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Chris just said why I hate wizard/fighter dynamic
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<blockquote data-quote="Maxperson" data-source="post: 8534588" data-attributes="member: 23751"><p>Most of them can't, though. The vast majority can't. And it's okay that the fighter has trouble with some, just like the wizard doesn't really do well against creatures that have advantage on saves and resistance to magic damage.</p><p></p><p>Yep. No class is entitled to specific items and abilities, and the fighter doesn't need it. Looking the creatures in the CR 11 range in the MM, none of them can attack while out of range of a fighter with a long bow. It has a range of 150 feet, just like the Horned Devil attack. If it can hit the fighter, the fighter can hit it. Your example isn't even a proper example.</p><p></p><p>So the Horned Devil flies up 150 feet. It then uses a single attack on 1 PC with +7 to hit and 4d6 damage. The fighter then returns fire with, assuming a 14 dex, +6 to hit. He fires the bow 3 times and can action surge for another 3 if he wants. Even with 3 attacks, the fighter with his combat abilities and such is at the very least equaling the devil in damage output. Even if the devil tries using movement to fly into range and then back up out of range, the fighter just readies his attack for when the devil flies into range.</p><p></p><p>No magic items needed.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8534588, member: 23751"] Most of them can't, though. The vast majority can't. And it's okay that the fighter has trouble with some, just like the wizard doesn't really do well against creatures that have advantage on saves and resistance to magic damage. Yep. No class is entitled to specific items and abilities, and the fighter doesn't need it. Looking the creatures in the CR 11 range in the MM, none of them can attack while out of range of a fighter with a long bow. It has a range of 150 feet, just like the Horned Devil attack. If it can hit the fighter, the fighter can hit it. Your example isn't even a proper example. So the Horned Devil flies up 150 feet. It then uses a single attack on 1 PC with +7 to hit and 4d6 damage. The fighter then returns fire with, assuming a 14 dex, +6 to hit. He fires the bow 3 times and can action surge for another 3 if he wants. Even with 3 attacks, the fighter with his combat abilities and such is at the very least equaling the devil in damage output. Even if the devil tries using movement to fly into range and then back up out of range, the fighter just readies his attack for when the devil flies into range. No magic items needed. [/QUOTE]
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