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<blockquote data-quote="JamesonCourage" data-source="post: 5761883" data-attributes="member: 6668292"><p>I disagree with you (finally!). A quick look at wiki (reliable as always) reveals:</p><p></p><p>I think, from a more colloquial standpoint, that most people would not classify all RPGs are "collaborative storytelling." While I do agree that all RPG play will produce a story that can be told, I think that most people use something akin to the above definition to separate "collaborative storytelling" from other forms of RPGs. The article even mentions GNS theory, which is a good example of how people will attempt to divide RPGs into different subtypes to help discuss the subject.</p><p></p><p>Just my thoughts on it, though. I agree that RPGs produce a story, but I think that, colloquially, a collaborative storytelling RPG is an RPG that includes the intent of all the players to produce a compelling story as its main goal, rather than see one emerge through decisions in-game. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5761883, member: 6668292"] I disagree with you (finally!). A quick look at wiki (reliable as always) reveals: I think, from a more colloquial standpoint, that most people would not classify all RPGs are "collaborative storytelling." While I do agree that all RPG play will produce a story that can be told, I think that most people use something akin to the above definition to separate "collaborative storytelling" from other forms of RPGs. The article even mentions GNS theory, which is a good example of how people will attempt to divide RPGs into different subtypes to help discuss the subject. Just my thoughts on it, though. I agree that RPGs produce a story, but I think that, colloquially, a collaborative storytelling RPG is an RPG that includes the intent of all the players to produce a compelling story as its main goal, rather than see one emerge through decisions in-game. As always, play what you like :) [/QUOTE]
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