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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
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*Pathfinder & Starfinder
Child of Fear template ECL?
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<blockquote data-quote="Dirigible" data-source="post: 1109930" data-attributes="member: 12631"><p>Hi;</p><p></p><p>I'd like some expert (i.e, you guys <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) advice on the power level of this template, specifically on what ECL it should have.</p><p></p><p>Long story short [Ravenloft Lore Ahead!]; the character who acquired this template is the son of Strahd von Zarovich, and is basically being groomed by the Dark Powers to assume Strahd's position as the 'Keystone of the Demiplane'.</p><p></p><p><strong>Child of Fear</strong></p><p></p><p>* +2 Intelligence, Wisdom and Charisma.</p><p>* <em>Intimidating</em> : Intimidate becomes a class skill, and the character gets a +2 racial bonus to Intimidate checks. The character can take 10 on Intimidate checks even under poor circumstances (as the rogues</p><p>Skill Mastery ability).</p><p>* <em>Perfection of Essential Fear</em> : The character becomes something like, but not quite, a Fear Elemental. She gains immunity to all fear effects and morale penalties. However, morale bonses become penalties. For example, a <em>Bless</em> spell causes the Child of Fear -1 to attacks and saves against fear effects (though as she is immune to fear, this is largely irrelevant). She is, however, considered an Elemental and an Outsider for the purpose of what spells do an do not affect her.</p><p>* <em>Cause Terror (SP)</em> : As <em>Cause Fear</em>, but has no limit as to Hit Dice it can affect. If the target fails its save, it becomes Pannicked; if it passes, it becomes Shaken. Can be used a number of times per day equal to the character's Charisma modifier multiplied by level, per day. Will save partial, DC = 20+ 1/2 level+ Cha mod.</p><p>* <em>Phantasmal Killer</em> : 1/day as sorcerer of chracter's level. The Will and Fort saves have DC’s of 10 +1/2 level + Cha mod.</p><p></p><p>The template altered or removed several of the character's innate, half-vampire abilities (such as changing diet from blood to the emotion of fear).</p><p>It shouldn't matter for balance purposes, but gaining the template required a vast infusion of negative energy, causing the loss of several levels.</p><p></p><p>Whaddya think? My initial guess, off the top of my head was +2 ECL. A quick whip-through Savage Species leaves me somehwat confused, and guessing at somewhere between +1 and +4 (big help, that).</p></blockquote><p></p>
[QUOTE="Dirigible, post: 1109930, member: 12631"] Hi; I'd like some expert (i.e, you guys :) ) advice on the power level of this template, specifically on what ECL it should have. Long story short [Ravenloft Lore Ahead!]; the character who acquired this template is the son of Strahd von Zarovich, and is basically being groomed by the Dark Powers to assume Strahd's position as the 'Keystone of the Demiplane'. [b]Child of Fear[/b] * +2 Intelligence, Wisdom and Charisma. * [i]Intimidating[/i] : Intimidate becomes a class skill, and the character gets a +2 racial bonus to Intimidate checks. The character can take 10 on Intimidate checks even under poor circumstances (as the rogues Skill Mastery ability). * [i]Perfection of Essential Fear[/i] : The character becomes something like, but not quite, a Fear Elemental. She gains immunity to all fear effects and morale penalties. However, morale bonses become penalties. For example, a [i]Bless[/i] spell causes the Child of Fear -1 to attacks and saves against fear effects (though as she is immune to fear, this is largely irrelevant). She is, however, considered an Elemental and an Outsider for the purpose of what spells do an do not affect her. * [i]Cause Terror (SP)[/i] : As [i]Cause Fear[/i], but has no limit as to Hit Dice it can affect. If the target fails its save, it becomes Pannicked; if it passes, it becomes Shaken. Can be used a number of times per day equal to the character's Charisma modifier multiplied by level, per day. Will save partial, DC = 20+ 1/2 level+ Cha mod. * [i]Phantasmal Killer[/i] : 1/day as sorcerer of chracter's level. The Will and Fort saves have DC’s of 10 +1/2 level + Cha mod. The template altered or removed several of the character's innate, half-vampire abilities (such as changing diet from blood to the emotion of fear). It shouldn't matter for balance purposes, but gaining the template required a vast infusion of negative energy, causing the loss of several levels. Whaddya think? My initial guess, off the top of my head was +2 ECL. A quick whip-through Savage Species leaves me somehwat confused, and guessing at somewhere between +1 and +4 (big help, that). [/QUOTE]
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Child of Fear template ECL?
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