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<blockquote data-quote="Mercutio01" data-source="post: 5762444" data-attributes="member: 37277"><p>From the Gamma World Box set -- "A roleplaying game is a cooperative storytelling experience."</p><p></p><p>From Slasher Flick -- "It’s a game about cooperatively telling an entertaining story."</p><p></p><p>From the B/X books by Tom Moldvay -- "A good D&D campaign is similar to the creation of a fantasy novel, written by the DM and the players."</p><p></p><p>From the 3.5 PHB -- "It's part acting, part storytelling, part social interaction, part war game, part dice rolling.</p><p></p><p>From the 4th Edition PHB -- "A roleplaying game is a storytelling game that has elements of the games of make-believe that many of us played as children. However, a roleplaying game such as D&D provides form and structure, with robust gameplay and endless possibilities."</p><p></p><p>From Cartoon Action Hour Season 2 -- "Roleplaying games revolve around the concept of an interactive story. ... People playing an RPG are working cooperatively to entertain themselves and each other in an improvised story told through imagination, description, acting, strategy, and a little luck."</p><p></p><p>From Shadowrun, 3rd Edition -- "A roleplaying game is part improvisational theater, part storytelling, and part board game."</p><p></p><p>From Mutants and Masterminds, 2nd Edition -- "All of the action takes place in your imagination, and the story can go on for as long as you want, with one exciting adventure after another."</p><p></p><p>That's a smattering from different popular and indie games, all of which define roleplaying games as cooperative storytelling, and frequently in just that language.</p></blockquote><p></p>
[QUOTE="Mercutio01, post: 5762444, member: 37277"] From the Gamma World Box set -- "A roleplaying game is a cooperative storytelling experience." From Slasher Flick -- "It’s a game about cooperatively telling an entertaining story." From the B/X books by Tom Moldvay -- "A good D&D campaign is similar to the creation of a fantasy novel, written by the DM and the players." From the 3.5 PHB -- "It's part acting, part storytelling, part social interaction, part war game, part dice rolling. From the 4th Edition PHB -- "A roleplaying game is a storytelling game that has elements of the games of make-believe that many of us played as children. However, a roleplaying game such as D&D provides form and structure, with robust gameplay and endless possibilities." From Cartoon Action Hour Season 2 -- "Roleplaying games revolve around the concept of an interactive story. ... People playing an RPG are working cooperatively to entertain themselves and each other in an improvised story told through imagination, description, acting, strategy, and a little luck." From Shadowrun, 3rd Edition -- "A roleplaying game is part improvisational theater, part storytelling, and part board game." From Mutants and Masterminds, 2nd Edition -- "All of the action takes place in your imagination, and the story can go on for as long as you want, with one exciting adventure after another." That's a smattering from different popular and indie games, all of which define roleplaying games as cooperative storytelling, and frequently in just that language. [/QUOTE]
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