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General Tabletop Discussion
*TTRPGs General
Choosing Magic Items: Daily Powers?
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<blockquote data-quote="Alisair Longreach" data-source="post: 4994142" data-attributes="member: 50851"><p>If I am forced to use magic items by Rules-As-Written I don't select ones with daily powers. Why? Because of the Milestones limitation it is not worth it to have more than two magic items with a daily power. </p><p> </p><p>Most adventurer's forays are seldom more than three encounters between extended rests so having more than two magic items with a daily power forces a player to choose which two to activate and having to ignore the daily powers of the rest. This also encourages hoarding behaviour which leads to not using the magic item daily powers.</p><p> </p><p>After a while most players just stop using and wanting magic items with daily powers because they are an expensive and scarce resource that is just too valuable to use. Also because the magic item daily powers are seldom used they get boring.</p><p> </p><p>Then the players only want magic items with at-wills/encounter powers and static bonuses because they can be used every encounter and thus are more fun.</p><p> </p><p>The sad thing about it all is that roughly 75% of all magic items have a daily power will be dismissed by savvy gamers.</p></blockquote><p></p>
[QUOTE="Alisair Longreach, post: 4994142, member: 50851"] If I am forced to use magic items by Rules-As-Written I don't select ones with daily powers. Why? Because of the Milestones limitation it is not worth it to have more than two magic items with a daily power. Most adventurer's forays are seldom more than three encounters between extended rests so having more than two magic items with a daily power forces a player to choose which two to activate and having to ignore the daily powers of the rest. This also encourages hoarding behaviour which leads to not using the magic item daily powers. After a while most players just stop using and wanting magic items with daily powers because they are an expensive and scarce resource that is just too valuable to use. Also because the magic item daily powers are seldom used they get boring. Then the players only want magic items with at-wills/encounter powers and static bonuses because they can be used every encounter and thus are more fun. The sad thing about it all is that roughly 75% of all magic items have a daily power will be dismissed by savvy gamers. [/QUOTE]
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Choosing Magic Items: Daily Powers?
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