&products_id=271]The Great Space Race[/url] boardgame, thalmin[/indent] [/list] [h2]Event Listings[/h2] [h3]Slot 0 (Breakfast)[/h3] No limit to number of attendees. 1. buzz 2. Pbartender 3. Trevalon Moonleirion 4. William Ronald 5. GORAK 6. Sharraunna 7. Nazriel 8. ... [h3]Slot 1[/h3] Game 1: [b]Wasn’t This A Bad Cartoon From the ‘80’s?[/b] Buffy RPG FCWesel, private room [bq]When: Halloween. Where: Great America Fright Fest. What: Everyone knows that real monsters avoid messing around on Halloween and take the night off, letting the wankers and wanna’bes do whatever. Who: Enter Lowell Czerwinski and his new magical toy. You know, the one that is going to transport those damnable Scoobies to a world of fantasy and adventure and pain (lots of pain!)…He’ll use it when they’ll least expect it, just when the Demon roller coaster starts to get under way. Why: He’ll show him who the Master of the Dungeon is, once and for all. Oh yes, he will! Come play a game of high adventure and higherest hijinks where Buffy the Vampire Slayer and Dungeons & Dragons the Cartoon do the juxtaposition dance. No experience with the Buffy RPG is needed, nor is any experience with the old 80’s cartoon (though it wouldn’t hurt…or actually, it might…watching it I mean, not having it). Come ready to have fun and have a good time. I will provide characters and the adventure type stuff.[/bq] 1. Ninjacat 2. Redwind 3. Mrs. FCWesel 4. Der Spot 5. thalmin 6. Nazriel [highlight]This event is full.[/highlight] Game 2: [b]The Sword[/b] [url=http://www.burningwheel.org]Burning Wheel[/url] buzz, tall table in back [bq]You've journeyed long through this crumbling, ancient citadel. Down through ruined chambers into muck filled tubes until you arrived, at last, in the wreckage of this collapsed temple. Laying on the shattered altar, in the chamber before you, is that which you seek: The sword! But... which one of you gets to keep it? And who's going to pay the rat? It's up to you; the adventure is on your character sheets. "The Sword" is a four-player introductory scenario for the [url=http://www.burningwheel.org]Burning Wheel[/url] fantasy RPG. Pregens will be provided and rules will be taught. Each player should have at least six d6's handy. [url=http://gameday.buzzmo.com/downloads/]Download the character sheets[/url] if you'd like to peruse them in advance. [url=http://www.burningwheel.org]Burning Wheel[/url] was nominated for Best Rules and Best Monster Book in the 2004 Ennies, won three Indie RPG Awards in 2004, and was hailed by Ken Hite as the Best RPG of 2003.[/bq] 1. pvt. patterson 2. Pbartender 3. rvalle 4. Game 3: [b]Introductory adventure to Warhammer[/b] WFRPG2 JoeGKushner [bq]Through the Drakwald, where the players are fleeing from a ruined town to seek sanctuary from the beastmen gathering to destroy the remains of the town. During the course of the journey, the characters get to meet some odd ends of the Warhammer setting and learn that despite appearances, things are rarely what they seem. Characters will be provided. Bring pen, scratch paper and 2d10 (% dice)[/bq] 1. Mark 2. Talgian 3. GORAK 4. 5. 6. Game 4: [b]Jupiter City #1: Prehistoric Peril[/b] M&M 2e Reidzilla [bq]Jupiter City is once again in distress as prehistoric creatures have mysteriously appeared and attacked the populous! Even stranger, the primeval beasts seem to disappear without a trace! It is up to American Hero Alliance to overcome these antediluvian antagonists and uncover their origins. For more information on participating in a Jupiter City Saga event, [url=http://www.dicegoblins.com/vistaevents.htm]please click here[/url].[/bq] 1. sw3333 2. TracerBullet42 3. reidmcc 4. reidmcc's guest 5. spacepirat3 6. Sharraunna [highlight]This event is full.[/highlight] Game 5: [b]Legends of the Shining Jewel[/b] D&D 3.5 kenobi65 [highlight]This event has been removed.[/highlight] Game 6: [b]Beyond the Veil[/b] D&D 3.5 Trevalon Moonleirion [bq]The northern reaches of the Derideth Swamp were once plagued by a rampaging dragon, named Storamere. He took a mad glee in attacking human villages, wiping out orc camps, driving off the lizardfolk, and decimating farmland. He met his untimely end, though in an ambush devised by the monks of the Order of St. Chausle. Storamere died with a curse upon his draconic tongue: "You could not have defeated me in my lair," he told his slayers. "I am forever invincible in my lair." Now Storamere is back, with a horde of his misshapen half-dragon offspring, to have his vengeance. All that remains of the once-heoic monks are two old men driven mad by their last encounter with the black dragon, so it falls to a band of adventurers to again defeat the mighty dragon–this time in his palace, where the boastful Storamere claims he is at his strongest. 6 9th level pregenerated characters will be provided.[/bq] 1. waterdhavian 2. Thorindale 3. William Ronald 4. Hedgehog 5. pucky 6. wintermute57 [highlight]This event is full.[/highlight] Game 7: [b]Minitaures Painting Seminar[/b] Painfully [bq]This will be a "paint-and-take" event. Each participant will be given a free Reaper figure which they can paint, and then take home with them after the event. All necessary materials will be provided, but feel free to bring your own painting materials. New painters are encouraged to join! Optional: Speed painting competition! If enough participants are interested, I will propose a 1 or 2 hour speed painting competition towards the end of the time slot. The winner can expect a prize![/bq] 1. Beachbaker 2. 3. 4. 5. 6. [h3]Slot 2[/h3] Game 1: [b]Blue Buckaroo Sunset[/b] [url=http://www.serenityrpg.com/]Serenity[/url] FCWesel, private room [bq]"After the Earth was used up, we found a new solar system and hundreds of new Earths were terraformed and colonized. The central planets formed the Alliance and decided all the planets had to join under their rule. There was some disagreement on that point. After the War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies; a ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying." Three months ago Captain Reynolds and the crew of the Serenity paid in blood to 'wave the truth of Miranda out to the peoples and places of the Alliance (and to thems thats a bit more independent minded). For the most part, life aboard Serenity has turned back to normal and all the good and bad that that implies. That was until last night. When Captain Reynolds was taken by a number of men under Adelie Niska's, "...very most solid orders." Now, the only man who can help the crew of Serenity get Reynolds back is the very same man who caused them a world of pain and hurt...The Operative. Come play a game in the 'world' of FIREFLY and SERENITY. Character Sheets of the Crew of the Serenity are pre-generated and rules will be taught. Come ready to have fun. I will take seven Players.[/bq] 1. spacepirat3 2. Der Spot 3. BOB 4. Nazriel 5. Sharraunna 6. salmacis 7. salmacis' guest [highlight]This event is full.[/highlight] Game 2: [b]The King's Wedding Day....or should I say DEADDING DAY! (Is that McBain-y enough for you?)[/b] D&D 3.5 TracerBullet42, tall table in back [bq]The rescue of the Queen-to-be went smashingly well and now our group of heroes must escort her back to her loving King for their big day. They gather up their gear, with party mascot "The Fern" included, and begin the trek back to the kingdom. When you’ve got a princess, a king’s bodyguard, a savage northwoman, a royal woodsman, a mystical healer, and a master chef…what could possibly go wrong? This adventure is suited for 6 players (no experience necessary) and picks up right where last gameday’s "The Runaway Bride" game left off. It is not necessary for you to have participated in the previous game. Newcomers welcome. Characters will be provided and a few simple house rules will be taught.[/bq] 1. Diremede 2. sw3333 3. Mrs. FCWesel 4. Redwind 5. gperez1234 6. rvalle [highlight]This event is full.[/highlight] Game 3: [b]Jupiter City #2: A Sound Thrashing[/b] M&M 2e Reidzilla [highlight]This event has been removed.[/highlight] Game 4: [b]The Iron Heroes vs. White Plume Mountain[/b] [url=http://www.montecook.com/cgi-bin/page.cgi?mpress_IL]Iron Heroes[/url] (d20) Pbartender [bq]Search ye far or search ye near, you'll find no trace of the three unless you follow instructions clear, for the weapons abide with me. North past forest, farm, and furrow you must go to reach the feathered mound. Then down away from the sun you'll burrow — forget life, forget light, forget sound. To rescue Wave, you must do battle with the Beast in the Boiling Bubble. 'Crost cavern vast, where chain-links rattle lies Whelm, past waterspouts double. Blackrazor yet remains to be won underneath inverted ziggurat. That garnered, think not that you’re done, for now you’ll find you are caught. I care not, former owners brave, what heroes you seek to hire. Though mighty, each shall be my slave or vanish into the fire. ~K. This is an [url=http://www.montecook.com/cgi-bin/page.cgi?mpress_IL]Iron Heroes[/url] d20 adventure for up to six 7th-level pre-generated characters. No experience required, but familiarity with D&D 3.5 is helpful. [url=http://www.enworld.org/attachment.php?attachmentid=24322]Download the character sheets[/url] (.doc, 1.87MB)[/bq] 1. buzz 2. Trevalon Moonleirion 3. Thorindale 4. William Ronald 5. waterdhavian 6. Yort [highlight]This event is full.[/highlight] Game 5: [b]Gaelic Sunrise[/b] [url=http://www.tiltingatwindmills.net/dread/index.html]Dread[/url] Ninjacat, table between partitions [bq]Ah the beautiful Irish highlands. You've spent a marvelous day on a small bus tour with a few of the other hotel patrons, driving through the gorgeous Irish countryside, visiting a coastal fishing village, lunching at a traditional, electricity-free farm, and the rest of the afternoon on a guided tour of the ancient and empty Castle Baer A Caigh. It's been a pleasant day, and the sun setting into the far edge of the sea lapping at the cliffs far below the castle is beautiful, but it's time to return to the hotel, or at least proper civilisaton, for the evening meal... That’s when you discover the tour bus won’t start... [url=http://www.tiltingatwindmills.net/dread/index.html]Dread[/url] is a diceless role-playing game that is guaranteed to keep you on the edge of your seat. The focus of the game is role play and communal story telling… ..and surviving the tension. [b]IMPORTANT NOTE:[/b] A measure of manual dexterity is required to play [url=http://www.tiltingatwindmills.net/dread/index.html]Dread[/url], so it is not a suitable game for small children. (Also, it's a game of dramatic tension in a horror/suspense setting, so not really appropriate for little kids anyway.)[/bq] 1. reidmcc 2. reidmcc's guest 3. Reidzilla 4. GORAK 5. pvt. patterson 6. Game 6: [b]Minitaures Painting Seminar[/b] Painfully [bq]This will be a "paint-and-take" event. Each participant will be given a free Reaper figure which they can paint, and then take home with them after the event. All necessary materials will be provided, but feel free to bring your own painting materials. New painters are encouraged to join! Optional: Speed painting competition! If enough participants are interested, I will propose a 1 or 2 hour speed painting competition towards the end of the time slot. The winner can expect a prize![/bq] 1. Mark 2. 3. 4. 5. 6. Game 7: [b]The Great Space Race[/b] thalmin Kenzer & Co.'s [url=http://www.kenzerco.com/product_info.php?cPath=32_65&products_id=271]The Great Space Race[/url] boardgame [bq]A short time ago, in a galaxy not too far away, powerful alien races gave the six most inept species a choice – win the Great Space Race or be destroyed. As one of these alien racers, you must use speed, tactics and luck to ensure the survival of your people! Of course, winning the Race is not as simple as it sounds. The greater your speed, the faster you travel, but the more difficult it becomes to avoid hazards – such as the black holes, space amoebas and other dangers of space, not to mention that each ship is armed with missiles and other deadly weapons. But don’t worry... at the speed of light, no one can hear you scream.[/bq] 1. 2. 3. 4. 5. 6. [/QUOTE]
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