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<blockquote data-quote="Fieari" data-source="post: 1358085" data-attributes="member: 16221"><p>I hope to run a game soon involving children as PCs... I would allow standard classes and things. Mostly I'm interested in the roleplaying of "inferiors moving through a superior world"... it's the "I'm doing something important that no one else knows about, or would likely believe if I told them" aspect. And the "prevailing against impossible odds" thing as well... kids defeating (evil) grownups just has something... epic about it.</p><p></p><p>At any rate, I can't find any official rules around for generating statistics for children characters, even NPCs. A few things come to mind as house rules, but first I wanted to see if there were any REAL rules that I hadn't seen. And if not, some input on what house rules should be used... I was thinking that "drop one hitdie size, str-2" would work well for starters, but then, that might not be enough? I'm not sure what needs to be done in this respect...</p></blockquote><p></p>
[QUOTE="Fieari, post: 1358085, member: 16221"] I hope to run a game soon involving children as PCs... I would allow standard classes and things. Mostly I'm interested in the roleplaying of "inferiors moving through a superior world"... it's the "I'm doing something important that no one else knows about, or would likely believe if I told them" aspect. And the "prevailing against impossible odds" thing as well... kids defeating (evil) grownups just has something... epic about it. At any rate, I can't find any official rules around for generating statistics for children characters, even NPCs. A few things come to mind as house rules, but first I wanted to see if there were any REAL rules that I hadn't seen. And if not, some input on what house rules should be used... I was thinking that "drop one hitdie size, str-2" would work well for starters, but then, that might not be enough? I'm not sure what needs to be done in this respect... [/QUOTE]
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