Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Chris Gethard "plays" D&D on Beautiful Anonymous
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 7604169" data-attributes="member: 177"><p>"Doctor, it hurts when I do this!"</p><p>"Well, then don't do that."</p><p></p><p>If you are tired of a thing, stop consuming that thing. Turn off the podcast and find something you do like, instead. </p><p></p><p></p><p></p><p>Meh. To each their own.</p><p></p><p>There are entire RPGs that don't have dice, or any random elements at all - for example, some use a resource pool and bidding mechanic. So, while you may prefer the randomness, we shouldn't speak like that's the only way to get the job done.</p><p></p><p>You probably also need to remember that the podcast *isn't* a gaming experience. It is a separate entertainment. What is entertaining to an active participant is not necessarily entertaining to a passive audience member. Note, for example, how baseball and football catch a lot of flack for how slow their games can get? D&D has similar issues in play, where working through the mechanic takes up time that isn't interesting to watch for the general audience member. </p><p></p><p>So, everybody makes choices - some might lean to an audience of crunch-heads, that really like working through the mechanics. Others are apt to decide they'll get greater connection to a larger audience if they instead cut to the bits that a more general audience will like.</p><p></p><p>Neither is right or wrong. They are just designed for different audiences. The benefit of having a world filled with loads of different media is that you have greater ability to pick and choose what media you like, and leave stuff you don't like behind.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7604169, member: 177"] "Doctor, it hurts when I do this!" "Well, then don't do that." If you are tired of a thing, stop consuming that thing. Turn off the podcast and find something you do like, instead. Meh. To each their own. There are entire RPGs that don't have dice, or any random elements at all - for example, some use a resource pool and bidding mechanic. So, while you may prefer the randomness, we shouldn't speak like that's the only way to get the job done. You probably also need to remember that the podcast *isn't* a gaming experience. It is a separate entertainment. What is entertaining to an active participant is not necessarily entertaining to a passive audience member. Note, for example, how baseball and football catch a lot of flack for how slow their games can get? D&D has similar issues in play, where working through the mechanic takes up time that isn't interesting to watch for the general audience member. So, everybody makes choices - some might lean to an audience of crunch-heads, that really like working through the mechanics. Others are apt to decide they'll get greater connection to a larger audience if they instead cut to the bits that a more general audience will like. Neither is right or wrong. They are just designed for different audiences. The benefit of having a world filled with loads of different media is that you have greater ability to pick and choose what media you like, and leave stuff you don't like behind. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Chris Gethard "plays" D&D on Beautiful Anonymous
Top