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Child Prodigies?
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<blockquote data-quote="Terath Ninir" data-source="post: 1999844" data-attributes="member: 47"><p>Hmm. I'd give a -2 Charisma *and* a -2 on many Charisma-based skills, like Diplomacy and Intimidate. No one takes 12 year olds seriously (as in the Harry Potter books). Not all Cha skills, though -- Bluff shouldn't have a penalty, for one.</p><p></p><p>I'd give a -2 on Str at that age, since halflings only have a -2. A -2 on Con; the immune system is still coming in, and it's realistic for them to have lower hp. A -2 on Wisdom, certainly. A -2 on Intelligence would make sense, since they know less at that age. I wouldn't penalize Dexterity, but I wouldn't give a bonus, either.</p><p></p><p>For the child prodigy, I'd eliminate the Int penalty. I'd leave the Wis penalty in there, though. You might even have the feat give some bonuses to a specific cascade skill -- Craft, Knowledge, or Perform. Actually, if they are a Performing prodigy, you might have the Cha penalty eliminated instead. NOT the penalty to Cha based skills; just the Cha penalty.</p><p></p><p>The character will be and should be at a disadvantage to the other characters, but that's okay. He should have fun with it, as long as he plays on his strengths.</p><p></p><p>Another thing I just thought: the character should be able to do a Hide check whenever they're somewhere a kid would normally be found. So not in a dungeon, but in a castle, or in a city. If the kid makes his Hide check, he's not actually hiding, he just gets ignored as a kid. Not getting noticed is one of the main defenses of the young. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Terath Ninir, post: 1999844, member: 47"] Hmm. I'd give a -2 Charisma *and* a -2 on many Charisma-based skills, like Diplomacy and Intimidate. No one takes 12 year olds seriously (as in the Harry Potter books). Not all Cha skills, though -- Bluff shouldn't have a penalty, for one. I'd give a -2 on Str at that age, since halflings only have a -2. A -2 on Con; the immune system is still coming in, and it's realistic for them to have lower hp. A -2 on Wisdom, certainly. A -2 on Intelligence would make sense, since they know less at that age. I wouldn't penalize Dexterity, but I wouldn't give a bonus, either. For the child prodigy, I'd eliminate the Int penalty. I'd leave the Wis penalty in there, though. You might even have the feat give some bonuses to a specific cascade skill -- Craft, Knowledge, or Perform. Actually, if they are a Performing prodigy, you might have the Cha penalty eliminated instead. NOT the penalty to Cha based skills; just the Cha penalty. The character will be and should be at a disadvantage to the other characters, but that's okay. He should have fun with it, as long as he plays on his strengths. Another thing I just thought: the character should be able to do a Hide check whenever they're somewhere a kid would normally be found. So not in a dungeon, but in a castle, or in a city. If the kid makes his Hide check, he's not actually hiding, he just gets ignored as a kid. Not getting noticed is one of the main defenses of the young. :) [/QUOTE]
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