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Chosen- Divine Striker
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<blockquote data-quote="DanmarLOK" data-source="post: 4864248" data-attributes="member: 71480"><p>I see quite a few problems here that fall both ways. </p><p></p><p>Too many hitpoints, should be 12-15'ish. Hit points per level for a melee striker should be 6 not 5 based on existing designcrafting.</p><p></p><p>Way too many surges for any class much less a striker, should be half that around 6-8</p><p></p><p>Adding 5 damage at level 1 per hit up to 12+x times per fight with the class feature? Way OP. As an encounter level power maybe but I'd be tempted to say adding 1/4 of your hit points as damage is fairly huge by the end game even on a single attack, as is by level 30 the character will add +42 damage to probably 14-20 attacks per encounter. </p><p></p><p>An at-will attack that dazes yourself? Who'd take it? An encounter power that leaves you prone? Both of those come off as a bit slapstick. </p><p></p><p>A level 1 daily that does 2d10+x damage to up to 48 creatures? (unlikely that a level 1 would have every square around them in a 7x7 block filled with monsters but still...). Drop that to a close burst 1 or make it a blast 3 and it'll be more appropriate to level 1 dailies for strikers. </p><p></p><p>With all that said, the concept isn't bad at all and I can see it working, just needs a little toning down in some areas.</p></blockquote><p></p>
[QUOTE="DanmarLOK, post: 4864248, member: 71480"] I see quite a few problems here that fall both ways. Too many hitpoints, should be 12-15'ish. Hit points per level for a melee striker should be 6 not 5 based on existing designcrafting. Way too many surges for any class much less a striker, should be half that around 6-8 Adding 5 damage at level 1 per hit up to 12+x times per fight with the class feature? Way OP. As an encounter level power maybe but I'd be tempted to say adding 1/4 of your hit points as damage is fairly huge by the end game even on a single attack, as is by level 30 the character will add +42 damage to probably 14-20 attacks per encounter. An at-will attack that dazes yourself? Who'd take it? An encounter power that leaves you prone? Both of those come off as a bit slapstick. A level 1 daily that does 2d10+x damage to up to 48 creatures? (unlikely that a level 1 would have every square around them in a 7x7 block filled with monsters but still...). Drop that to a close burst 1 or make it a blast 3 and it'll be more appropriate to level 1 dailies for strikers. With all that said, the concept isn't bad at all and I can see it working, just needs a little toning down in some areas. [/QUOTE]
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Chosen- Divine Striker
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