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Choosing a new campaign
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<blockquote data-quote="dbm" data-source="post: 9617637" data-attributes="member: 8014"><p>We have a roster of 4 or 5 GMs in my group, so GMing duties move around and no GM is needed to run back-to-back campaigns. When one campaign comes to an end we discuss who fancies running something next and what they would like to run. Usually it’s relatively easy to settle on an option as we have pretty compatible tastes. It’s rare that there are no good options open to us.</p><p></p><p>It was my turn to run a campaign most recently (ran Lost Colony, as it happens) and we settled on that as a shift from the fantasy staples we usually play. Real-life factors play into deciding who will run, as one of us is a teacher and one of runs a seasonal business, giving them busy periods and quieter periods.</p></blockquote><p></p>
[QUOTE="dbm, post: 9617637, member: 8014"] We have a roster of 4 or 5 GMs in my group, so GMing duties move around and no GM is needed to run back-to-back campaigns. When one campaign comes to an end we discuss who fancies running something next and what they would like to run. Usually it’s relatively easy to settle on an option as we have pretty compatible tastes. It’s rare that there are no good options open to us. It was my turn to run a campaign most recently (ran Lost Colony, as it happens) and we settled on that as a shift from the fantasy staples we usually play. Real-life factors play into deciding who will run, as one of us is a teacher and one of runs a seasonal business, giving them busy periods and quieter periods. [/QUOTE]
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