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Chicago Gameday XIV: Aftermath...
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<blockquote data-quote="FCWesel" data-source="post: 2834646" data-attributes="member: 5222"><p>Okay, after talking it over with the Buzz-inator, we are agreed that two events would be better than one for a summer game day.</p><p></p><p>Game 1: <strong>BLUE BUCKAROO SUNSET</strong> </p><p>Serenity The Roleplaying Game, MWP </p><p>FCWesel, Private Room </p><p></p><p><span style="color: orange"><em>"After the Earth was used up, we found a new solar system and hundreds of new Earths were terraformed and colonized. The central planets formed the Alliance and decided all the planets had to join under their rule. There was some disagreement on that point. After the War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies; a ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying."</em> </span></p><p><span style="color: orange"></span></p><p><span style="color: orange">Three months ago Captain Reynolds and the crew of the Serenity paid in blood to 'wave the truth of Miranda out to the peoples and places of the Alliance (and to thems thats a bit more independent minded). For the most part, life aboard Serenity has turned back to normal and all the good and bad that that implies. </span></p><p><span style="color: orange"></span></p><p><span style="color: orange">That was until last night. </span></p><p><span style="color: orange"></span></p><p><span style="color: orange">When Captain Reynolds was taken by a number of men under Adelie Niska's, "...very most solid orders." </span></p><p><span style="color: orange"></span></p><p><span style="color: orange">Now, the only man who can help the crew of Serenity get Reynolds back is the very same man who caused them a world of pain and hurt...The Operative. </span> </p><p></p><p>Come play a game in the 'world' of FIREFLY and SERENITY. Character Sheets of the Crew of the Serenity are pre-generated and rules will be taught. Come ready to have fun. </p><p></p><p>I will take seven Players. </p><p>1. </p><p>2. </p><p>3. </p><p>4. </p><p>5. </p><p>6.</p><p>7.</p></blockquote><p></p>
[QUOTE="FCWesel, post: 2834646, member: 5222"] Okay, after talking it over with the Buzz-inator, we are agreed that two events would be better than one for a summer game day. Game 1: [B]BLUE BUCKAROO SUNSET[/B] Serenity The Roleplaying Game, MWP FCWesel, Private Room [COLOR=orange][I]"After the Earth was used up, we found a new solar system and hundreds of new Earths were terraformed and colonized. The central planets formed the Alliance and decided all the planets had to join under their rule. There was some disagreement on that point. After the War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies; a ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying."[/I] Three months ago Captain Reynolds and the crew of the Serenity paid in blood to 'wave the truth of Miranda out to the peoples and places of the Alliance (and to thems thats a bit more independent minded). For the most part, life aboard Serenity has turned back to normal and all the good and bad that that implies. That was until last night. When Captain Reynolds was taken by a number of men under Adelie Niska's, "...very most solid orders." Now, the only man who can help the crew of Serenity get Reynolds back is the very same man who caused them a world of pain and hurt...The Operative. [/COLOR] Come play a game in the 'world' of FIREFLY and SERENITY. Character Sheets of the Crew of the Serenity are pre-generated and rules will be taught. Come ready to have fun. I will take seven Players. 1. 2. 3. 4. 5. 6. 7. [/QUOTE]
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