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<blockquote data-quote="Fieari" data-source="post: 1377984" data-attributes="member: 16221"><p>Erilia... I get the feeling you're more or less opposed to the very concept, and I don't know how to answer that. I think we're on two VERY different wavelengths here. I'm not going to look at the book mentioned earlier, because quite frankly, I'm a college student with no money, but still alot of ideas for games. I'd rather work at my own rules for hours and try them out (for free) then spend money to gamble that the pre-made rules are worthwhile (I've had no confirmation on this from anyone).</p><p></p><p>I don't know how well purely skill based characters who are less powerful than the weakest normal PC will play out. I could always make these epic level kids, but that would go against the feel I'm going for right now. Apparently, there are others who agree with me...</p><p></p><p>I think I'm going to play test what I have so far. Things may have to change drastically in order to be fun, but I won't know until I try it. I'm willing to try it, and if others are willing to be my lab rats, then we can have fun trying it out.</p><p></p><p>I don't think I have nearly enough feats, but I'm going to ask my potential players to supply what they think would be cool feats when we play.</p><p></p><p>Anyway, I'll just say, for simplisity, that kids get 1 feat when they start, an additional feat after 400xp, and then another after 800xp, for a total of three possible feats before reaching level 1 (I still think this will work, but if not, well, these are house rules anyway and can be changed until they DO work)</p><p></p><p>Off to recruit players!</p><p></p><p><a href="http://www.enworld.org/forums/showthread.php?p=1378046" target="_blank">Recruiting Here</a></p></blockquote><p></p>
[QUOTE="Fieari, post: 1377984, member: 16221"] Erilia... I get the feeling you're more or less opposed to the very concept, and I don't know how to answer that. I think we're on two VERY different wavelengths here. I'm not going to look at the book mentioned earlier, because quite frankly, I'm a college student with no money, but still alot of ideas for games. I'd rather work at my own rules for hours and try them out (for free) then spend money to gamble that the pre-made rules are worthwhile (I've had no confirmation on this from anyone). I don't know how well purely skill based characters who are less powerful than the weakest normal PC will play out. I could always make these epic level kids, but that would go against the feel I'm going for right now. Apparently, there are others who agree with me... I think I'm going to play test what I have so far. Things may have to change drastically in order to be fun, but I won't know until I try it. I'm willing to try it, and if others are willing to be my lab rats, then we can have fun trying it out. I don't think I have nearly enough feats, but I'm going to ask my potential players to supply what they think would be cool feats when we play. Anyway, I'll just say, for simplisity, that kids get 1 feat when they start, an additional feat after 400xp, and then another after 800xp, for a total of three possible feats before reaching level 1 (I still think this will work, but if not, well, these are house rules anyway and can be changed until they DO work) Off to recruit players! [url=http://www.enworld.org/forums/showthread.php?p=1378046]Recruiting Here[/url] [/QUOTE]
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