Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Chosen- Divine Striker
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 4862125" data-attributes="member: 63508"><p>Here is the rough 1st level of the divine striker I made for my cousin. They want to be the great-grandchildren of a demigod. The inspiration should be obvious. My fear is the large amount of burst damage.</p><p> </p><p> </p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong><span style="font-size: 12px">Chosen</span></strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">You are a hand picked hero of a god, are a descendant of a demigod, or absorbed the essence of a fallen divne being. You can channel this holy energy within your blood for supernatural powers. You are blessed with the gift of super strength, awesome speed, or holy prophesy</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Role:</strong> Striker. You use the divine blessing given to you to destroy enemies. Your divine power flows from your blood and your attacks are enhanced by these supernatural gifts, channeled form your life force. </span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Power Source:</strong> Divine. You are blessed by a divine ancestor or patron with a superntuarl enhancement to your natural abilty.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Key abilities:</strong> Constitution, Strength, Wisdom</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Armor Proficiencies:</strong> Cloth, leather, hide, chainmail, light shields</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Weapon Proficiencies</strong>: Simple melee, Miltary melee, Simple ranged</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Bonus to Defense:</strong> +2 Fortitude</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">HP at First Level: 20 + Con score</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">HP per each level gained: 5</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Healing Surges per day: 12 + Con mod</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Trained skills: From the class skill list below chose 3 trained skills at the first level</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Athletics, Bluff, Diplomacy, Endurance, Heal, History, Insight, Nature, Religion</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Class Features: Vigorous Combat, Divine Gift, Channel Divinity, Overpower.</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong><u>Vigorous Combat</u></strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">You may add your Constitution modifier to attack rolls when perfroming a grab, a bull rush, or attacking with an improvised weapon or unarmed.</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong><u>Divine Gift</u></strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Chosen have been blessed with a divine enhancement. Some are given incredible strength, others blinding speed. Some can even see glimpses of the future.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Chose one of the following gifts.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Incredible Strength</strong>- Your normal, heavy, and maximum loads are doubled. You deal damage equal to your Strength modifier whenever your sucessfully gab or bull rush an enemy.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Awesome Speed</strong>- You gain bonus to your speed whenever you perform a charge, double move, or run equal to your Dexterity modifier </span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Prophetic Sight</strong>- You gain a bonus to atack rolls equal to your Wisdom modifier when making basic ranged attacks.</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong><u>Channel Divinity</u></strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Divine Flow</strong> Chosen Feature</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">You shift away form danger and prepare your defenses.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Encounter* Divine</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Move Action Personal</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Effect: </strong>You shift a number of squares and gain temporary hit points equal to your Constution modifier</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong><u>Overpower</u></strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Chosen can sacrfiice their own health to perform unbelievable feats with their powers. With a dangerous strike into a monsters maw or a flurry of slashes that mar injure their muscles, a Chosen cause large burst of damage.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Once per turn as a minor action, you can spend a healing surge but gain no hit points. You gain a bonus to your next damage roll this turn equal to your healing surge value instead. </span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 12px">Powers</span></span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Double-edged Strike Chosen Attack 1</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><em>You put all your power into your attack. This leaves you winded for a while</em></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>At-will* Divine, Weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Strandard Action Melee weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Target: </strong>One creature</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Attack: </strong>Constitution vs AC</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Hit: </strong>2W+ Constitution modifier damage and you are daazed until the end of your next turn.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Increase damage to 3W+ Constitution modiifer damage at 21st level</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Rapid Strikes Chosen Attack 1</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><em>Your high speed assault is almost imposible to parry and hurts a little even when it misses</em></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>At-will* Divine, Weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Strandard Action Melee weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Target: </strong>One creature</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Attack: </strong>Constitution vs AC</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Hit: </strong>1W+ Constitution moditier damage.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Increase damage to 2W+ Constitution modifier damage at 21st level</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Miss: </strong>Dexterity modifier damage </span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Special:</strong> You may make this attack when charging instead of a basic melee attack.</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Future Shot Chosen Attack 1</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><em>You know where your target was going to be latter and can shoot there.</em></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>At-will* Divine, Weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Strandard Action Ranged weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Target: </strong>One creature</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Attack: </strong>Constitution vs AC</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Hit: </strong>1W+ Constitution modifier damage. If the target moved since it's last turn, you gain bonus damage equal to you Wisdom modifier </span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Increase damage to 2W+ Constitution moditfer damage at 21st level</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Pushback Strike Chosen Attack 1</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><em>Your attack tosses your foe back hard</em></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>At-will* Divine, Weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Strandard Action (special) Melee weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Special: </strong>You can perform this attack as a minor action if you already grabbed the target. Doing so requires no attack roll.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Target: </strong>One creature</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Attack: </strong>Constitution vs Fortitude</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Hit: </strong>1W+ Constitution modifier damage and the target is pushed one square, If you have the target in a grab, you relaase the grab.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Increase damage to 2W+ Constitution modifier damage at 21st level</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Falling Strike Chosen Attack 1</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><em>Your attack comes down so hard, you and your foe fall.</em></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Encounter* Divine, Weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Strandard Action Melee weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Target: </strong>One creature</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Attack: </strong>Constitution vs Fortitude</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Hit: 3</strong>W+ Constitution modifier damage and you and the target fall prone.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Special:</strong> You gain a bonus to attack roll equal to your Strength modifier </span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Spinning Strikes Chosen Attack 1</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><em>Everyone around you gets some</em></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Encounter* Divine, Weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Strandard Action Close busrt 1</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Target: </strong>Each creature in burst</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Attack: </strong>Constitution vs AC</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Hit: </strong>1W+ Constitution modifier damage + Dexterity damage.</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">See Opening Chosen Attack 1</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><em>You fire the momemt your foe turns away from you</em></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Encounter* Divine, Weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Immediate Interrupt Ranged weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Trigger: </strong>An enemy within range attacks an ally</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Attack: </strong>Constitution vs AC</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Hit: </strong>2W+ Constitution modifier damage</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Special:</strong> The target may chose not to attack. If it still attacks, it is dealt 1d4 + Wisdom Modifier.</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Quaking Strike Chosen Attack 1</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><em>You strike the ground and cause a terrible tremor</em></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Daily* Divine, Weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Strandard Action Close blast 3</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Target: </strong>Each creature in blast</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Attack: </strong>Constitution vs Fortutude</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Hit: </strong>2d10+ Constitution modifier damage and the target falls prone.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Miss: Half damage</span></span></p><p> <span style="font-size: 10px"><span style="font-size: 10px"></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px">Slayer's Shot Chosen Attack 1</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><em>You already know you hit. All that is left is the attack.</em></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Daily* Divine, Weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Standard Action Ranged weapon</strong></span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Attack: </strong>Constitution vs AC. Make a number of attack rolls equal to you Wisdom modifier (mininum 2) and choose the best result.</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"><strong>Hit: </strong>3W+ Constitution modifier damage</span></span></p><p><span style="font-size: 10px"><span style="font-size: 10px"></span></span></p></blockquote><p></p>
[QUOTE="Minigiant, post: 4862125, member: 63508"] Here is the rough 1st level of the divine striker I made for my cousin. They want to be the great-grandchildren of a demigod. The inspiration should be obvious. My fear is the large amount of burst damage. [SIZE=2][SIZE=2][B][SIZE=3]Chosen[/SIZE][/B] You are a hand picked hero of a god, are a descendant of a demigod, or absorbed the essence of a fallen divne being. You can channel this holy energy within your blood for supernatural powers. You are blessed with the gift of super strength, awesome speed, or holy prophesy [B]Role:[/B] Striker. You use the divine blessing given to you to destroy enemies. Your divine power flows from your blood and your attacks are enhanced by these supernatural gifts, channeled form your life force. [B]Power Source:[/B] Divine. You are blessed by a divine ancestor or patron with a superntuarl enhancement to your natural abilty. [B]Key abilities:[/B] Constitution, Strength, Wisdom [B]Armor Proficiencies:[/B] Cloth, leather, hide, chainmail, light shields [B]Weapon Proficiencies[/B]: Simple melee, Miltary melee, Simple ranged [B]Bonus to Defense:[/B] +2 Fortitude HP at First Level: 20 + Con score HP per each level gained: 5 Healing Surges per day: 12 + Con mod Trained skills: From the class skill list below chose 3 trained skills at the first level Athletics, Bluff, Diplomacy, Endurance, Heal, History, Insight, Nature, Religion Class Features: Vigorous Combat, Divine Gift, Channel Divinity, Overpower. [B][U]Vigorous Combat[/U][/B] You may add your Constitution modifier to attack rolls when perfroming a grab, a bull rush, or attacking with an improvised weapon or unarmed. [B][U]Divine Gift[/U][/B] Chosen have been blessed with a divine enhancement. Some are given incredible strength, others blinding speed. Some can even see glimpses of the future. Chose one of the following gifts. [B]Incredible Strength[/B]- Your normal, heavy, and maximum loads are doubled. You deal damage equal to your Strength modifier whenever your sucessfully gab or bull rush an enemy. [B]Awesome Speed[/B]- You gain bonus to your speed whenever you perform a charge, double move, or run equal to your Dexterity modifier [B]Prophetic Sight[/B]- You gain a bonus to atack rolls equal to your Wisdom modifier when making basic ranged attacks. [B][U]Channel Divinity[/U][/B] [B]Divine Flow[/B] Chosen Feature You shift away form danger and prepare your defenses. [B]Encounter* Divine[/B] [B]Move Action Personal[/B] [B]Effect: [/B]You shift a number of squares and gain temporary hit points equal to your Constution modifier [B][U]Overpower[/U][/B] Chosen can sacrfiice their own health to perform unbelievable feats with their powers. With a dangerous strike into a monsters maw or a flurry of slashes that mar injure their muscles, a Chosen cause large burst of damage. Once per turn as a minor action, you can spend a healing surge but gain no hit points. You gain a bonus to your next damage roll this turn equal to your healing surge value instead. [SIZE=3]Powers[/SIZE] Double-edged Strike Chosen Attack 1 [I]You put all your power into your attack. This leaves you winded for a while[/I] [B]At-will* Divine, Weapon[/B] [B]Strandard Action Melee weapon[/B] [B]Target: [/B]One creature [B]Attack: [/B]Constitution vs AC [B]Hit: [/B]2W+ Constitution modifier damage and you are daazed until the end of your next turn. Increase damage to 3W+ Constitution modiifer damage at 21st level Rapid Strikes Chosen Attack 1 [I]Your high speed assault is almost imposible to parry and hurts a little even when it misses[/I] [B]At-will* Divine, Weapon[/B] [B]Strandard Action Melee weapon[/B] [B]Target: [/B]One creature [B]Attack: [/B]Constitution vs AC [B]Hit: [/B]1W+ Constitution moditier damage. Increase damage to 2W+ Constitution modifier damage at 21st level [B]Miss: [/B]Dexterity modifier damage [B]Special:[/B] You may make this attack when charging instead of a basic melee attack. Future Shot Chosen Attack 1 [I]You know where your target was going to be latter and can shoot there.[/I] [B]At-will* Divine, Weapon[/B] [B]Strandard Action Ranged weapon[/B] [B]Target: [/B]One creature [B]Attack: [/B]Constitution vs AC [B]Hit: [/B]1W+ Constitution modifier damage. If the target moved since it's last turn, you gain bonus damage equal to you Wisdom modifier Increase damage to 2W+ Constitution moditfer damage at 21st level Pushback Strike Chosen Attack 1 [I]Your attack tosses your foe back hard[/I] [B]At-will* Divine, Weapon[/B] [B]Strandard Action (special) Melee weapon[/B] [B]Special: [/B]You can perform this attack as a minor action if you already grabbed the target. Doing so requires no attack roll. [B]Target: [/B]One creature [B]Attack: [/B]Constitution vs Fortitude [B]Hit: [/B]1W+ Constitution modifier damage and the target is pushed one square, If you have the target in a grab, you relaase the grab. Increase damage to 2W+ Constitution modifier damage at 21st level Falling Strike Chosen Attack 1 [I]Your attack comes down so hard, you and your foe fall.[/I] [B]Encounter* Divine, Weapon[/B] [B]Strandard Action Melee weapon[/B] [B]Target: [/B]One creature [B]Attack: [/B]Constitution vs Fortitude [B]Hit: 3[/B]W+ Constitution modifier damage and you and the target fall prone. [B]Special:[/B] You gain a bonus to attack roll equal to your Strength modifier Spinning Strikes Chosen Attack 1 [I]Everyone around you gets some[/I] [B]Encounter* Divine, Weapon[/B] [B]Strandard Action Close busrt 1[/B] [B]Target: [/B]Each creature in burst [B]Attack: [/B]Constitution vs AC [B]Hit: [/B]1W+ Constitution modifier damage + Dexterity damage. See Opening Chosen Attack 1 [I]You fire the momemt your foe turns away from you[/I] [B]Encounter* Divine, Weapon[/B] [B]Immediate Interrupt Ranged weapon[/B] [B]Trigger: [/B]An enemy within range attacks an ally [B]Attack: [/B]Constitution vs AC [B]Hit: [/B]2W+ Constitution modifier damage [B]Special:[/B] The target may chose not to attack. If it still attacks, it is dealt 1d4 + Wisdom Modifier. Quaking Strike Chosen Attack 1 [I]You strike the ground and cause a terrible tremor[/I] [B]Daily* Divine, Weapon[/B] [B]Strandard Action Close blast 3[/B] [B]Target: [/B]Each creature in blast [B]Attack: [/B]Constitution vs Fortutude [B]Hit: [/B]2d10+ Constitution modifier damage and the target falls prone. Miss: Half damage Slayer's Shot Chosen Attack 1 [I]You already know you hit. All that is left is the attack.[/I] [B]Daily* Divine, Weapon[/B] [B]Standard Action Ranged weapon[/B] [B]Attack: [/B]Constitution vs AC. Make a number of attack rolls equal to you Wisdom modifier (mininum 2) and choose the best result. [B]Hit: [/B]3W+ Constitution modifier damage [/SIZE][/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Chosen- Divine Striker
Top