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Chicken Familiar?!
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<blockquote data-quote="Grundle" data-source="post: 759509" data-attributes="member: 1978"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> Thanks for all the clucking. There are some quite good ideas here folks. </p><p></p><p>One more, (very comic) idea that came to my mind while watching my son play his N64 video game Banjo-Kazoie is a chicken gun.</p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> The sorceror can grap the chicken by the neck, point its arse at a foe, and fire an "egg" by janking on its neck.</p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Eggs should have a low range increment (maybe 15ft).</p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Roll randomly on a table to determine the effect of a egg. Some eggs are "cantrip-like" effects, others just normal eggs.</p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Limit this ability to a few times per day - maybe 1d6.</p><p></p><p>Anyone care to expand on this idea?</p></blockquote><p></p>
[QUOTE="Grundle, post: 759509, member: 1978"] :cool: Thanks for all the clucking. There are some quite good ideas here folks. One more, (very comic) idea that came to my mind while watching my son play his N64 video game Banjo-Kazoie is a chicken gun. :D The sorceror can grap the chicken by the neck, point its arse at a foe, and fire an "egg" by janking on its neck. :D Eggs should have a low range increment (maybe 15ft). :D Roll randomly on a table to determine the effect of a egg. Some eggs are "cantrip-like" effects, others just normal eggs. :D Limit this ability to a few times per day - maybe 1d6. Anyone care to expand on this idea? [/QUOTE]
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