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<blockquote data-quote="Water Bob" data-source="post: 5854781" data-attributes="member: 92305"><p>We had a situation come up in our game last night where I had to decide on the stats for a five year old little girl.</p><p> </p><p>Although I like the logic of what I did, I ended up with a 5 year old with 2 HP (about right) but stats way too high: </p><p> </p><p>STR 11</p><p>DEX 9</p><p>CON 9</p><p>INT 6</p><p>WIS 11</p><p>CHR 7</p><p> </p><p>I'm thinking I probably need to create an adult character than then take the stats backwards for age. Maybe something like:</p><p> </p><p><span style="color: yellowgreen">Age 13-15: Stats = 100%</span></p><p> </p><p><span style="color: yellowgreen">Age 10-12: Stats = 75%</span></p><p> </p><p><span style="color: yellowgreen">Age 7-9: Stats = 50%</span></p><p> </p><p><span style="color: yellowgreen">Age 4-6: Stats = 25%</span></p><p> </p><p><span style="color: yellowgreen">Age 2-3: Stats = 10%</span></p><p> </p><p><span style="color: yellowgreen">Infant: All stats = 1.</span></p><p> </p><p> </p><p> </p><p> </p><p>We're talking about humans, of course.</p><p> </p><p> </p><p>Taking this model and applying it to one of the PCs in my game. Silaigne would look like this:</p><p> </p><p>Age 13-15+</p><p> </p><p>STR 18</p><p>DEX 14</p><p>CON 16</p><p>INT 13</p><p>WIS 10</p><p>CHA 13</p><p> </p><p> </p><p>Age 10-12</p><p> </p><p>STR 13</p><p>DEX 10</p><p>CON 12</p><p>INT 9</p><p>WIS 7</p><p>CHA 9</p><p> </p><p> </p><p>Age 7-9</p><p> </p><p>STR 9</p><p>DEX 7</p><p>CON 6</p><p>INT 6</p><p>WIS 5</p><p>CHA 6 </p><p> </p><p> </p><p>Age 4-6</p><p> </p><p>STR 4</p><p>DEX 3</p><p>CON 4</p><p>INT 3</p><p>WIS 2</p><p>CHA 1</p><p> </p><p> </p><p>Age 2-3</p><p> </p><p>STR 1</p><p>DEX 1</p><p>CON 1</p><p>INT 1</p><p>WIS 1</p><p>CHA 1</p><p> </p><p> </p><p>Age 0-1</p><p> </p><p>STR 1</p><p>DEX 1</p><p>CON 1</p><p>INT 1</p><p>WIS 1</p><p>CHA 1</p><p> </p><p> </p><p> </p><p> </p><p> </p><p> </p><p>I'm not really happy with this, either. I don't like the physicals at Age 2-3. Maybe they should be all 3's. And, I think the mentals should build faster than the physicals.</p><p> </p><p>This needs some work.</p><p> </p><p>Hit points might be easier...roll 1d4 as a 1st level Commoner, and the Character keeps those until around 13 or 15 when those points are raised to the character's adult 1st level HP.</p><p> </p><p> </p><p> </p><p>Do you have any ideas? Have you seen a good system for dealing with children under the 3.5 d20 system?</p><p> </p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5854781, member: 92305"] We had a situation come up in our game last night where I had to decide on the stats for a five year old little girl. Although I like the logic of what I did, I ended up with a 5 year old with 2 HP (about right) but stats way too high: STR 11 DEX 9 CON 9 INT 6 WIS 11 CHR 7 I'm thinking I probably need to create an adult character than then take the stats backwards for age. Maybe something like: [COLOR=yellowgreen]Age 13-15: Stats = 100%[/COLOR] [COLOR=yellowgreen][/COLOR] [COLOR=yellowgreen]Age 10-12: Stats = 75%[/COLOR] [COLOR=yellowgreen][/COLOR] [COLOR=yellowgreen]Age 7-9: Stats = 50%[/COLOR] [COLOR=yellowgreen][/COLOR] [COLOR=yellowgreen]Age 4-6: Stats = 25%[/COLOR] [COLOR=yellowgreen][/COLOR] [COLOR=yellowgreen]Age 2-3: Stats = 10%[/COLOR] [COLOR=yellowgreen][/COLOR] [COLOR=yellowgreen]Infant: All stats = 1.[/COLOR] We're talking about humans, of course. Taking this model and applying it to one of the PCs in my game. Silaigne would look like this: Age 13-15+ STR 18 DEX 14 CON 16 INT 13 WIS 10 CHA 13 Age 10-12 STR 13 DEX 10 CON 12 INT 9 WIS 7 CHA 9 Age 7-9 STR 9 DEX 7 CON 6 INT 6 WIS 5 CHA 6 Age 4-6 STR 4 DEX 3 CON 4 INT 3 WIS 2 CHA 1 Age 2-3 STR 1 DEX 1 CON 1 INT 1 WIS 1 CHA 1 Age 0-1 STR 1 DEX 1 CON 1 INT 1 WIS 1 CHA 1 I'm not really happy with this, either. I don't like the physicals at Age 2-3. Maybe they should be all 3's. And, I think the mentals should build faster than the physicals. This needs some work. Hit points might be easier...roll 1d4 as a 1st level Commoner, and the Character keeps those until around 13 or 15 when those points are raised to the character's adult 1st level HP. Do you have any ideas? Have you seen a good system for dealing with children under the 3.5 d20 system? Thoughts? [/QUOTE]
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