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Chivalry & Sorcery question
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<blockquote data-quote="mmadsen" data-source="post: 181900" data-attributes="member: 1645"><p>I don't think Conan has too much to do with the Hundred Years War, but his Hyboria bears quite a resemblance to our ancient world, combining deepest, darkest Africa, pharaonic Egypt, tribal Afghanistan, medieval southern Europe, and Viking northern Europe.</p><p></p><p>And Rivendale lies in a Middle Earth that obviously resembles medieval England, whether or not it includes an analog to the Hundred Years War. </p><p></p><p>The magical elements don't eliminate the basic natures of these places. Running a game in Conan's Hyboria, I'd still want to know how ancient kings ran their kingdoms, how justice was meted out, who wielded what power, what those in power fought about or spied on each other to learn, how the military worked, how merchants traded goods, how thieves stole those goods, etc.</p><p></p><p>There's a lot of background material that isn't bland and is quite applicable to adventuring.</p></blockquote><p></p>
[QUOTE="mmadsen, post: 181900, member: 1645"] I don't think Conan has too much to do with the Hundred Years War, but his Hyboria bears quite a resemblance to our ancient world, combining deepest, darkest Africa, pharaonic Egypt, tribal Afghanistan, medieval southern Europe, and Viking northern Europe. And Rivendale lies in a Middle Earth that obviously resembles medieval England, whether or not it includes an analog to the Hundred Years War. The magical elements don't eliminate the basic natures of these places. Running a game in Conan's Hyboria, I'd still want to know how ancient kings ran their kingdoms, how justice was meted out, who wielded what power, what those in power fought about or spied on each other to learn, how the military worked, how merchants traded goods, how thieves stole those goods, etc. There's a lot of background material that isn't bland and is quite applicable to adventuring. [/QUOTE]
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