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Chivalry & Sorcery question
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<blockquote data-quote="TruffleGrubber" data-source="post: 181868" data-attributes="member: 4463"><p>Then you want High Fantasy and are willing to sacrifice some internal consistency in the gameworld for it, which is fine, I play/run games like that and enjoy the hell out of them. But when you take a setting and inject the power, say, clerics have in D&D3e some things break down. The setting won't hold up to close scrutiny. So you've got to work a bit harder at the suspension of disbelief. And hell, when your bearded 35 year old gamemaster is roleplaying a nubile 18 year old female illusionist, the aforementioned suspension of disbelief seems trivial. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Your statement, however, implies that if I choose to play a low fantasy setting with some basis on medieval earth, I'm must be playing characters with 'a pretty crappy life', which is not true. Relative to our modern Standards, yep, but relative to the setting, well depends on your social station, kind of like it does in modern day. And we must be considering two different Conan's (you imply in the last statement of your post that Conan- the setting of Hyboria, would be a fantasy setting you would want to play in), because by our standards the Conan I'm familiar with had a pretty crappy life (and in his youth it was definitely crappy even by the standards of the setting).</p><p></p><p>In my book Setting, Character and Conflict make the game. If any of the three are lacking, or have glaring problems then the game has problems. I think, with a good group, a well developed low-fantasy setting can be just as fun (if not more so) as a well developed high fantasy setting. It's a matter of taste and what you are in the mood for. All of the long term games I run are Low-Fantasy (Harn) but I do enjoy running (and playing in) shorter term High Fantasy Games (KoK is my current favorite High Fantasy setting). </p><p></p><p></p><p></p><p> This is not entirely true. While it is true that the society would definitely be different than our Middle Ages, the society could still have some of the societal structures of the middle ages (such as manorialism/feudalism), in which case knowledge of our Middle Ages would be quite useful.</p></blockquote><p></p>
[QUOTE="TruffleGrubber, post: 181868, member: 4463"] Then you want High Fantasy and are willing to sacrifice some internal consistency in the gameworld for it, which is fine, I play/run games like that and enjoy the hell out of them. But when you take a setting and inject the power, say, clerics have in D&D3e some things break down. The setting won't hold up to close scrutiny. So you've got to work a bit harder at the suspension of disbelief. And hell, when your bearded 35 year old gamemaster is roleplaying a nubile 18 year old female illusionist, the aforementioned suspension of disbelief seems trivial. ;) Your statement, however, implies that if I choose to play a low fantasy setting with some basis on medieval earth, I'm must be playing characters with 'a pretty crappy life', which is not true. Relative to our modern Standards, yep, but relative to the setting, well depends on your social station, kind of like it does in modern day. And we must be considering two different Conan's (you imply in the last statement of your post that Conan- the setting of Hyboria, would be a fantasy setting you would want to play in), because by our standards the Conan I'm familiar with had a pretty crappy life (and in his youth it was definitely crappy even by the standards of the setting). In my book Setting, Character and Conflict make the game. If any of the three are lacking, or have glaring problems then the game has problems. I think, with a good group, a well developed low-fantasy setting can be just as fun (if not more so) as a well developed high fantasy setting. It's a matter of taste and what you are in the mood for. All of the long term games I run are Low-Fantasy (Harn) but I do enjoy running (and playing in) shorter term High Fantasy Games (KoK is my current favorite High Fantasy setting). This is not entirely true. While it is true that the society would definitely be different than our Middle Ages, the society could still have some of the societal structures of the middle ages (such as manorialism/feudalism), in which case knowledge of our Middle Ages would be quite useful. [/QUOTE]
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