Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
China Mieville on Tolkien and Epic/High Fantasy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tratyn Runewind" data-source="post: 1218549" data-attributes="member: 685"><p>Hello, </p><p></p><p></p><p></p><p>A lot of this thread could have been avoided, maybe. I don't know that it would have made his book seem any better to me; I hadn't heard his opinions before I read it, and he isn't ragging on other authors there, beyond the sense of trying to be different for the sake of being different, with its implication that being different from "traditional" fantasy authors is somehow an improvement in and of itself. </p><p></p><p></p><p></p><p>Er, I did say I "strongly doubted" he stole even the cactus men. And the likes of railroads and airships are downright common in fantastic fiction compared to them. I suspect it's just an unfortunate coincidence that he chose elements that are prominent in the most popular console RPG series ever produced. He did seem to be trying for originality, and I suspect he'd have avoided a combination so prominent in something so popular like the plague, if he'd known of it. </p><p></p><p></p><p></p><p>I don't mind meandering slice-of-life-in-the-setting stuff in general - heck, I'm fine with Douglas Adams and Robert Jordan, where that kind of thing seems like half the books or more, at times. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But when it's stuck in what seems as though it should be a relatively fast-paced mystery/adventure story, I prefer for it to be either relevant to the story at some point, or to be really interesting in its own right. Too much of the stuff in <em>Perdido Street Station</em> struck me as neither. </p><p></p><p></p><p></p><p>This "living, breathing world" stuff touches on what I was talking about. It's a sense that the stuff in the book is interconnected, is there for a reason other than "the author thought it was cool", even if we are not outright told the reason. The inability to discern <em>any</em> reason for a thing's presence leads to the question, "so what is this even doing in here?", which is not what you want to be thinking in the middle of a story. And the farther some idea strays from the genre norms, the more likely it is that questions like this will spring to mind - a harsh fact for Mr. Mieville, who is battering at the norms and boundaries at every opportunity, so often that it would be a nigh-impossible task to make <em>every</em> divergence cool enough for us to give it a pass. </p><p></p><p></p><p></p><p>Sometimes this is true for me, and sometimes it isn't; it depends on the material. Little things that are different but not impossible in the real world (say, an extra moon) don't really need much explaining, to me. Magic can do with a lot of explaining or a little, depending on what styles of it the author has chosen - scientific-like magic tends to need more explanation. And some things outright shouldn't be explained, like Lovecraftian horror, which loses a lot of power the more knowledge you have of it. </p><p></p><p>And of course, explanation doesn't need to be outright exposition. It's sufficient, and often the better choice, to simply lay out the story elements and let the reader see how the questionable items fit in. </p><p></p><p></p><p></p><p>Well, a statement of opinion, anyway. Your location says "New York City", so perhaps your patience with pretentious <em>artistes</em> is low for a reason - they're reputedly pretty thick on the ground in your area... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I haven't really been following your discussion with Umbran and Celtavian in this thread, but this bit intrigued me. I haven't read any Brust, either his novels or his criticism, but I have to wonder about the idea of placing the divide between "real literature" and "popular literature" at someplace as specific as a single author. Hasn't there always been literature, and works in other entertainment forms, put together for artistic reasons in ways that can only fully be appreciated by persons with particular educational backgrounds? Or does he mean that's when people started getting snooty and superior about it, considering works that can entertain only the educated "better" than those that can entertain anyone? </p><p></p><p>The argument can even be made the other way around, with the divide created by the "popular literature" publishers, noting that even people of modest education used to read "real" literature much more commonly than they do now, often with the explicit goal of self-improvement, until low-brow publishers started flooding the market with paid-by-the-word "penny dreadfuls" and their sucessors.</p><p></p><p>This discussion also brings <em>The Difference Engine</em> to mind again; there's a scene there in which the main character tells T. H. Huxley that his sister is a fan of a particular novelist, and Huxley gives him a glance that says, essentially, no female of the Huxley clan would be caught dead with a popular novel. Maybe I just have Gibson on the brain - odd, since I haven't been re-reading him lately... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Tratyn Runewind, post: 1218549, member: 685"] Hello, A lot of this thread could have been avoided, maybe. I don't know that it would have made his book seem any better to me; I hadn't heard his opinions before I read it, and he isn't ragging on other authors there, beyond the sense of trying to be different for the sake of being different, with its implication that being different from "traditional" fantasy authors is somehow an improvement in and of itself. Er, I did say I "strongly doubted" he stole even the cactus men. And the likes of railroads and airships are downright common in fantastic fiction compared to them. I suspect it's just an unfortunate coincidence that he chose elements that are prominent in the most popular console RPG series ever produced. He did seem to be trying for originality, and I suspect he'd have avoided a combination so prominent in something so popular like the plague, if he'd known of it. I don't mind meandering slice-of-life-in-the-setting stuff in general - heck, I'm fine with Douglas Adams and Robert Jordan, where that kind of thing seems like half the books or more, at times. :) But when it's stuck in what seems as though it should be a relatively fast-paced mystery/adventure story, I prefer for it to be either relevant to the story at some point, or to be really interesting in its own right. Too much of the stuff in [i]Perdido Street Station[/i] struck me as neither. This "living, breathing world" stuff touches on what I was talking about. It's a sense that the stuff in the book is interconnected, is there for a reason other than "the author thought it was cool", even if we are not outright told the reason. The inability to discern [i]any[/i] reason for a thing's presence leads to the question, "so what is this even doing in here?", which is not what you want to be thinking in the middle of a story. And the farther some idea strays from the genre norms, the more likely it is that questions like this will spring to mind - a harsh fact for Mr. Mieville, who is battering at the norms and boundaries at every opportunity, so often that it would be a nigh-impossible task to make [i]every[/i] divergence cool enough for us to give it a pass. Sometimes this is true for me, and sometimes it isn't; it depends on the material. Little things that are different but not impossible in the real world (say, an extra moon) don't really need much explaining, to me. Magic can do with a lot of explaining or a little, depending on what styles of it the author has chosen - scientific-like magic tends to need more explanation. And some things outright shouldn't be explained, like Lovecraftian horror, which loses a lot of power the more knowledge you have of it. And of course, explanation doesn't need to be outright exposition. It's sufficient, and often the better choice, to simply lay out the story elements and let the reader see how the questionable items fit in. Well, a statement of opinion, anyway. Your location says "New York City", so perhaps your patience with pretentious [i]artistes[/i] is low for a reason - they're reputedly pretty thick on the ground in your area... ;) I haven't really been following your discussion with Umbran and Celtavian in this thread, but this bit intrigued me. I haven't read any Brust, either his novels or his criticism, but I have to wonder about the idea of placing the divide between "real literature" and "popular literature" at someplace as specific as a single author. Hasn't there always been literature, and works in other entertainment forms, put together for artistic reasons in ways that can only fully be appreciated by persons with particular educational backgrounds? Or does he mean that's when people started getting snooty and superior about it, considering works that can entertain only the educated "better" than those that can entertain anyone? The argument can even be made the other way around, with the divide created by the "popular literature" publishers, noting that even people of modest education used to read "real" literature much more commonly than they do now, often with the explicit goal of self-improvement, until low-brow publishers started flooding the market with paid-by-the-word "penny dreadfuls" and their sucessors. This discussion also brings [i]The Difference Engine[/i] to mind again; there's a scene there in which the main character tells T. H. Huxley that his sister is a fan of a particular novelist, and Huxley gives him a glance that says, essentially, no female of the Huxley clan would be caught dead with a popular novel. Maybe I just have Gibson on the brain - odd, since I haven't been re-reading him lately... :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
China Mieville on Tolkien and Epic/High Fantasy
Top