Xath
Moder-gator
This is a new prestige class I've been working on. Please critique all aspects, from balance to spelling. If you don't think something belongs, or you think it's missing something, please say so. I've attached a Word document, for those who want to read a prettier format.
Chosen Companion of Lastai
The Companions of Lastai are well known throughout the world as the premier artists of pleasurable company. On the outside, the Companion’s Guild is merely what it appears to be; a high class circle of the world’s most skilled entertainers. But within the guild there are those with more unique specialties; those chosen by Lastai to shape the events of the world around them. Because of their talents, the guild has gained an unfounded reputation for spying and meddling with government affairs. But the Companions have no idea where those rumors come from…
Hit Die: d6
Requirements
Alignment: Any Neutral
BAB: +7
Skills: Bluff13 ranks, Diplomacy 13 ranks, Disable Device 7 ranks, Gather Information 13 ranks, Hide 7 ranks, Listen 7 ranks, Move Silently 7 ranks, Perform (any) 13 ranks, Profession (Companion) 13 ranks, Search 7 ranks, Spot 7 ranks
Feats: Charming, Dashing
Special: Charisma 13+
Special: Member of the Companion’s Guild
Class Skills
Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells Per Day
0 1st 2nd 3rd
1st 0 2 2 0 Sexual Immunity, Inspired Defense, Improved Unarmed Strike 5 3 -- --
2nd 1 3 3 0 Personable 6 4 -- --
3rd 2 3 3 1 Edetic Memory, Quick Change 6 5 -- --
4th 3 4 4 1 -- 6 6 3 --
5th 3 4 4 1 Vigilant 6 6 4 --
6th 4 5 5 2 Fast Acrobatics 6 6 5 --
7th 5 5 5 2 -- 6 6 6 3
8th 6 6 6 2 Stealthy 6 6 6 4
9th 6 6 6 3 Enhanced Low Light Vision 6 6 6 5
10th 7 7 7 3 Hide in Plain Sight 6 6 6 6
The Chosen Companion of Lastai’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Knowledge (History) (Int), Knowledge (Military) (Int), Knowledge (Nobility and Royalty) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).
Skill Points at Each Level: 8 + Int Modifier
Class Features
All of the following are class features of the Chosen Companion of Lastai prestige class.
Weapon and Armor Proficiency: Chosen Companions of Lastai gain proficiency with two of the following: Hand Crossbow, Garrotte, Fingernail Blades, Mouth Blades, Weighted Hair Tie, Lady’s Protector, War Fan, Whip.
Spells per Day: A Chosen Companion of Lastai gains the ability to cast a small number of Divine spells. To cast a spell, she must have a Charisma score of at least 10 + the spell level. Bonus spells are based on Charisma, and saving throws against the spells have a DC of 10 + spell level + Charisma modifier. The Chosen Companion of Lastai spell list is as follows.
0 – Level: Amanuensis, Detect Magic, Ghost Sound, Know Direction, Mage Hand, Mending, Prestidigitation, Open/Close, Silent Portal
1 – Level: Amplify, Comprehend Languages, Deep Breath, Disguise Self, Grease, Nystul’s Magic Aura, Pass Without Trace, Phantom Threat, Sleep, Undetectable Alignment
2 – Level: Absorb Weapon, Alter Self, Bear’s Endurance, Cat’s Grace, Darkvision, Detect Thoughts, Eagle’s Splendor, Invisibility, Locate Object, Phantom Foe, Spider Climb
3 – Level: Amorphous Form, Deep Slumber, Glibness, Water Breathing
Sexual Immunity: At will, a Chosen Companion of Lastai can render herself immune to pregnancy and mundane diseases. This counts as a supernatural ability.
Inspired Defense: A Chosen Companion of Lastai may add +1 to her AC per point of Charisma modifier. This bonus may not exceed her class level.
Improved Unarmed Strike: A Companion must know how to defend herself at all times, no matter where she is. Accordingly, she gains Improved Unarmed Strike as a bonus feat at 1st level.
Personable: A Companion excels at social performance. Beginning at 2nd level, she gains a bonus to Bluff, Diplomacy, Gather Information, and Sense Motive equal to ½ her Chosen Companion level, rounded down.
Edetic Memory: At 3rd level, if a Chosen studies a sheet of paper for 1 full round, she can commit it to memory down to minute detail. A Chosen of Lastai may have the equivalent of one sheet of paper per point of Intelligence bonus memorized at a time. This number may not exceed her class level.
Quick Change: At 3rd level, a Chosen Companion may don and remove clothing in ¼ the normal time, disguises in 1/3 the normal time, and armor in ½ the normal time.
Vigilant: A Chosen Companion must be alert in every way. Starting at 5th level, she gains a bonus to Spot, Listen, and Search checks equal to ½ her Chosen Companion level, rounded down.
Fast Acrobatics: A Chosen Companion can avoid the normal penalties for accelerated movement while using her acrobatic talents. She ignores the normal -5 penalty when making a Balance check when moving at her full normal speed. She can climb at half her speed without taking a -5 penalty on her Climb check. Finally, she can tumble at full speed without taking a -10 on her Tumble check.
Stealthy: Discretion is the key to being a good Companion. A Chosen Companion must be able to get into and out of places without notice. At 8th level, she gains a bonus to Hide, Move Silently, and Disable Device equal to ½ her Companion level, rounded down.
Enhanced Low Light Vision: Because of the Nature of their services, Companions become accustomed to functioning in areas with low light. As a result, at 9th level, a Chosen Companion of Lastai gains the Low Light Vision special ability. If the Companion already has Low Light Vision, whether through racial or class feature, the distance for the Low Light Vision ability doubles.
Hide in Plain Sight: At 10th level, a Companion may use the Hide skill, even while being observed. As long as she is within 10 feet of some sort of shadow, a Chosen Companion may hide herself from view in the open, without anything to actually hide behind. She cannot, however, hide in her own shadow.
Chosen Companion of Lastai
The Companions of Lastai are well known throughout the world as the premier artists of pleasurable company. On the outside, the Companion’s Guild is merely what it appears to be; a high class circle of the world’s most skilled entertainers. But within the guild there are those with more unique specialties; those chosen by Lastai to shape the events of the world around them. Because of their talents, the guild has gained an unfounded reputation for spying and meddling with government affairs. But the Companions have no idea where those rumors come from…
Hit Die: d6
Requirements
Alignment: Any Neutral
BAB: +7
Skills: Bluff13 ranks, Diplomacy 13 ranks, Disable Device 7 ranks, Gather Information 13 ranks, Hide 7 ranks, Listen 7 ranks, Move Silently 7 ranks, Perform (any) 13 ranks, Profession (Companion) 13 ranks, Search 7 ranks, Spot 7 ranks
Feats: Charming, Dashing
Special: Charisma 13+
Special: Member of the Companion’s Guild
Class Skills
Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells Per Day
0 1st 2nd 3rd
1st 0 2 2 0 Sexual Immunity, Inspired Defense, Improved Unarmed Strike 5 3 -- --
2nd 1 3 3 0 Personable 6 4 -- --
3rd 2 3 3 1 Edetic Memory, Quick Change 6 5 -- --
4th 3 4 4 1 -- 6 6 3 --
5th 3 4 4 1 Vigilant 6 6 4 --
6th 4 5 5 2 Fast Acrobatics 6 6 5 --
7th 5 5 5 2 -- 6 6 6 3
8th 6 6 6 2 Stealthy 6 6 6 4
9th 6 6 6 3 Enhanced Low Light Vision 6 6 6 5
10th 7 7 7 3 Hide in Plain Sight 6 6 6 6
The Chosen Companion of Lastai’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Knowledge (History) (Int), Knowledge (Military) (Int), Knowledge (Nobility and Royalty) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).
Skill Points at Each Level: 8 + Int Modifier
Class Features
All of the following are class features of the Chosen Companion of Lastai prestige class.
Weapon and Armor Proficiency: Chosen Companions of Lastai gain proficiency with two of the following: Hand Crossbow, Garrotte, Fingernail Blades, Mouth Blades, Weighted Hair Tie, Lady’s Protector, War Fan, Whip.
Spells per Day: A Chosen Companion of Lastai gains the ability to cast a small number of Divine spells. To cast a spell, she must have a Charisma score of at least 10 + the spell level. Bonus spells are based on Charisma, and saving throws against the spells have a DC of 10 + spell level + Charisma modifier. The Chosen Companion of Lastai spell list is as follows.
0 – Level: Amanuensis, Detect Magic, Ghost Sound, Know Direction, Mage Hand, Mending, Prestidigitation, Open/Close, Silent Portal
1 – Level: Amplify, Comprehend Languages, Deep Breath, Disguise Self, Grease, Nystul’s Magic Aura, Pass Without Trace, Phantom Threat, Sleep, Undetectable Alignment
2 – Level: Absorb Weapon, Alter Self, Bear’s Endurance, Cat’s Grace, Darkvision, Detect Thoughts, Eagle’s Splendor, Invisibility, Locate Object, Phantom Foe, Spider Climb
3 – Level: Amorphous Form, Deep Slumber, Glibness, Water Breathing
Sexual Immunity: At will, a Chosen Companion of Lastai can render herself immune to pregnancy and mundane diseases. This counts as a supernatural ability.
Inspired Defense: A Chosen Companion of Lastai may add +1 to her AC per point of Charisma modifier. This bonus may not exceed her class level.
Improved Unarmed Strike: A Companion must know how to defend herself at all times, no matter where she is. Accordingly, she gains Improved Unarmed Strike as a bonus feat at 1st level.
Personable: A Companion excels at social performance. Beginning at 2nd level, she gains a bonus to Bluff, Diplomacy, Gather Information, and Sense Motive equal to ½ her Chosen Companion level, rounded down.
Edetic Memory: At 3rd level, if a Chosen studies a sheet of paper for 1 full round, she can commit it to memory down to minute detail. A Chosen of Lastai may have the equivalent of one sheet of paper per point of Intelligence bonus memorized at a time. This number may not exceed her class level.
Quick Change: At 3rd level, a Chosen Companion may don and remove clothing in ¼ the normal time, disguises in 1/3 the normal time, and armor in ½ the normal time.
Vigilant: A Chosen Companion must be alert in every way. Starting at 5th level, she gains a bonus to Spot, Listen, and Search checks equal to ½ her Chosen Companion level, rounded down.
Fast Acrobatics: A Chosen Companion can avoid the normal penalties for accelerated movement while using her acrobatic talents. She ignores the normal -5 penalty when making a Balance check when moving at her full normal speed. She can climb at half her speed without taking a -5 penalty on her Climb check. Finally, she can tumble at full speed without taking a -10 on her Tumble check.
Stealthy: Discretion is the key to being a good Companion. A Chosen Companion must be able to get into and out of places without notice. At 8th level, she gains a bonus to Hide, Move Silently, and Disable Device equal to ½ her Companion level, rounded down.
Enhanced Low Light Vision: Because of the Nature of their services, Companions become accustomed to functioning in areas with low light. As a result, at 9th level, a Chosen Companion of Lastai gains the Low Light Vision special ability. If the Companion already has Low Light Vision, whether through racial or class feature, the distance for the Low Light Vision ability doubles.
Hide in Plain Sight: At 10th level, a Companion may use the Hide skill, even while being observed. As long as she is within 10 feet of some sort of shadow, a Chosen Companion may hide herself from view in the open, without anything to actually hide behind. She cannot, however, hide in her own shadow.
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